Player Matchup

Cthulhu
Cthulhu
DishyMantella91
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 43L
1,351 Elo+
Party 1
Chernobog
Chernobog
Gunterberry
Chernobog
Level 102
God Stats
1W - 2L
1,254 SR
Queue Stats
117W - 202L
1,304 Elo+
Party 1
Zeus
Zeus
Raintai1
Zeus
Level 73
God Stats
50W - 71L
1,404 SR
Queue Stats
108W - 190L
1,269 Elo+
Party 1
Team Averages
Level 87
1,386 SR
1,308 Elo+

VS

Team Averages
Level 49
1,447 SR
1,395 Elo+
Agni
Agni
Abedoy1
Agni
Level 56
God Stats
1W - 3L
1,615 SR
Queue Stats
47W - 45L
1,469 Elo+
Solo
Ganesha
Ganesha
Riddler_bang
Ganesha
Level 47
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 22L
1,371 Elo+
Solo
Cernunnos
Cernunnos
SmokeDragon6112
Cernunnos
Level 44
God Stats
6W - 9L
1,434 SR
Queue Stats
18W - 24L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
11,714
651
7,255
25,905
17,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Gunterberry
Chernobog
17
2 / 2 / 12
12,177
677
11,185
14,690
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
13 / 4 / 4
13,948
775
28,912
11,209
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abedoy1
Agni
17
6 / 5 / 0
12,786
710
14,728
10,911
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Riddler_bang
Ganesha
15
0 / 6 / 4
10,908
606
5,674
25,489
22,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SmokeDragon6112
Cernunnos
15
3 / 6 / 5
11,185
621
14,417
18,238
5,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
9
9
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
Abedoy1
Agni
6
5
0
1.2
W
2
3
8
2
W
Chernobog
Gunterberry
Chernobog
2
2
12
4
W
Zeus
13
4
4
3.75
L
Ganesha
Riddler_bang
Ganesha
0
6
4
0.33
L
Cernunnos
SmokeDragon6112
Cernunnos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,352
Damage
34,819
51,804
Taken
54,638
24,387
Mitigated
30,375
6,898
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Abedoy1
Agni
14,728
672
0
460
10,911
3,056
118
7,515
3,396
55,305
0
W
7,255
336
61
5,796
25,905
17,269
288
5,612
20,293
33,364
0
W
Chernobog
Gunterberry
Chernobog
11,185
5,307
0
222
14,690
4,334
1,365
8,437
6,253
0
52,354
W
Zeus
28,912
1,309
330
489
11,209
2,784
862
6,686
4,523
54,896
0
L
Ganesha
Riddler_bang
Ganesha
5,674
304
228
2,703
25,489
22,248
0
15,353
10,136
21,295
0
L
Cernunnos
SmokeDragon6112
Cernunnos
14,417
4,913
732
2,288
18,238
5,071
0
13,867
4,371
0
44,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
34,879
185
Minions Killed
161
5
Camps Cleared
7
946,951
Distance Traveled
841,825
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,786
710
100
6
6
275,208
3
W
Cthulhu
11,714
651
39
2
0
334,327
0
W
Chernobog
12,177
677
81
5
2
318,491
4
W
Zeus
13,948
775
65
4
3
294,133
4
L
Ganesha
10,908
606
7
0
0
289,092
3
L
Cernunnos
11,185
621
54
3
1
277,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role