Player Matchup

Athena
Athena
Lil_windex-42069
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ra
Ra
Penguinplayer11
Ra
Level 27
God Stats
26W - 28L
1,490 SR
Queue Stats
72W - 107L
1,514 Elo+
Party 2
Shiva
Shiva
azurewolf6
Shiva
Level 147
God Stats
2W - 4L
1,797 SR
Queue Stats
268W - 356L
1,462 Elo+
Party 2
Team Averages
Level 68
1,596 SR
1,492 Elo+

VS

Team Averages
Level 30
1,529 SR
1,509 Elo+
Cabrakan
Cabrakan
AQVexed
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 47L
1,605 Elo+
Party 1
Chaac
Chaac
WeShiesty
Chaac
Level 34
God Stats
16W - 9L
1,855 SR
Queue Stats
127W - 69L
1,641 Elo+
Party 1
Medusa
Medusa
YungAnt104
Medusa
Level 41
God Stats
1W - 3L
1,231 SR
Queue Stats
17W - 28L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 7
9,300
664
8,934
21,171
18,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 9 / 4
9,096
650
5,907
14,214
4,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
8 / 8 / 3
11,688
835
17,525
17,468
19,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AQVexed
Cabrakan
16
9 / 4 / 13
11,756
840
15,927
15,110
9,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
WeShiesty
Chaac
15
10 / 5 / 12
11,520
823
16,194
18,783
25,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
YungAnt104
Medusa
16
8 / 2 / 15
12,264
876
14,764
10,180
3,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
27
27
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AQVexed
Cabrakan
9
4
13
3.88
L
1
10
7
0.45
L
1
9
4
0.33
W
Chaac
WeShiesty
Chaac
10
5
12
3.2
W
Medusa
YungAnt104
Medusa
8
2
15
7.75
L
Shiva
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
46,885
52,853
Taken
44,073
41,915
Mitigated
39,223
4,020
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AQVexed
Cabrakan
15,927
1,663
500
2,628
15,110
9,670
504
6,119
8,991
37,180
0
L
8,934
2,377
0
290
21,171
18,050
0
6,500
14,327
24,042
0
L
5,907
322
1,051
1,449
14,214
4,454
271
5,279
8,668
28,293
0
W
Chaac
WeShiesty
Chaac
16,194
2,292
883
6,413
18,783
25,608
613
6,544
12,239
0
37,178
W
Medusa
YungAnt104
Medusa
14,764
7,358
467
2,530
10,180
3,945
1,361
2,466
7,714
0
48,377
L
Shiva
17,525
5,062
87
1,143
17,468
19,411
0
4,632
12,432
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
35,540
118
Minions Killed
151
3
Camps Cleared
8
662,415
Distance Traveled
719,280
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,756
840
47
3
7
247,278
4
L
Athena
9,300
664
23
2
2
219,827
0
L
Ra
9,096
650
55
4
0
215,371
0
W
Chaac
11,520
823
35
3
1
260,542
1
W
Medusa
12,264
876
69
5
0
211,460
2
L
Shiva
11,688
835
40
3
1
227,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role