Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
JuuicyLeaf
Ratatoskr
Level 26
God Stats
11W - 11L
1,242 SR
Queue Stats
273W - 334L
1,470 Elo+
Party 3
Shiva
Shiva
Ronic SadBat
Shiva
Level 108
God Stats
5W - 4L
1,722 SR
Queue Stats
151W - 178L
1,434 Elo+
Party 3
Atlas
Atlas
dobesnacks
Atlas
Level 83
God Stats
89W - 102L
1,370 SR
Queue Stats
164W - 228L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
juampyrey
Kukulkan
Level 106
God Stats
37W - 35L
1,469 SR
Queue Stats
328W - 350L
1,390 Elo+
Solo
Team Averages
Level 89
1,461 SR
1,427 Elo+

VS

Team Averages
Level 56
1,349 SR
1,478 Elo+
Arachne
Arachne
Levisito2
Arachne
Level 56
God Stats
2W - 1L
1,284 SR
Queue Stats
93W - 88L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Zerosnear
Sun Wukong
Level 29
God Stats
7W - 9L
1,234 SR
Queue Stats
74W - 83L
1,488 Elo+
Party 1
Apollo
Apollo
flashshelby
Apollo
Level 80
God Stats
2W - 17L
1,092 SR
Queue Stats
185W - 190L
1,401 Elo+
Solo
Ares
Ares
harryhx2
Ares
Level 44
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 17L
1,546 Elo+
Party 1
Agni
Agni
l3ost_yt
Agni
Level 73
God Stats
2W - 6L
1,419 SR
Queue Stats
43W - 53L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 0 / 2
4,098
683
4,583
3,603
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
JuuicyLeaf
Ratatoskr
6
1 / 0 / 2
4,020
670
1,496
2,846
682
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 0
4,882
814
2,980
2,665
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
6
2 / 0 / 2
4,256
709
1,608
4,855
1,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
juampyrey
Kukulkan
8
1 / 0 / 1
4,571
762
664
2,569
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Levisito2
Arachne
5
0 / 1 / 0
3,338
556
786
3,261
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zerosnear
Sun Wukong
6
0 / 2 / 0
3,573
596
1,166
4,107
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
5
0 / 1 / 0
3,147
525
1,865
3,252
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
4
0 / 3 / 0
3,287
548
1,204
5,254
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
7
0 / 2 / 0
3,751
625
1,135
3,143
736
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
W
Ratatoskr
JuuicyLeaf
Ratatoskr
1
0
2
2
L
Arachne
Levisito2
Arachne
0
1
0
0
W
3
0
0
3
L
Sun Wukong
Zerosnear
Sun Wukong
0
2
0
0
W
Atlas
2
0
2
3
L
Apollo
0
1
0
0
L
Ares
0
3
0
0
W
Kukulkan
juampyrey
Kukulkan
1
0
1
1.5
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,331
Damage
6,156
16,538
Taken
19,017
4,641
Mitigated
5,028
7,867
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,583
2,454
0
1,107
3,603
770
0
287
3,316
0
17,277
W
Ratatoskr
JuuicyLeaf
Ratatoskr
1,496
468
44
1,905
2,846
682
0
181
2,647
0
11,985
L
Arachne
Levisito2
Arachne
786
504
0
1,191
3,261
640
0
0
3,159
0
8,371
W
2,980
934
0
1,147
2,665
1,019
74
0
2,423
0
20,666
L
Sun Wukong
Zerosnear
Sun Wukong
1,166
253
0
1,330
4,107
1,718
0
0
3,970
0
12,360
W
Atlas
1,608
662
892
1,972
4,855
1,416
189
917
3,938
8,378
0
L
Apollo
1,865
1,051
0
1,451
3,252
514
0
691
2,561
0
10,070
L
Ares
1,204
312
0
180
5,254
1,420
0
917
4,337
7,721
0
W
Kukulkan
juampyrey
Kukulkan
664
0
0
800
2,569
754
145
774
1,633
23,134
0
L
Agni
1,135
88
0
798
3,143
736
0
580
2,479
17,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,827
Gold Earned
17,096
175
Minions Killed
126
0
Camps Cleared
0
648,647
Distance Traveled
583,777
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,098
683
38
6
0
128,547
2
W
Ratatoskr
4,020
670
28
5
0
153,633
1
L
Arachne
3,338
556
24
4
0
141,589
0
W
Shiva
4,882
814
41
7
0
129,899
2
L
Sun Wukong
3,573
596
37
6
0
115,076
0
W
Atlas
4,256
709
10
2
0
122,805
0
L
Apollo
3,147
525
19
3
0
92,726
2
L
Ares
3,287
548
12
2
0
112,966
2
W
Kukulkan
4,571
762
58
10
0
113,763
0
L
Agni
3,751
625
34
6
0
121,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role