Player Matchup

The Morrigan
The Morrigan
Haall
The Morrigan
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
631W - 695L
1,379 Elo+
Party 2
Nemesis
Nemesis
LegalLordLolicon
Nemesis
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 67L
1,314 Elo+
Party 2
Medusa
Medusa
Loreen95
Medusa
Level 93
God Stats
11W - 17L
1,399 SR
Queue Stats
321W - 352L
1,379 Elo+
Party 2
Thanatos
Thanatos
Rbye
Thanatos
Level 63
God Stats
107W - 62L
1,712 SR
Queue Stats
178W - 148L
1,524 Elo+
Solo
Cthulhu
Cthulhu
superditto1
Cthulhu
Level 126
God Stats
2W - 3L
1,788 SR
Queue Stats
144W - 162L
1,444 Elo+
Party 2
Team Averages
Level 97
1,580 SR
1,408 Elo+

VS

Team Averages
Level 92
1,524 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Haverstad
Sol
Level 82
God Stats
28W - 19L
1,576 SR
Queue Stats
324W - 340L
1,417 Elo+
Solo
Chiron
Chiron
adamedward13
Chiron
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 186L
1,474 Elo+
Solo
Bacchus
Bacchus
protkast
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,485 Elo+
Solo
Jormungandr
Jormungandr
realytcodec
Jormungandr
Level 87
God Stats
26W - 11L
1,543 SR
Queue Stats
139W - 118L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Haall
The Morrigan
18
2 / 11 / 8
11,315
514
10,892
16,540
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 3
10,638
484
11,388
22,914
16,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Loreen95
Medusa
17
5 / 12 / 2
10,755
489
9,840
21,440
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Rbye
Thanatos
20
9 / 6 / 5
12,284
558
11,699
19,286
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
superditto1
Cthulhu
15
4 / 7 / 9
10,625
483
16,861
28,259
29,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 4 / 11
12,813
582
14,596
19,020
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 6 / 9
14,441
656
25,201
17,108
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
19
9 / 5 / 11
12,476
567
17,706
18,278
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
protkast
Bacchus
17
5 / 5 / 24
12,330
560
13,663
24,128
32,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
realytcodec
Jormungandr
19
5 / 2 / 8
12,564
571
14,902
15,693
18,542
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
22
Kills
42
42
Deaths
22
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
11
3.63
L
The Morrigan
Haall
The Morrigan
2
11
8
0.55
W
14
6
9
3.08
L
2
6
3
0.58
L
Medusa
Loreen95
Medusa
5
12
2
0.5
L
Thanatos
Rbye
Thanatos
9
6
5
1.92
W
Chiron
9
5
11
2.9
W
Bacchus
protkast
Bacchus
5
5
24
3.4
W
Jormungandr
realytcodec
Jormungandr
5
2
8
4.5
L
Cthulhu
superditto1
Cthulhu
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
86,068
108,439
Taken
94,227
64,532
Mitigated
74,757
35,037
Healing
33,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,596
3,453
0
7,232
19,020
9,755
1,892
3,739
15,281
0
89,643
L
The Morrigan
Haall
The Morrigan
10,892
3,516
0
1,541
16,540
5,416
160
10,117
6,071
68,462
3,274
W
25,201
8,918
0
5,207
17,108
6,844
3,649
8,283
8,825
105,131
0
L
11,388
7,117
0
8,326
22,914
16,593
0
12,529
10,385
0
57,563
L
Medusa
Loreen95
Medusa
9,840
3,687
0
3,910
21,440
6,241
0
8,533
12,907
0
60,565
L
Thanatos
Rbye
Thanatos
11,699
3,403
0
16,027
19,286
7,080
149
7,986
11,300
0
83,108
W
Chiron
17,706
7,397
1,628
8,583
18,278
7,219
494
6,052
12,226
0
92,116
W
Bacchus
protkast
Bacchus
13,663
1,382
371
5,878
24,128
32,397
452
5,452
18,676
38,878
5,291
W
Jormungandr
realytcodec
Jormungandr
14,902
4,030
0
4,382
15,693
18,542
666
1,293
14,400
80,470
0
L
Cthulhu
superditto1
Cthulhu
16,861
1,267
680
4,553
28,259
29,202
0
13,655
14,604
38,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
64,624
518
Minions Killed
628
0
Camps Cleared
0
1,897,321
Distance Traveled
2,155,619
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,813
582
124
6
0
484,389
5
L
The Morrigan
11,315
514
128
6
0
341,706
2
W
Sol
14,441
656
147
7
0
389,522
6
L
Nemesis
10,638
484
106
5
0
364,739
2
L
Medusa
10,755
489
97
4
0
338,563
3
L
Thanatos
12,284
558
145
7
0
433,267
2
W
Chiron
12,476
567
146
7
0
388,463
3
W
Bacchus
12,330
560
43
2
0
441,193
6
W
Jormungandr
12,564
571
168
8
0
452,052
1
L
Cthulhu
10,625
483
42
2
0
419,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role