Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GhostyCodex
Horus
Level 103
God Stats
1W - 1L
1,279 SR
Queue Stats
26W - 25L
1,545 Elo+
Party 2
Mulan
Mulan
GhostyZero
Mulan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,548 Elo+
Party 2
Rama
Rama
KrisKros1805
Rama
Level 146
God Stats
1W - 2L
1,216 SR
Queue Stats
104W - 110L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
itsyaboicasd
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 153L
1,488 Elo+
Solo
Team Averages
Level 109
1,399 SR
1,528 Elo+

VS

Team Averages
Level 110
1,564 SR
1,491 Elo+
Athena
Athena
ChanzeeMekenzee
Athena
Level 103
God Stats
3W - 2L
1,751 SR
Queue Stats
141W - 125L
1,438 Elo+
Party 1
Scylla
Scylla
DowngradeZer0
Scylla
Level 86
God Stats
25W - 14L
1,701 SR
Queue Stats
176W - 160L
1,580 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 126
God Stats
70W - 71L
1,472 SR
Queue Stats
321W - 287L
1,460 Elo+
Solo
Bakasura
Bakasura
OceanTear
Bakasura
Level 129
God Stats
55W - 54L
1,430 SR
Queue Stats
236W - 233L
1,486 Elo+
Party 1
Apollo
Apollo
chestbalanque
Apollo
Level 106
God Stats
10W - 12L
1,468 SR
Queue Stats
335W - 323L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 2
6,211
621
5,650
5,243
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 0 / 4
6,278
628
4,700
7,587
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
11
4 / 1 / 0
6,696
670
6,835
9,439
5,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 1
6,069
607
5,236
5,300
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
itsyaboicasd
Morgan Le Fay
11
2 / 1 / 2
6,404
640
4,702
4,131
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,831
483
2,877
8,163
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
5,688
569
4,848
6,739
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 0
4,650
465
3,051
7,110
5,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
OceanTear
Bakasura
11
0 / 2 / 1
5,717
572
3,536
9,243
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,585
459
2,511
7,431
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
2
3
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
2
6
L
0
2
0
0
L
1
4
1
0.38
W
3
0
4
5
W
Mulan
4
1
0
4
L
1
4
0
0.25
W
2
0
1
2.5
L
Bakasura
OceanTear
Bakasura
0
2
1
0.25
L
0
4
0
0
W
Morgan Le Fay
itsyaboicasd
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
16,823
31,700
Taken
38,686
13,163
Mitigated
14,502
13,724
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,650
1,462
0
607
5,243
1,470
0
1,883
3,245
0
22,603
L
2,877
1,564
0
2,444
8,163
3,064
0
23
8,140
18,968
0
L
4,848
555
0
1,950
6,739
1,650
0
3,809
2,930
32,584
0
W
4,700
2,344
1,705
4,250
7,587
3,814
264
2,510
5,077
0
12,858
W
Mulan
6,835
1,251
0
3,786
9,439
5,090
276
3,615
5,433
6,204
32,871
L
3,051
1,110
0
1,381
7,110
5,396
0
628
6,482
17,589
0
W
5,236
4,198
0
2,304
5,300
1,417
638
469
4,456
0
47,665
L
Bakasura
OceanTear
Bakasura
3,536
2,586
0
4,241
9,243
2,908
28
879
8,364
0
24,057
L
2,511
1,382
0
1,198
7,431
1,484
0
358
7,073
0
23,623
W
Morgan Le Fay
itsyaboicasd
Morgan Le Fay
4,702
510
0
1,072
4,131
1,372
0
2,299
1,832
35,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
25,471
310
Minions Killed
252
0
Camps Cleared
0
1,068,223
Distance Traveled
942,952
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,211
621
33
3
0
243,310
3
L
Athena
4,831
483
35
4
0
215,427
6
L
Scylla
5,688
569
63
6
0
195,410
5
W
Horus
6,278
628
19
2
0
216,494
3
W
Mulan
6,696
670
90
9
0
209,976
5
L
Ymir
4,650
465
29
3
0
121,040
3
W
Rama
6,069
607
93
9
0
185,399
3
L
Bakasura
5,717
572
74
7
0
231,234
2
L
Apollo
4,585
459
51
5
0
179,841
0
W
Morgan Le Fay
6,404
640
75
8
0
213,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role