Player Matchup

Xing Tian
Xing Tian
Silver III
Valadoor
Xing Tian
Silver III
Level 52
God Stats
168W - 114L
1,810 SR
Queue Stats
318W - 368L
933 MMR
Solo
Neith
Neith
Silver III
feroz061militar
Neith
Silver III
Level 120
God Stats
1W - 1L
1,383 SR
Queue Stats
61W - 76L
1,112 MMR
Solo
Kukulkan
Kukulkan
Silver II
jStabinski
Kukulkan
Silver II
Level 121
God Stats
25W - 26L
1,453 SR
Queue Stats
239W - 248L
980 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,549 SR
1,008 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,466 SR
1,002 MMR
Achilles
Achilles
Silver IV
B0OTYxJUICE
Achilles
Silver IV
Level 129
God Stats
4W - 5L
1,549 SR
Queue Stats
37W - 43L
760 MMR
Solo
Medusa
Medusa
Gold V
THE_JOEMEISTER1
Medusa
Gold V
Level 116
God Stats
34W - 16L
1,500 SR
Queue Stats
657W - 741L
1,023 MMR
Solo
Sol
Sol
Bronze IV
iSoAZz
Sol
Bronze IV
Level 100
God Stats
0W - 3L
1,348 SR
Queue Stats
1W - 7L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Valadoor
Xing Tian
17
4 / 3 / 18
12,151
759
9,872
20,575
25,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 5 / 11
12,982
811
24,927
15,085
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
jStabinski
Kukulkan
19
12 / 6 / 11
14,000
875
21,683
11,528
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetCerberusScyllaHorusThoth

VS

Bans
SetGilgameshChaacAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B0OTYxJUICE
Achilles
18
6 / 5 / 5
12,619
789
10,607
23,744
30,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 11 / 7
12,361
773
14,783
23,384
8,935
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
iSoAZz
Sol
15
3 / 10 / 8
12,179
761
12,147
19,736
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
26
Kills
14
14
Deaths
26
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
B0OTYxJUICE
Achilles
6
5
5
1.7
L
5
11
7
0.77
W
Xing Tian
Valadoor
Xing Tian
4
3
18
4.33
W
10
5
11
3.1
L
Sol
iSoAZz
Sol
3
10
8
0.7
W
Kukulkan
jStabinski
Kukulkan
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,482
Damage
37,537
47,188
Taken
66,864
36,132
Mitigated
46,570
5,497
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B0OTYxJUICE
Achilles
10,607
2,482
0
2,871
23,744
30,153
420
8,705
14,759
0
20,877
L
14,783
6,658
0
2,458
23,384
8,935
1,144
11,905
11,001
0
53,879
W
Xing Tian
Valadoor
Xing Tian
9,872
1,117
34
1,234
20,575
25,193
276
5,798
14,173
19,535
0
W
24,927
6,443
0
3,493
15,085
6,312
2,006
2,753
11,966
0
60,448
L
Sol
iSoAZz
Sol
12,147
5,804
162
5,740
19,736
7,482
0
10,346
9,146
37,251
4,660
W
Kukulkan
jStabinski
Kukulkan
21,683
778
0
736
11,528
4,627
793
2,609
8,672
63,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
37,159
190
Minions Killed
142
8
Camps Cleared
6
830,154
Distance Traveled
709,093
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,619
789
20
1
0
265,549
1
L
Medusa
12,361
773
66
4
1
236,858
2
W
Xing Tian
12,151
759
21
1
1
281,961
1
W
Neith
12,982
811
76
5
3
257,337
3
L
Sol
12,179
761
56
4
5
206,686
4
W
Kukulkan
14,000
875
93
6
4
290,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role