Player Matchup

Poseidon
Poseidon
Bronze III
Samuraix-101
Poseidon
Bronze III
Level 84
God Stats
1W - 2L
1,473 SR
Queue Stats
7W - 19L
864 MMR
Solo
Chaac
Chaac
Silver III
XxGREATESTxX-_-
Chaac
Silver III
Level 67
God Stats
45W - 43L
1,490 SR
Queue Stats
94W - 128L
903 MMR
Solo
Sylvanus
Sylvanus
Silver III
reacko
Sylvanus
Silver III
Level 160
God Stats
10W - 19L
1,336 SR
Queue Stats
198W - 252L
861 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,433 SR
876 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,535 SR
926 MMR
Vulcan
Vulcan
Bronze I
KangarooActual
Vulcan
Bronze I
Level 143
God Stats
3W - 5L
1,779 SR
Queue Stats
49W - 124L
844 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
PoliteFlow
Kuzenbo
Silver IV
Level 69
God Stats
12W - 20L
1,558 SR
Queue Stats
29W - 60L
840 MMR
Solo
Hercules
Hercules
Silver II
yosoyn1
Hercules
Silver II
Level 128
God Stats
51W - 114L
1,269 SR
Queue Stats
805W - 947L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Samuraix-101
Poseidon
15
0 / 4 / 6
11,005
611
11,492
8,463
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 1 / 1
13,445
747
13,974
22,850
16,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
reacko
Sylvanus
15
1 / 4 / 6
11,088
616
7,484
16,617
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GebAthenaBastetMulan

VS

Bans
AtlasZeusYmirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
11,700
650
18,249
7,648
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
PoliteFlow
Kuzenbo
16
3 / 3 / 6
11,397
633
11,545
13,756
11,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
yosoyn1
Hercules
14
2 / 3 / 7
11,377
632
9,670
21,170
22,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
9
9
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Kuzenbo
PoliteFlow
Kuzenbo
3
3
6
2
W
Poseidon
Samuraix-101
Poseidon
0
4
6
0.75
W
8
1
1
8.5
W
Sylvanus
reacko
Sylvanus
1
4
6
1
L
Hercules
yosoyn1
Hercules
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
39,464
47,930
Taken
42,574
27,252
Mitigated
36,894
25,225
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,249
8,182
0
0
7,648
2,926
0
1,872
5,776
54,880
0
L
Kuzenbo
PoliteFlow
Kuzenbo
11,545
4,019
275
2,336
13,756
11,753
727
7,665
6,091
36,445
0
W
Poseidon
Samuraix-101
Poseidon
11,492
1,131
0
1,306
8,463
3,034
616
5,649
2,814
51,891
0
W
13,974
2,170
159
9,519
22,850
16,110
723
12,313
10,537
0
62,455
W
Sylvanus
reacko
Sylvanus
7,484
922
5,931
8,310
16,617
8,108
175
12,191
4,426
16,223
0
L
Hercules
yosoyn1
Hercules
9,670
2,665
0
9,133
21,170
22,215
540
10,879
10,291
0
38,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
34,474
180
Minions Killed
187
4
Camps Cleared
11
939,702
Distance Traveled
916,189
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,700
650
94
5
5
300,826
6
L
Kuzenbo
11,397
633
53
3
3
317,338
4
W
Poseidon
11,005
611
69
4
2
335,432
5
W
Chaac
13,445
747
99
6
2
368,197
1
W
Sylvanus
11,088
616
12
1
0
236,073
0
L
Hercules
11,377
632
40
2
3
298,025
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role