Player Matchup

Poseidon
Poseidon
Blanck 300
Poseidon
Level 127
God Stats
35W - 28L
1,470 SR
Queue Stats
994W - 1,000L
1,485 Elo+
Solo
Zeus
Zeus
NinSmite
Zeus
Level 45
God Stats
3W - 1L
1,289 SR
Queue Stats
125W - 118L
1,496 Elo+
Party 2
Charybdis
Charybdis
NoHacksJustCat
Charybdis
Level 66
God Stats
18W - 14L
1,713 SR
Queue Stats
200W - 202L
1,534 Elo+
Party 2
Fenrir
Fenrir
StopBanningMePls
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,711 Elo+
Party 3
Shiva
Shiva
Yeknomgeknud
Shiva
Level 124
God Stats
15W - 8L
1,616 SR
Queue Stats
99W - 89L
1,598 Elo+
Party 3
Team Averages
Level 73
1,518 SR
1,565 Elo+

VS

Team Averages
Level 74
1,540 SR
1,531 Elo+
Set
Set
Akinwacho123
Set
Level 68
God Stats
20W - 19L
1,645 SR
Queue Stats
213W - 240L
1,521 Elo+
Party 4
Danzaburou
Danzaburou
DeeJayColin
Danzaburou
Level 94
God Stats
6W - 7L
1,500 SR
Queue Stats
94W - 89L
1,521 Elo+
Solo
Atlas
Atlas
FunkyVodka999
Atlas
Level 33
God Stats
3W - 2L
1,796 SR
Queue Stats
35W - 49L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
FurrySoup433764
Kukulkan
Level 51
God Stats
39W - 52L
1,460 SR
Queue Stats
106W - 132L
1,494 Elo+
Party 4
Fenrir
Fenrir
PlatinumSpace40
Fenrir
Level 124
God Stats
0W - 3L
1,298 SR
Queue Stats
169W - 178L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blanck 300
Poseidon
12
0 / 3 / 2
7,196
554
1,998
6,127
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
11
4 / 1 / 4
7,315
563
5,823
4,189
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
NoHacksJustCat
Charybdis
13
5 / 0 / 2
7,785
599
4,865
5,282
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 3
7,297
561
4,855
10,344
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 1 / 1
8,887
684
10,206
9,641
8,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,534
503
3,719
9,623
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DeeJayColin
Danzaburou
10
1 / 5 / 0
6,079
468
2,803
9,245
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
6,105
470
2,281
6,237
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
4 / 3 / 2
6,758
520
2,080
6,257
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 3 / 5
6,861
528
6,276
12,079
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
9
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Poseidon
Blanck 300
Poseidon
0
3
2
0.33
L
Danzaburou
DeeJayColin
Danzaburou
1
5
0
0.2
L
0
1
2
1
L
Kukulkan
4
3
2
1.67
W
Zeus
4
1
4
6
W
Charybdis
NoHacksJustCat
Charybdis
5
0
2
6
L
2
3
5
1.5
W
2
4
3
0.88
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,747
Damage
17,159
35,583
Taken
43,441
17,319
Mitigated
14,619
14,549
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
1,236
0
2,329
9,623
3,999
0
0
9,623
0
37,904
W
Poseidon
Blanck 300
Poseidon
1,998
301
0
1,478
6,127
2,027
965
1,352
4,687
47,184
0
L
Danzaburou
DeeJayColin
Danzaburou
2,803
636
0
3,033
9,245
1,980
0
1,195
7,790
0
29,759
L
2,281
610
1,311
992
6,237
2,460
0
2,206
3,799
14,305
0
L
Kukulkan
2,080
571
0
1,060
6,257
2,111
0
2,850
3,301
31,203
0
W
Zeus
5,823
393
0
919
4,189
1,307
374
822
3,367
24,995
0
W
Charybdis
NoHacksJustCat
Charybdis
4,865
1,676
0
2,941
5,282
1,520
246
671
4,611
0
45,035
L
6,276
2,367
0
5,254
12,079
4,069
0
878
11,107
0
43,079
W
4,855
1,217
0
4,418
10,344
3,870
172
1,340
8,916
0
41,150
W
10,206
2,307
257
4,536
9,641
8,595
173
0
9,641
0
59,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
32,337
439
Minions Killed
298
0
Camps Cleared
0
1,319,329
Distance Traveled
1,248,037
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,534
503
85
7
0
221,903
4
W
Poseidon
7,196
554
83
6
0
260,373
4
L
Danzaburou
6,079
468
39
3
0
238,022
1
L
Atlas
6,105
470
23
2
0
272,878
2
L
Kukulkan
6,758
520
77
6
0
242,157
2
W
Zeus
7,315
563
50
4
0
249,378
2
W
Charybdis
7,785
599
99
8
0
254,636
3
L
Fenrir
6,861
528
74
6
0
273,077
1
W
Fenrir
7,297
561
79
6
0
289,133
2
W
Shiva
8,887
684
128
10
0
265,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role