Player Matchup

Olorun
Olorun
FaNaTiKShades
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
MikeOncins
Ne Zha
Level 69
God Stats
3W - 0L
1,843 SR
Queue Stats
9W - 7L
1,604 Elo+
Party 2
Da Ji
Da Ji
Moonfangz
Da Ji
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
364W - 418L
1,354 Elo+
Party 3
Ganesha
Ganesha
eDr4g0n
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 2
Discordia
Discordia
soohye
Discordia
Level 29
God Stats
12W - 17L
1,307 SR
Queue Stats
325W - 435L
1,324 Elo+
Party 3
Team Averages
Level 78
1,530 SR
1,482 Elo+

VS

Team Averages
Level 70
1,537 SR
1,438 Elo+
Thor
Thor
Andrew666111
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,475 Elo+
Party 4
Chang'e
Chang'e
Enchantr3ss19
Chang'e
Level 86
God Stats
7W - 7L
1,551 SR
Queue Stats
19W - 20L
1,356 Elo+
Party 1
Ra
Ra
Makaka337
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,468 Elo+
Party 4
Cthulhu
Cthulhu
MythicPhoenix28
Cthulhu
Level 21
God Stats
23W - 32L
1,461 SR
Queue Stats
24W - 33L
1,357 Elo+
Party 1
Chiron
Chiron
flo8305
Chiron
Level 104
God Stats
1W - 1L
1,671 SR
Queue Stats
59W - 58L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 12
11,031
788
13,615
12,635
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
MikeOncins
Ne Zha
19
18 / 3 / 8
12,107
865
23,091
13,818
7,406
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Moonfangz
Da Ji
17
5 / 0 / 10
10,711
765
9,624
9,905
4,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
eDr4g0n
Ganesha
18
0 / 2 / 26
10,453
747
10,839
14,856
17,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
soohye
Discordia
15
1 / 3 / 11
9,183
656
11,696
8,976
2,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
9,516
680
5,810
13,248
4,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
16
1 / 4 / 3
9,566
683
6,780
14,173
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 8 / 1
9,328
666
5,457
13,992
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 3
9,403
672
10,767
17,148
15,167
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
flo8305
Chiron
16
3 / 5 / 0
9,945
710
11,934
16,499
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
29
Kills
8
8
Deaths
29
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Chang'e
1
4
3
0.63
W
5
0
12
11
L
2
8
1
0.31
W
Ne Zha
MikeOncins
Ne Zha
18
3
8
7.33
W
Da Ji
Moonfangz
Da Ji
5
0
10
10
L
1
5
3
0.5
W
Ganesha
eDr4g0n
Ganesha
0
2
26
6.5
L
Chiron
flo8305
Chiron
3
5
0
0.6
W
Discordia
soohye
Discordia
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,865
Damage
40,748
60,190
Taken
75,060
38,373
Mitigated
31,665
16,275
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
388
0
340
13,248
4,033
0
6,031
7,217
0
21,078
L
Chang'e
6,780
881
3,856
4,705
14,173
3,724
0
7,981
6,192
19,333
0
W
13,615
6,736
1,975
7,356
12,635
6,329
1,161
4,408
8,227
49,303
0
L
5,457
351
1,539
2,010
13,992
4,537
0
4,292
9,700
27,095
0
W
Ne Zha
MikeOncins
Ne Zha
23,091
7,474
0
2,999
13,818
7,406
206
6,271
7,547
0
37,779
W
Da Ji
Moonfangz
Da Ji
9,624
1,883
0
257
9,905
4,445
0
3,080
6,825
0
43,726
L
10,767
970
118
428
17,148
15,167
0
9,884
7,264
14,861
0
W
Ganesha
eDr4g0n
Ganesha
10,839
543
105
1,822
14,856
17,263
0
5,885
8,971
32,546
0
L
Chiron
flo8305
Chiron
11,934
4,407
1,049
1,995
16,499
4,204
0
7,962
8,537
0
38,526
W
Discordia
soohye
Discordia
11,696
1,407
69
1,692
8,976
2,930
664
3,360
5,616
29,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
47,758
263
Minions Killed
171
0
Camps Cleared
0
1,517,432
Distance Traveled
1,330,653
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,516
680
30
2
0
266,075
3
L
Chang'e
9,566
683
27
2
0
265,704
4
W
Olorun
11,031
788
114
8
0
289,983
2
L
Ra
9,328
666
58
4
0
245,019
1
W
Ne Zha
12,107
865
32
2
0
289,620
1
W
Da Ji
10,711
765
65
5
0
325,051
0
L
Cthulhu
9,403
672
5
0
0
275,718
0
W
Ganesha
10,453
747
24
2
0
302,740
3
L
Chiron
9,945
710
51
4
0
278,137
3
W
Discordia
9,183
656
28
2
0
310,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role