Player Matchup

Ah Puch
Ah Puch
BBKz FiN3sT
Ah Puch
Level 128
God Stats
7W - 2L
1,417 SR
Queue Stats
163W - 172L
1,452 Elo+
Solo
Merlin
Merlin
BROGUY1093
Merlin
Level 155
God Stats
11W - 17L
1,419 SR
Queue Stats
789W - 856L
1,397 Elo+
Solo
Rama
Rama
FrothyLoofah
Rama
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 59L
1,343 Elo+
Solo
Nike
Nike
altaitaira
Nike
Level 149
God Stats
2W - 5L
1,280 SR
Queue Stats
656W - 666L
1,579 Elo+
Solo
Chaac
Chaac
doNUThole2
Chaac
Level 105
God Stats
3W - 2L
1,516 SR
Queue Stats
114W - 144L
1,400 Elo+
Solo
Team Averages
Level 110
1,426 SR
1,434 Elo+

VS

Team Averages
Level 101
1,489 SR
1,487 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Boocampo17
Poseidon
Level 138
God Stats
0W - 2L
1,420 SR
Queue Stats
11W - 11L
1,581 Elo+
Solo
Sobek
Sobek
Ghandi84
Sobek
Level 104
God Stats
10W - 8L
1,527 SR
Queue Stats
714W - 719L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Mr_Sincity05
Ah Puch
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,392 Elo+
Solo
Raijin
Raijin
baetylus
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BBKz FiN3sT
Ah Puch
20
10 / 4 / 12
11,633
895
20,383
10,709
4,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
BROGUY1093
Merlin
15
2 / 6 / 14
9,963
766
7,676
8,883
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 5 / 10
11,234
864
13,492
12,835
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 19
11,856
912
12,297
19,685
19,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
18
7 / 7 / 11
11,358
874
11,027
16,188
19,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 9 / 2
11,152
858
6,582
16,783
6,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Boocampo17
Poseidon
19
10 / 5 / 7
11,766
905
13,881
10,643
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Ghandi84
Sobek
15
2 / 7 / 12
10,015
770
6,622
19,576
29,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Mr_Sincity05
Ah Puch
16
0 / 4 / 13
9,704
746
12,887
11,025
7,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
baetylus
Raijin
18
7 / 9 / 10
10,929
841
11,717
14,546
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
34
Kills
26
26
Deaths
34
66
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
9
2
0.89
W
Ah Puch
BBKz FiN3sT
Ah Puch
10
4
12
4
W
Merlin
BROGUY1093
Merlin
2
6
14
1.5
L
Poseidon
Boocampo17
Poseidon
10
5
7
2.7
W
7
5
10
2.4
L
Sobek
Ghandi84
Sobek
2
7
12
1.14
L
Ah Puch
Mr_Sincity05
Ah Puch
0
4
13
1.63
W
8
4
19
4.38
L
Raijin
baetylus
Raijin
7
9
10
1.33
W
Chaac
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,875
Damage
51,689
68,300
Taken
72,573
52,393
Mitigated
53,564
19,464
Healing
18,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,582
1,631
549
3,987
16,783
6,474
0
7,427
9,356
9,017
0
W
Ah Puch
BBKz FiN3sT
Ah Puch
20,383
457
316
2,306
10,709
4,720
1,603
8,041
2,604
36,112
0
W
Merlin
BROGUY1093
Merlin
7,676
372
64
1,081
8,883
3,786
175
7,914
843
20,141
0
L
Poseidon
Boocampo17
Poseidon
13,881
2,183
1,145
2,108
10,643
4,957
1,273
3,719
6,924
34,068
1,334
W
13,492
7,775
691
3,096
12,835
5,327
2,930
10,471
2,252
0
36,111
L
Sobek
Ghandi84
Sobek
6,622
582
617
3,544
19,576
29,161
168
5,375
14,201
12,915
0
L
Ah Puch
Mr_Sincity05
Ah Puch
12,887
52
343
3,684
11,025
7,200
547
5,189
5,836
25,668
0
W
12,297
1,387
1,100
7,079
19,685
19,192
0
14,035
5,324
0
21,978
L
Raijin
baetylus
Raijin
11,717
1,005
663
1,405
14,546
5,772
1,258
6,349
8,197
21,002
0
W
Chaac
11,027
1,866
548
3,183
16,188
19,368
179
9,486
6,430
0
22,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,044
Gold Earned
53,566
164
Minions Killed
135
0
Camps Cleared
0
1,098,508
Distance Traveled
1,093,252
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,152
858
9
1
0
215,320
1
W
Ah Puch
11,633
895
30
2
0
245,033
2
W
Merlin
9,963
766
30
2
0
191,489
2
L
Poseidon
11,766
905
63
5
0
234,423
1
W
Rama
11,234
864
64
5
0
186,603
0
L
Sobek
10,015
770
8
1
0
223,335
0
L
Ah Puch
9,704
746
27
2
0
241,584
3
W
Nike
11,856
912
14
1
0
255,033
0
L
Raijin
10,929
841
28
2
0
178,590
2
W
Chaac
11,358
874
26
2
0
220,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role