Player Matchup

Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Smiter0805
Neith
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 92L
1,436 Elo+
Solo
Scylla
Scylla
TaxForeclosure33
Scylla
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 49L
1,497 Elo+
Party 2
Thanatos
Thanatos
russ23hammy
Thanatos
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 32L
1,548 Elo+
Party 2
Shiva
Shiva
sleepycosmonaut
Shiva
Level 101
God Stats
7W - 3L
1,746 SR
Queue Stats
176W - 173L
1,426 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,481 Elo+

VS

Team Averages
Level 72
1,435 SR
1,365 Elo+
Rama
Rama
KaptainH23
Rama
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
266W - 265L
1,466 Elo+
Solo
King Arthur
King Arthur
Laazirus
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
THADLEO
Sun Wukong
Level 34
God Stats
7W - 27L
1,294 SR
Queue Stats
7W - 28L
1,282 Elo+
Party 1
Arachne
Arachne
XcentaurX
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,423 Elo+
Solo
Kukulkan
Kukulkan
theusmatias
Kukulkan
Level 126
God Stats
7W - 7L
1,383 SR
Queue Stats
190W - 210L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 5
6,569
597
3,599
6,214
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
5 / 0 / 3
7,090
645
8,458
3,774
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,431
585
1,452
3,505
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
russ23hammy
Thanatos
11
2 / 0 / 3
6,207
564
3,048
4,991
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 1
6,701
609
3,997
4,573
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,099
464
3,067
8,109
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Laazirus
King Arthur
6
0 / 3 / 0
4,183
380
258
5,827
1,337
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
THADLEO
Sun Wukong
9
0 / 3 / 0
5,267
479
378
8,291
3,051
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
XcentaurX
Arachne
9
1 / 2 / 0
5,355
487
829
7,160
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
theusmatias
Kukulkan
12
1 / 1 / 0
6,635
603
3,409
3,996
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
5
4.5
L
0
3
1
0.17
L
King Arthur
Laazirus
King Arthur
0
3
0
0
W
Neith
5
0
3
6.5
L
Sun Wukong
THADLEO
Sun Wukong
0
3
0
0
W
1
1
0
1
L
Arachne
XcentaurX
Arachne
1
2
0
0.5
W
Thanatos
russ23hammy
Thanatos
2
0
3
3.5
W
2
0
1
2.5
L
Kukulkan
theusmatias
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
7,941
23,057
Taken
33,383
11,757
Mitigated
9,190
11,264
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,599
911
1,225
1,340
6,214
3,748
238
0
6,214
18,384
0
L
3,067
2,242
0
2,417
8,109
1,481
0
1,771
6,338
0
24,045
L
King Arthur
Laazirus
King Arthur
258
91
0
409
5,827
1,337
0
713
5,114
0
10,195
W
Neith
8,458
4,559
278
961
3,774
1,639
446
0
3,774
0
48,100
L
Sun Wukong
THADLEO
Sun Wukong
378
0
0
1,858
8,291
3,051
156
701
7,291
0
18,875
W
1,452
122
0
642
3,505
1,098
0
1,914
1,591
28,817
0
L
Arachne
XcentaurX
Arachne
829
575
0
3,043
7,160
1,899
0
399
6,761
0
22,512
W
Thanatos
russ23hammy
Thanatos
3,048
478
0
5,987
4,991
1,722
0
1,316
3,675
0
30,007
W
3,997
177
0
831
4,573
3,550
350
179
4,394
4,768
29,021
L
Kukulkan
theusmatias
Kukulkan
3,409
285
0
833
3,996
1,422
0
1,795
1,996
46,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
26,539
337
Minions Killed
267
0
Camps Cleared
0
1,154,621
Distance Traveled
1,010,969
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,569
597
37
3
0
251,840
3
L
Rama
5,099
464
46
4
0
188,096
1
L
King Arthur
4,183
380
18
2
0
183,357
2
W
Neith
7,090
645
80
7
0
202,347
1
L
Sun Wukong
5,267
479
56
5
0
205,682
2
W
Scylla
6,431
585
72
7
0
209,587
2
L
Arachne
5,355
487
51
5
0
202,917
3
W
Thanatos
6,207
564
71
6
0
274,031
2
W
Shiva
6,701
609
77
7
0
216,816
3
L
Kukulkan
6,635
603
96
9
0
230,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role