Player Matchup

Nu Wa
Nu Wa
BeiJi94
Nu Wa
Level 40
God Stats
4W - 6L
1,446 SR
Queue Stats
41W - 44L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
Casmus-
Hou Yi
Level 127
God Stats
59W - 76L
1,385 SR
Queue Stats
441W - 445L
1,431 Elo+
Solo
Bellona
Bellona
GeT-RiGhhT
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,314 Elo+
Party 2
Mercury
Mercury
Invilius
Mercury
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 33L
1,245 Elo+
Party 2
Shiva
Shiva
xXTheRisasXx
Shiva
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 203L
1,413 Elo+
Solo
Team Averages
Level 72
1,466 SR
1,356 Elo+

VS

Team Averages
Level 95
1,408 SR
1,411 Elo+
Cupid
Cupid
E1TripaSecaPR
Cupid
Level 107
God Stats
143W - 142L
1,555 SR
Queue Stats
324W - 360L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HTTZxKuRuMiO
Ah Muzen Cab
Level 47
God Stats
3W - 5L
1,168 SR
Queue Stats
106W - 113L
1,473 Elo+
Party 1
Persephone
Persephone
manho1105
Persephone
Level 88
God Stats
7W - 5L
1,711 SR
Queue Stats
124W - 138L
1,469 Elo+
Party 1
Bellona
Bellona
staloger
Bellona
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
123W - 137L
1,477 Elo+
Party 1
Shiva
Shiva
unmarked-bunny
Shiva
Level 125
God Stats
1W - 4L
1,320 SR
Queue Stats
4W - 11L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeiJi94
Nu Wa
13
1 / 6 / 4
7,488
440
6,130
10,248
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Casmus-
Hou Yi
13
4 / 7 / 0
8,142
479
5,353
13,546
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
GeT-RiGhhT
Bellona
11
0 / 1 / 3
6,600
388
3,004
9,639
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Invilius
Mercury
14
2 / 4 / 1
8,492
500
2,708
12,357
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 2
7,304
430
6,743
18,277
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,977
587
8,929
6,808
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
HTTZxKuRuMiO
Ah Muzen Cab
18
10 / 1 / 7
11,496
676
11,263
8,749
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
manho1105
Persephone
16
7 / 2 / 6
10,691
629
8,173
7,553
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
staloger
Bellona
16
5 / 1 / 8
10,146
597
8,416
11,734
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 2 / 13
9,807
577
10,791
11,729
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
27
27
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BeiJi94
Nu Wa
1
6
4
0.5
L
Hou Yi
Casmus-
Hou Yi
4
7
0
0.57
W
1
2
4
1.5
L
Bellona
GeT-RiGhhT
Bellona
0
1
3
1.5
W
Ah Muzen Cab
HTTZxKuRuMiO
Ah Muzen Cab
10
1
7
13.5
L
Mercury
Invilius
Mercury
2
4
1
0.63
W
Persephone
manho1105
Persephone
7
2
6
5
W
Bellona
staloger
Bellona
5
1
8
9
W
4
2
13
5.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
47,572
64,067
Taken
46,573
28,372
Mitigated
31,589
8,848
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BeiJi94
Nu Wa
6,130
1,053
64
1,204
10,248
2,272
0
3,133
7,008
33,633
0
L
Hou Yi
Casmus-
Hou Yi
5,353
1,630
92
2,146
13,546
2,807
200
935
12,418
0
38,849
W
8,929
4,601
100
661
6,808
3,251
2,304
1,136
5,582
0
58,756
L
Bellona
GeT-RiGhhT
Bellona
3,004
321
0
1,582
9,639
8,297
0
204
9,435
5,006
21,390
W
Ah Muzen Cab
HTTZxKuRuMiO
Ah Muzen Cab
11,263
5,416
0
5,147
8,749
3,593
4,282
1,340
7,341
0
79,345
L
Mercury
Invilius
Mercury
2,708
647
0
1,309
12,357
3,193
0
1,916
10,401
0
52,897
W
Persephone
manho1105
Persephone
8,173
1,102
0
2,635
7,553
2,413
1,130
2,439
4,794
62,366
0
W
Bellona
staloger
Bellona
8,416
2,494
0
562
11,734
8,549
937
1,431
9,968
0
69,988
W
10,791
2,104
405
1,063
11,729
13,783
503
1,884
9,717
0
48,401
L
6,743
364
344
2,107
18,277
11,803
0
1,985
15,874
7,704
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
52,117
337
Minions Killed
553
0
Camps Cleared
0
1,508,845
Distance Traveled
1,569,592
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,488
440
65
4
0
306,885
0
L
Hou Yi
8,142
479
73
4
0
271,560
0
W
Cupid
9,977
587
120
7
0
270,685
0
L
Bellona
6,600
388
57
3
0
257,870
0
W
Ah Muzen Cab
11,496
676
138
8
0
305,441
3
L
Mercury
8,492
500
94
6
0
351,576
4
W
Persephone
10,691
629
111
7
0
291,967
2
W
Bellona
10,146
597
109
6
0
372,172
2
W
Shiva
9,807
577
75
4
0
329,327
0
L
Shiva
7,304
430
48
3
0
320,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role