Player Matchup

Ganesha
Ganesha
COPsuperSTAR
Ganesha
Level 107
God Stats
9W - 6L
1,538 SR
Queue Stats
104W - 73L
1,523 Elo+
Party 2
Ullr
Ullr
HC_NR
Ullr
Level 101
God Stats
5W - 6L
1,395 SR
Queue Stats
74W - 59L
1,631 Elo+
Party 2
Awilix
Awilix
Itamienjin
Awilix
Level 43
God Stats
6W - 11L
1,622 SR
Queue Stats
91W - 51L
1,613 Elo+
Party 2
Jormungandr
Jormungandr
PlaqueDoctor-049
Jormungandr
Level 69
God Stats
51W - 28L
1,578 SR
Queue Stats
78W - 48L
1,565 Elo+
Party 2
Merlin
Merlin
SmokyFirefly
Merlin
Level 118
God Stats
6W - 4L
1,404 SR
Queue Stats
104W - 69L
1,532 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,573 Elo+

VS

Team Averages
Level 46
1,476 SR
1,494 Elo+
Nu Wa
Nu Wa
A Super Warrior
Nu Wa
Level 42
God Stats
11W - 14L
1,521 SR
Queue Stats
75W - 66L
1,495 Elo+
Party 1
Chiron
Chiron
BunnyLionheart69
Chiron
Level 55
God Stats
1W - 4L
1,112 SR
Queue Stats
100W - 114L
1,489 Elo+
Party 3
Yemoja
Yemoja
DarkBunny696_
Yemoja
Level 49
God Stats
18W - 17L
1,549 SR
Queue Stats
72W - 89L
1,485 Elo+
Party 3
Loki
Loki
WhatsThatsSmell
Loki
Level 61
God Stats
107W - 96L
1,517 SR
Queue Stats
276W - 283L
1,505 Elo+
Solo
Olorun
Olorun
halki1975
Olorun
Level 25
God Stats
12W - 5L
1,682 SR
Queue Stats
83W - 69L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
COPsuperSTAR
Ganesha
13
0 / 1 / 11
8,063
538
5,308
11,582
11,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
HC_NR
Ullr
15
8 / 2 / 2
9,556
637
12,614
8,759
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Itamienjin
Awilix
17
9 / 4 / 3
9,729
649
7,222
12,569
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PlaqueDoctor-049
Jormungandr
14
1 / 0 / 6
8,510
567
7,330
11,332
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
14
4 / 2 / 5
8,749
583
10,252
6,348
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,237
482
7,318
11,646
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 2
7,590
506
5,876
15,045
4,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 2
6,529
435
1,970
9,272
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 0
8,560
571
5,413
7,224
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
halki1975
Olorun
13
1 / 4 / 1
7,834
522
7,565
12,812
3,808
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
8
9
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
1
7
2
0.29
W
Ganesha
COPsuperSTAR
Ganesha
0
1
11
5.5
L
0
1
2
1
W
Ullr
HC_NR
Ullr
8
2
2
4.5
W
Awilix
Itamienjin
Awilix
9
4
3
2.63
W
Jormungandr
PlaqueDoctor-049
Jormungandr
1
0
6
4
W
Merlin
4
2
5
3.25
L
6
2
0
3
L
Olorun
halki1975
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,726
Damage
28,142
50,590
Taken
55,999
30,938
Mitigated
20,199
14,107
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,318
2,282
187
1,080
11,646
3,247
386
6,755
4,850
42,917
0
L
5,876
1,926
172
4,294
15,045
4,082
0
1,741
13,278
0
44,700
W
Ganesha
COPsuperSTAR
Ganesha
5,308
546
532
2,562
11,582
11,267
316
3,160
8,125
16,484
5,033
L
1,970
240
1,352
3,178
9,272
7,041
0
5,324
3,907
24,719
0
W
Ullr
HC_NR
Ullr
12,614
4,299
0
409
8,759
2,766
964
606
8,091
0
59,978
W
Awilix
Itamienjin
Awilix
7,222
2,897
0
4,356
12,569
4,994
557
2,385
10,064
0
72,345
W
Jormungandr
PlaqueDoctor-049
Jormungandr
7,330
1,186
0
4,792
11,332
9,842
263
7,525
3,634
56,871
0
W
Merlin
10,252
249
109
1,347
6,348
2,069
276
2,585
3,649
58,918
0
L
5,413
1,952
0
2,930
7,224
2,021
0
793
6,431
0
43,753
L
Olorun
halki1975
Olorun
7,565
3,607
4
5,177
12,812
3,808
966
6,990
5,241
48,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,607
Gold Earned
37,750
489
Minions Killed
388
0
Camps Cleared
0
1,546,840
Distance Traveled
1,382,245
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,237
482
77
5
0
256,148
5
L
Chiron
7,590
506
87
6
0
266,252
3
W
Ganesha
8,063
538
8
1
0
298,303
7
L
Yemoja
6,529
435
47
3
0
265,310
1
W
Ullr
9,556
637
122
8
0
292,887
0
W
Awilix
9,729
649
123
8
0
349,563
1
W
Jormungandr
8,510
567
114
8
0
306,383
1
W
Merlin
8,749
583
122
8
0
299,704
0
L
Loki
8,560
571
82
5
0
324,507
2
L
Olorun
7,834
522
95
6
0
270,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role