Player Matchup

Bellona
Bellona
AceitunaSalvaje
Bellona
Level 25
God Stats
1W - 0L
1,260 SR
Queue Stats
9W - 1L
1,792 Elo+
Party 1
Eset
Eset
Heendriks
Eset
Level 142
God Stats
1W - 4L
1,684 SR
Queue Stats
133W - 75L
1,901 Elo+
Party 1
Hou Yi
Hou Yi
Monchiiito
Hou Yi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,708 Elo+
Party 1
Yemoja
Yemoja
aldormz
Yemoja
Level 124
God Stats
1W - 3L
1,177 SR
Queue Stats
29W - 26L
1,629 Elo+
Party 1
Thor
Thor
dagaro111
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,889 Elo+
Party 1
Team Averages
Level 90
1,424 SR
1,784 Elo+

VS

Team Averages
Level 79
1,668 SR
1,546 Elo+
Hades
Hades
BeckoningCow472
Hades
Level 86
God Stats
48W - 23L
1,792 SR
Queue Stats
254W - 233L
1,578 Elo+
Party 2
Cerberus
Cerberus
HyperLegend20
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,500 Elo+
Party 3
Medusa
Medusa
MapleMasterXD
Medusa
Level 121
God Stats
0W - 2L
1,802 SR
Queue Stats
174W - 159L
1,528 Elo+
Party 3
Mercury
Mercury
Ryan25
Mercury
Level 99
God Stats
1W - 2L
1,711 SR
Queue Stats
122W - 127L
1,544 Elo+
Solo
Shiva
Shiva
laneledge
Shiva
Level 46
God Stats
72W - 61L
1,534 SR
Queue Stats
255W - 226L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,978
691
8,481
8,517
8,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
15
8 / 2 / 4
8,905
685
12,711
7,643
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Monchiiito
Hou Yi
15
7 / 0 / 2
9,201
708
8,967
8,837
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
aldormz
Yemoja
11
2 / 0 / 12
7,890
607
5,157
5,782
5,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
13
4 / 1 / 8
7,828
602
7,236
7,776
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,084
468
5,683
11,303
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
HyperLegend20
Cerberus
8
0 / 3 / 2
5,594
430
2,675
14,212
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 1
6,740
518
5,897
11,835
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Ryan25
Mercury
11
2 / 6 / 1
6,854
527
3,747
9,876
2,267
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
laneledge
Shiva
12
0 / 1 / 0
7,054
543
2,545
11,106
7,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
3
3
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
6
2
0.17
W
Eset
8
2
4
5
L
Cerberus
HyperLegend20
Cerberus
0
3
2
0.33
L
1
8
1
0.19
W
Hou Yi
Monchiiito
Hou Yi
7
0
2
8
L
Mercury
Ryan25
Mercury
2
6
1
0.42
W
Yemoja
aldormz
Yemoja
2
0
12
8
W
Thor
4
1
8
8
L
Shiva
laneledge
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
20,547
38,555
Taken
58,332
21,733
Mitigated
21,679
16,457
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,481
3,650
0
5,396
8,517
8,073
11
599
7,918
0
66,094
L
5,683
160
12
3,114
11,303
4,785
0
5,457
5,846
39,833
0
W
Eset
12,711
1,631
896
1,948
7,643
2,784
0
3,352
4,291
69,322
0
L
Cerberus
HyperLegend20
Cerberus
2,675
32
0
4,963
14,212
5,678
0
6,098
8,114
16,417
0
L
5,897
3,084
0
2,103
11,835
1,886
0
2,468
9,367
0
38,845
W
Hou Yi
Monchiiito
Hou Yi
8,967
4,262
0
3,695
8,837
2,727
354
592
8,245
0
64,480
L
Mercury
Ryan25
Mercury
3,747
1,074
0
1,316
9,876
2,267
0
2,501
7,375
0
30,843
W
Yemoja
aldormz
Yemoja
5,157
1,258
2,736
1,411
5,782
5,339
0
1,987
3,795
20,536
2,367
W
Thor
7,236
2,456
0
375
7,776
2,810
0
1,828
5,948
0
52,523
L
Shiva
laneledge
Shiva
2,545
485
0
4,367
11,106
7,063
0
912
10,194
0
48,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
32,326
501
Minions Killed
383
0
Camps Cleared
0
1,278,213
Distance Traveled
1,221,798
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,978
691
146
11
0
280,242
5
L
Hades
6,084
468
68
5
0
215,955
2
W
Eset
8,905
685
124
10
0
243,766
1
L
Cerberus
5,594
430
55
4
0
265,599
5
L
Medusa
6,740
518
78
6
0
211,975
2
W
Hou Yi
9,201
708
115
9
0
241,108
1
L
Mercury
6,854
527
59
5
0
293,378
2
W
Yemoja
7,890
607
33
3
0
234,388
6
W
Thor
7,828
602
83
6
0
278,709
0
L
Shiva
7,054
543
123
9
0
234,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role