Player Matchup

Chronos
Chronos
FlatGebSociety
Chronos
Level 56
God Stats
2W - 0L
1,762 SR
Queue Stats
84W - 68L
1,620 Elo+
Party 2
Da Ji
Da Ji
JericaFae
Da Ji
Level 98
God Stats
7W - 7L
1,878 SR
Queue Stats
686W - 742L
1,450 Elo+
Party 2
Shiva
Shiva
Majesticwolf82
Shiva
Level 127
God Stats
14W - 14L
1,729 SR
Queue Stats
343W - 311L
1,597 Elo+
Solo
Cabrakan
Cabrakan
SquishyOtter_
Cabrakan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 97L
1,510 Elo+
Party 2
Scylla
Scylla
filthynewwwbu
Scylla
Level 119
God Stats
17W - 17L
1,495 SR
Queue Stats
694W - 684L
1,535 Elo+
Solo
Team Averages
Level 95
1,673 SR
1,542 Elo+

VS

Team Averages
Level 122
1,557 SR
1,501 Elo+
Sol
Sol
Based Sushi God
Sol
Level 120
God Stats
6W - 2L
1,280 SR
Queue Stats
314W - 325L
1,492 Elo+
Party 1
Artio
Artio
DormaMoos
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Shiva
Shiva
EcoScience
Shiva
Level 121
God Stats
5W - 2L
1,763 SR
Queue Stats
201W - 206L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
littleserra128
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 147L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
xXDoomed_KingXx
Sun Wukong
Level 158
God Stats
10W - 4L
1,743 SR
Queue Stats
539W - 542L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
11,090
739
11,449
10,877
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
JericaFae
Da Ji
15
4 / 2 / 3
8,948
597
7,577
11,011
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 10
8,172
545
11,165
9,819
8,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
SquishyOtter_
Cabrakan
12
1 / 2 / 4
7,649
510
4,447
6,986
6,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 5
7,934
529
10,685
5,025
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,207
414
2,237
7,749
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
DormaMoos
Artio
13
2 / 4 / 1
7,540
503
2,746
10,855
6,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
10
0 / 7 / 2
6,525
435
5,247
15,263
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
littleserra128
Erlang Shen
13
2 / 4 / 2
7,627
508
4,903
13,098
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xXDoomed_KingXx
Sun Wukong
10
1 / 5 / 1
6,992
466
8,028
15,155
6,141
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
6
6
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Artio
DormaMoos
Artio
2
4
1
0.63
L
Shiva
0
7
2
0.14
W
10
1
3
11.5
W
Da Ji
JericaFae
Da Ji
4
2
3
2.75
W
6
1
10
11
W
Cabrakan
SquishyOtter_
Cabrakan
1
2
4
1.5
W
4
0
5
6.5
L
Erlang Shen
littleserra128
Erlang Shen
2
4
2
0.75
L
Sun Wukong
xXDoomed_KingXx
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
23,161
43,718
Taken
62,120
25,317
Mitigated
30,257
15,685
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,237
762
16
2,556
7,749
1,815
0
4,527
3,222
19,890
0
L
Artio
DormaMoos
Artio
2,746
387
90
3,336
10,855
6,133
0
2,582
8,273
31,035
0
L
Shiva
5,247
826
295
2,260
15,263
9,340
0
8,113
7,150
0
20,209
W
11,449
6,680
0
6,594
10,877
4,209
5,682
1,063
9,634
79,027
0
W
Da Ji
JericaFae
Da Ji
7,577
1,837
0
4,655
11,011
4,336
563
900
10,111
0
56,533
W
11,165
1,665
130
1,461
9,819
8,885
108
1,062
8,757
0
30,924
W
Cabrakan
SquishyOtter_
Cabrakan
4,447
685
0
2,015
6,986
6,653
352
1,958
5,028
30,251
0
W
10,685
643
0
830
5,025
1,234
604
0
5,025
41,443
0
L
Erlang Shen
littleserra128
Erlang Shen
4,903
2,055
0
4,038
13,098
6,828
102
4,717
8,381
0
53,077
L
Sun Wukong
xXDoomed_KingXx
Sun Wukong
8,028
1,169
0
3,302
15,155
6,141
0
6,642
8,513
0
35,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
34,891
418
Minions Killed
292
0
Camps Cleared
0
1,533,034
Distance Traveled
1,406,391
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,207
414
41
3
0
237,547
1
L
Artio
7,540
503
68
5
0
279,632
2
L
Shiva
6,525
435
23
2
0
284,271
6
W
Chronos
11,090
739
151
10
0
277,926
0
W
Da Ji
8,948
597
113
8
0
307,245
0
W
Shiva
8,172
545
35
2
0
340,332
1
W
Cabrakan
7,649
510
53
4
0
288,074
0
W
Scylla
7,934
529
66
4
0
319,457
1
L
Erlang Shen
7,627
508
95
6
0
302,971
3
L
Sun Wukong
6,992
466
65
4
0
301,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role