Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ImiLmaN
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,536 Elo+
Solo
Susano
Susano
K_Lala23
Susano
Level 65
God Stats
6W - 5L
1,515 SR
Queue Stats
204W - 237L
1,236 Elo+
Party 1
Tyr
Tyr
WlLLA
Tyr
Level 18
God Stats
19W - 18L
1,732 SR
Queue Stats
294W - 331L
1,285 Elo+
Party 1
Cerberus
Cerberus
你就不要想骑我
Cerberus
Level 87
God Stats
26W - 28L
1,472 SR
Queue Stats
271W - 280L
1,386 Elo+
Solo
Team Averages
Level 70
1,544 SR
1,389 Elo+

VS

Team Averages
Level 74
1,422 SR
1,348 Elo+
Bacchus
Bacchus
AgusCoolGirl
Bacchus
Level 68
God Stats
12W - 14L
1,500 SR
Queue Stats
223W - 207L
1,473 Elo+
Solo
Thor
Thor
Bear4444
Thor
Level 62
God Stats
1W - 2L
1,179 SR
Queue Stats
62W - 42L
1,172 Elo+
Solo
Neith
Neith
DCElia
Neith
Level 37
God Stats
1W - 1L
1,699 SR
Queue Stats
26W - 25L
1,355 Elo+
Solo
Horus
Horus
DiamondSolace
Horus
Level 103
God Stats
3W - 4L
1,230 SR
Queue Stats
126W - 121L
1,401 Elo+
Solo
Zeus
Zeus
hruuothwas
Zeus
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 165L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 2
7,650
450
2,141
4,640
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ImiLmaN
Neith
13
3 / 4 / 1
8,070
475
7,124
10,901
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
K_Lala23
Susano
14
4 / 4 / 1
8,601
506
8,324
14,132
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
WlLLA
Tyr
12
1 / 6 / 1
7,718
454
7,557
14,453
14,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 4
7,828
460
4,753
16,298
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgusCoolGirl
Bacchus
11
0 / 2 / 2
7,154
421
2,987
9,702
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
4 / 1 / 5
9,322
548
7,921
8,895
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DCElia
Neith
13
1 / 1 / 3
7,813
460
7,301
6,333
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 2 / 1
8,990
529
9,978
13,509
10,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 3 / 0
10,333
608
14,377
11,318
3,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
20
20
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
2
0.33
W
Bacchus
AgusCoolGirl
Bacchus
0
2
2
0.5
W
Thor
4
1
5
6.5
W
Neith
DCElia
Neith
1
1
3
2.5
W
4
2
1
2.25
L
Neith
ImiLmaN
Neith
3
4
1
0.88
L
Susano
K_Lala23
Susano
4
4
1
1.13
L
Tyr
WlLLA
Tyr
1
6
1
0.25
W
11
3
0
3.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
42,564
60,424
Taken
49,757
37,115
Mitigated
27,992
15,450
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,141
54
0
0
4,640
1,630
0
2,786
1,854
41,185
0
W
Bacchus
AgusCoolGirl
Bacchus
2,987
442
193
2,100
9,702
9,433
0
1,374
8,328
22,007
0
W
Thor
7,921
2,464
0
4,412
8,895
3,002
0
995
7,884
0
57,253
W
Neith
DCElia
Neith
7,301
2,544
0
3,807
6,333
1,411
619
1,320
5,013
0
46,911
W
9,978
5,141
45
3,465
13,509
10,176
147
912
12,597
0
48,788
L
Neith
ImiLmaN
Neith
7,124
2,476
0
4,502
10,901
4,215
0
3,962
6,939
0
49,144
L
Susano
K_Lala23
Susano
8,324
2,400
0
3,554
14,132
5,483
0
5,937
8,065
0
45,406
L
Tyr
WlLLA
Tyr
7,557
3,945
56
3,055
14,453
14,625
671
0
13,803
0
43,942
W
14,377
3,022
0
3,729
11,318
3,970
652
2,139
9,041
69,468
6,082
L
4,753
433
0
4,283
16,298
11,162
49
4,374
11,889
21,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
43,612
368
Minions Killed
418
0
Camps Cleared
0
1,524,416
Distance Traveled
1,671,574
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,650
450
93
5
0
241,172
0
W
Bacchus
7,154
421
25
1
0
322,177
5
W
Thor
9,322
548
101
6
0
350,569
0
W
Neith
7,813
460
89
5
0
319,607
6
W
Horus
8,990
529
82
5
0
359,228
2
L
Neith
8,070
475
94
6
0
286,531
4
L
Susano
8,601
506
69
4
0
382,725
0
L
Tyr
7,718
454
75
4
0
285,998
1
W
Zeus
10,333
608
121
7
0
319,993
4
L
Cerberus
7,828
460
37
2
0
327,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role