Player Matchup

Shiva
Shiva
BRIX65
Shiva
Level 14
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Tyr
Tyr
Blandcandie97
Tyr
Level 28
God Stats
8W - 9L
1,532 SR
Queue Stats
98W - 103L
1,451 Elo+
Solo
Skadi
Skadi
GigityGangsta
Skadi
Level 144
God Stats
4W - 5L
1,502 SR
Queue Stats
100W - 127L
1,346 Elo+
Party 2
Hera
Hera
Lord3kings
Hera
Level 20
God Stats
3W - 4L
1,698 SR
Queue Stats
51W - 113L
1,263 Elo+
Party 2
Cerberus
Cerberus
TAY-IS-LIVE
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 42
1,498 SR
1,371 Elo+

VS

Team Averages
Level 39
1,437 SR
1,406 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
IIIB34NIII
Khepri
Level 64
God Stats
11W - 18L
1,233 SR
Queue Stats
71W - 103L
1,212 Elo+
Party 1
Persephone
Persephone
Zaevon
Persephone
Level 27
God Stats
7W - 7L
1,515 SR
Queue Stats
42W - 40L
1,508 Elo+
Solo
Cerberus
Cerberus
eBoyt
Cerberus
Level 48
God Stats
8W - 12L
1,430 SR
Queue Stats
134W - 143L
1,408 Elo+
Solo
Chaac
Chaac
tru_blue_2134
Chaac
Level 28
God Stats
33W - 39L
1,507 SR
Queue Stats
562W - 652L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BRIX65
Shiva
16
1 / 8 / 4
8,979
691
10,505
13,809
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 2 / 4
9,375
721
8,887
14,558
12,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 4 / 4
9,747
750
13,858
10,226
2,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 7 / 3
9,658
743
10,178
8,054
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
TAY-IS-LIVE
Cerberus
12
0 / 8 / 3
7,611
585
2,355
12,921
4,767
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 3 / 15
10,489
807
8,017
12,020
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
IIIB34NIII
Khepri
16
2 / 0 / 18
9,739
749
3,336
8,767
9,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Zaevon
Persephone
18
10 / 2 / 12
11,068
851
20,826
7,289
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
eBoyt
Cerberus
17
6 / 4 / 15
10,048
773
11,766
14,908
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 16
9,801
754
6,227
13,435
13,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
11
Kills
29
29
Deaths
11
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
15
4.5
L
Shiva
BRIX65
Shiva
1
8
4
0.38
L
2
2
4
2
L
5
4
4
1.75
W
Khepri
IIIB34NIII
Khepri
2
0
18
11
L
3
7
3
0.64
L
Cerberus
TAY-IS-LIVE
Cerberus
0
8
3
0.19
W
Persephone
Zaevon
Persephone
10
2
12
8
W
Cerberus
eBoyt
Cerberus
6
4
15
3.38
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
50,172
59,568
Taken
56,419
34,598
Mitigated
49,591
3,400
Healing
14,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,017
3,691
411
1,922
12,020
6,764
1,710
1,672
10,238
0
33,680
L
Shiva
BRIX65
Shiva
10,505
1,308
271
1,353
13,809
12,023
943
7,667
6,005
0
27,818
L
8,887
767
0
625
14,558
12,824
0
8,499
5,666
0
29,860
L
13,858
5,191
0
0
10,226
2,843
80
6,296
3,814
0
39,876
W
Khepri
IIIB34NIII
Khepri
3,336
35
1,631
2,295
8,767
9,279
370
2,547
6,218
13,004
0
L
10,178
2,712
243
304
8,054
2,141
16
5,525
2,451
26,519
0
L
Cerberus
TAY-IS-LIVE
Cerberus
2,355
159
0
604
12,921
4,767
0
7,074
5,704
5,812
0
W
Persephone
Zaevon
Persephone
20,826
1,244
0
1,457
7,289
2,929
905
325
6,905
42,268
0
W
Cerberus
eBoyt
Cerberus
11,766
684
634
3,144
14,908
16,710
211
3,973
10,651
30,275
0
W
6,227
576
271
2,372
13,435
13,909
389
4,015
9,215
83
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
51,145
187
Minions Killed
192
0
Camps Cleared
0
1,145,518
Distance Traveled
1,266,050
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,489
807
42
3
0
233,946
1
L
Shiva
8,979
691
45
3
0
234,113
0
L
Tyr
9,375
721
41
3
0
303,774
3
L
Skadi
9,747
750
61
5
0
241,378
1
W
Khepri
9,739
749
25
2
0
258,668
4
L
Hera
9,658
743
24
2
0
185,956
0
L
Cerberus
7,611
585
16
1
0
180,297
2
W
Persephone
11,068
851
48
4
0
261,498
2
W
Cerberus
10,048
773
47
4
0
259,066
0
W
Chaac
9,801
754
30
2
0
252,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role