Player Matchup

Athena
Athena
FlipperYapper04
Athena
Level 39
God Stats
1W - 0L
1,631 SR
Queue Stats
27W - 32L
1,415 Elo+
Solo
Danzaburou
Danzaburou
LiteWarrior18
Danzaburou
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 73L
1,535 Elo+
Party 2
Nemesis
Nemesis
Shlmuf
Nemesis
Level 49
God Stats
4W - 7L
1,477 SR
Queue Stats
41W - 41L
1,535 Elo+
Party 2
Sol
Sol
chadholmes55
Sol
Level 48
God Stats
3W - 2L
1,474 SR
Queue Stats
11W - 10L
1,441 Elo+
Party 3
Pele
Pele
nieshieuchiha
Pele
Level 146
God Stats
10W - 7L
1,548 SR
Queue Stats
339W - 283L
1,594 Elo+
Party 3
Team Averages
Level 77
1,526 SR
1,504 Elo+

VS

Team Averages
Level 96
1,502 SR
1,445 Elo+
Cerberus
Cerberus
Achilles2583
Cerberus
Level 26
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Fenrir
Fenrir
AdorkableAri
Fenrir
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 30L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
IpsychicturtleI
Heimdallr
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
527W - 500L
1,426 Elo+
Solo
Shiva
Shiva
LUCIFER6356
Shiva
Level 156
God Stats
12W - 12L
1,536 SR
Queue Stats
146W - 169L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
TeddyGamer75
Nu Wa
Level 127
God Stats
6W - 10L
1,177 SR
Queue Stats
115W - 123L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 7
6,092
609
3,178
5,501
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LiteWarrior18
Danzaburou
11
8 / 1 / 7
7,154
715
11,088
6,839
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Shlmuf
Nemesis
12
8 / 0 / 0
6,675
668
4,713
4,679
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 2
5,807
581
991
4,102
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 1
6,402
640
4,542
6,958
3,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Achilles2583
Cerberus
4
0 / 5 / 0
3,961
396
1,536
9,723
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
2 / 4 / 0
5,069
507
3,028
7,148
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
IpsychicturtleI
Heimdallr
4
0 / 9 / 1
4,124
412
1,968
8,625
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,731
573
4,856
7,437
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,620
562
3,900
2,621
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
21
Kills
2
2
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Achilles2583
Cerberus
0
5
0
0
L
Fenrir
2
4
0
0.5
W
4
0
7
7.5
L
Heimdallr
IpsychicturtleI
Heimdallr
0
9
1
0.06
L
0
2
0
0
W
Danzaburou
LiteWarrior18
Danzaburou
8
1
7
11.5
W
Nemesis
Shlmuf
Nemesis
8
0
0
8
L
0
1
1
0.5
W
0
1
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
15,288
28,079
Taken
35,554
10,413
Mitigated
12,373
10,221
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Achilles2583
Cerberus
1,536
29
0
990
9,723
3,154
0
1,145
8,578
7,138
0
L
Fenrir
3,028
719
170
1,852
7,148
1,877
0
767
6,381
0
20,879
W
3,178
884
0
692
5,501
2,941
216
963
4,456
12,194
0
L
Heimdallr
IpsychicturtleI
Heimdallr
1,968
1,131
0
770
8,625
1,437
0
1,082
7,543
0
9,053
L
4,856
2,658
0
2,533
7,437
5,312
0
654
6,783
0
36,605
W
Danzaburou
LiteWarrior18
Danzaburou
11,088
6,538
0
2,819
6,839
1,958
2,408
1,814
4,961
0
41,280
W
Nemesis
Shlmuf
Nemesis
4,713
2,740
0
307
4,679
1,329
0
772
3,835
0
41,594
L
3,900
935
0
746
2,621
593
0
521
2,100
32,730
0
W
991
80
0
1,972
4,102
1,129
1,272
1,351
2,681
29,798
0
W
4,542
1,829
0
4,431
6,958
3,056
0
226
6,710
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,130
Gold Earned
24,505
336
Minions Killed
228
0
Camps Cleared
0
1,024,240
Distance Traveled
891,781
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,961
396
15
2
0
159,218
1
L
Fenrir
5,069
507
39
4
0
177,009
3
W
Athena
6,092
609
16
2
0
223,539
0
L
Heimdallr
4,124
412
18
2
0
172,496
0
L
Shiva
5,731
573
87
9
0
187,325
3
W
Danzaburou
7,154
715
79
8
0
160,430
0
W
Nemesis
6,675
668
81
8
0
240,833
1
L
Nu Wa
5,620
562
69
7
0
195,733
3
W
Sol
5,807
581
66
7
0
188,343
2
W
Pele
6,402
640
94
9
0
211,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role