Player Matchup

Kali
Kali
Cynder9
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,286 Elo+
Solo
Agni
Agni
DRAKON458
Agni
Level 48
God Stats
10W - 16L
1,676 SR
Queue Stats
124W - 141L
1,452 Elo+
Solo
Aphrodite
Aphrodite
White DeathMKII
Aphrodite
Level 100
God Stats
11W - 9L
1,686 SR
Queue Stats
39W - 40L
1,500 Elo+
Party 2
Charybdis
Charybdis
ZachaWinter
Charybdis
Level 64
God Stats
7W - 5L
1,628 SR
Queue Stats
40W - 36L
1,492 Elo+
Party 2
Nike
Nike
iAkao
Nike
Level 107
God Stats
2W - 1L
1,354 SR
Queue Stats
51W - 46L
1,447 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,435 Elo+

VS

Team Averages
Level 59
1,467 SR
1,397 Elo+
Shiva
Shiva
 
Shiva
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bärengard
Tiamat
Level 160
God Stats
45W - 46L
1,403 SR
Queue Stats
730W - 777L
1,411 Elo+
Solo
Hades
Hades
NicEagle_
Hades
Level 38
God Stats
20W - 15L
1,419 SR
Queue Stats
350W - 386L
1,372 Elo+
Party 1
Da Ji
Da Ji
Wendigo090
Da Ji
Level 38
God Stats
8W - 8L
1,512 SR
Queue Stats
31W - 42L
1,323 Elo+
Solo
Izanami
Izanami
vlad2990
Izanami
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
154W - 186L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cynder9
Kali
19
10 / 3 / 11
12,617
549
17,312
26,303
11,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
18
5 / 2 / 17
11,477
499
20,906
16,807
6,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
White DeathMKII
Aphrodite
16
4 / 4 / 11
10,844
471
6,131
20,343
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ZachaWinter
Charybdis
20
12 / 3 / 8
12,710
553
21,939
23,811
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nike
iAkao
Nike
18
6 / 2 / 8
10,997
478
13,100
19,758
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
2 / 4 / 3
11,243
489
18,210
17,833
17,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Bärengard
Tiamat
17
4 / 8 / 0
11,154
485
14,849
20,289
15,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
NicEagle_
Hades
16
4 / 8 / 6
10,931
475
17,939
22,765
15,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
15
2 / 7 / 1
9,425
410
6,333
19,571
6,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
vlad2990
Izanami
15
2 / 10 / 6
10,503
457
14,384
21,305
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
37
Kills
14
14
Deaths
37
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
3
0.88
L
Tiamat
Bärengard
Tiamat
4
8
0
0.5
W
Kali
Cynder9
Kali
10
3
11
5.17
W
Agni
5
2
17
6.75
L
Hades
NicEagle_
Hades
4
8
6
0.88
L
Da Ji
2
7
1
0.36
W
Aphrodite
White DeathMKII
Aphrodite
4
4
11
2.38
W
Charybdis
ZachaWinter
Charybdis
12
3
8
5.33
W
Nike
iAkao
Nike
6
2
8
5
L
Izanami
vlad2990
Izanami
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,388
Damage
71,715
107,022
Taken
101,763
51,051
Mitigated
62,759
49,842
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,210
3,006
39
2,724
17,833
17,607
0
5,318
12,033
6,652
72,753
L
Tiamat
Bärengard
Tiamat
14,849
1,450
0
5,134
20,289
15,407
1,852
7,948
12,278
67,604
0
W
Kali
Cynder9
Kali
17,312
9,032
0
14,592
26,303
11,304
355
7,469
18,834
0
74,995
W
Agni
20,906
1,773
0
1,677
16,807
6,076
0
9,964
6,843
70,882
1,004
L
Hades
NicEagle_
Hades
17,939
1,002
107
5,732
22,765
15,715
56
5,863
16,779
49,781
0
L
Da Ji
6,333
1,550
0
5,497
19,571
6,885
0
3,640
15,727
0
48,924
W
Aphrodite
White DeathMKII
Aphrodite
6,131
434
5,340
10,956
20,343
12,548
34
5,945
13,038
42,586
4,038
W
Charybdis
ZachaWinter
Charybdis
21,939
10,919
0
10,663
23,811
8,151
3,121
7,505
16,067
0
103,122
W
Nike
iAkao
Nike
13,100
909
844
5,770
19,758
12,972
687
3,800
14,875
4,637
52,977
L
Izanami
vlad2990
Izanami
14,384
10,427
0
5,431
21,305
7,145
0
5,107
16,066
0
74,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,645
Gold Earned
53,256
553
Minions Killed
556
0
Camps Cleared
0
2,211,039
Distance Traveled
1,953,753
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,243
489
155
7
0
406,603
5
L
Tiamat
11,154
485
112
5
0
362,545
4
W
Kali
12,617
549
108
5
0
472,886
4
W
Agni
11,477
499
100
4
0
464,562
3
L
Hades
10,931
475
78
3
0
401,502
6
L
Da Ji
9,425
410
86
4
0
433,523
4
W
Aphrodite
10,844
471
86
4
0
403,364
5
W
Charybdis
12,710
553
151
7
0
414,442
3
W
Nike
10,997
478
108
5
0
455,785
2
L
Izanami
10,503
457
125
5
0
349,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role