Player Matchup

Cerberus
Cerberus
AmigoAngelyoh
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,530 Elo+
Solo
Vulcan
Vulcan
BaRiVaNoXyS
Vulcan
Level 106
God Stats
0W - 1L
1,352 SR
Queue Stats
34W - 40L
1,728 Elo+
Party 1
Sun Wukong
Sun Wukong
Sm4rTeK
Sun Wukong
Level 124
God Stats
2W - 3L
1,320 SR
Queue Stats
43W - 49L
1,532 Elo+
Party 1
Charybdis
Charybdis
Xx_RAPTOR82
Charybdis
Level 65
God Stats
0W - 2L
1,479 SR
Queue Stats
18W - 14L
1,564 Elo+
Party 3
Shiva
Shiva
rpnvmb3r
Shiva
Level 67
God Stats
0W - 3L
1,591 SR
Queue Stats
10W - 20L
1,454 Elo+
Party 3
Team Averages
Level 93
1,449 SR
1,561 Elo+

VS

Team Averages
Level 83
1,701 SR
1,736 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
KashiiroXBL
Shiva
Level 26
God Stats
9W - 2L
2,021 SR
Queue Stats
37W - 5L
1,948 Elo+
Party 2
Sun Wukong
Sun Wukong
NastasyJinkz
Sun Wukong
Level 149
God Stats
3W - 2L
1,628 SR
Queue Stats
640W - 417L
1,784 Elo+
Party 2
Cernunnos
Cernunnos
StopptMobbingDE
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,921 Elo+
Party 2
Persephone
Persephone
Vergil27
Persephone
Level 66
God Stats
1W - 0L
1,854 SR
Queue Stats
33W - 22L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmigoAngelyoh
Cerberus
12
0 / 9 / 4
8,222
305
5,887
24,556
29,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
17
2 / 9 / 1
11,574
429
22,595
21,972
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Sm4rTeK
Sun Wukong
15
4 / 6 / 2
11,145
413
12,816
29,484
14,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Xx_RAPTOR82
Charybdis
15
1 / 16 / 3
10,251
380
10,005
29,958
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
rpnvmb3r
Shiva
17
5 / 12 / 5
12,171
451
21,989
36,766
15,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
14 / 3 / 16
14,312
530
16,874
29,745
14,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 22
14,061
521
10,803
27,666
34,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
NastasyJinkz
Sun Wukong
20
6 / 2 / 21
14,517
538
24,170
27,872
23,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
StopptMobbingDE
Cernunnos
20
23 / 1 / 13
16,718
619
54,009
47,500
24,055
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Vergil27
Persephone
20
4 / 4 / 10
15,208
563
21,255
17,583
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
134
12
Kills
52
52
Deaths
13
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
14
3
16
7.33
L
Cerberus
AmigoAngelyoh
Cerberus
0
9
4
0.22
L
Vulcan
2
9
1
0.28
W
5
3
22
5.33
W
Sun Wukong
NastasyJinkz
Sun Wukong
6
2
21
8.25
L
Sun Wukong
Sm4rTeK
Sun Wukong
4
6
2
0.83
W
Cernunnos
StopptMobbingDE
Cernunnos
23
1
13
29.5
W
Persephone
Vergil27
Persephone
4
4
10
2.25
L
Charybdis
Xx_RAPTOR82
Charybdis
1
16
3
0.16
L
Shiva
rpnvmb3r
Shiva
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,292
Damage
127,111
142,736
Taken
150,366
73,512
Mitigated
104,246
24,435
Healing
85,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,874
7,161
5,077
16,135
29,745
14,128
4,023
4,642
22,098
0
86,121
L
Cerberus
AmigoAngelyoh
Cerberus
5,887
0
0
6,159
24,556
29,290
0
3,536
20,859
24,999
0
L
Vulcan
22,595
8,128
14
798
21,972
7,312
172
6,925
14,875
76,040
0
W
10,803
1,367
2,162
6,078
27,666
34,507
733
8,494
13,943
0
42,634
W
Sun Wukong
NastasyJinkz
Sun Wukong
24,170
4,746
1,464
14,502
27,872
23,989
2,164
3,897
22,373
6,661
104,814
L
Sun Wukong
Sm4rTeK
Sun Wukong
12,816
1,619
218
7,399
29,484
14,131
311
2,501
26,867
0
49,919
W
Cernunnos
StopptMobbingDE
Cernunnos
54,009
36,617
0
34,808
47,500
24,055
4,988
8,778
38,554
0
188,269
W
Persephone
Vergil27
Persephone
21,255
302
300
4,563
17,583
7,567
2,537
5,585
11,994
120,907
0
L
Charybdis
Xx_RAPTOR82
Charybdis
10,005
4,772
0
2,860
29,958
6,863
514
4,966
24,898
0
50,189
L
Shiva
rpnvmb3r
Shiva
21,989
3,195
162
6,825
36,766
15,916
0
4,039
32,607
0
69,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
74,816
421
Minions Killed
717
0
Camps Cleared
0
2,000,371
Distance Traveled
2,481,257
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,312
530
108
4
0
499,219
7
L
Cerberus
8,222
305
45
2
0
252,534
1
L
Vulcan
11,574
429
118
4
0
412,289
0
W
Shiva
14,061
521
54
2
0
516,013
3
W
Sun Wukong
14,517
538
169
6
0
488,553
1
L
Sun Wukong
11,145
413
95
4
0
484,181
0
W
Cernunnos
16,718
619
195
7
0
490,316
4
W
Persephone
15,208
563
191
7
0
487,156
3
L
Charybdis
10,251
380
79
3
0
391,655
0
L
Shiva
12,171
451
84
3
0
459,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role