Player Matchup

Thanatos
Thanatos
ResRose
Thanatos
Level 48
God Stats
1W - 8L
1,150 SR
Queue Stats
241W - 222L
1,389 Elo+
Party 1
Yemoja
Yemoja
SaShaJinRo
Yemoja
Level 29
God Stats
16W - 12L
1,221 SR
Queue Stats
143W - 140L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TNThijs
Cu Chulainn
Level 64
God Stats
20W - 18L
1,468 SR
Queue Stats
173W - 164L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Trippinxy
Nu Wa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
klaas810
Ah Muzen Cab
Level 22
God Stats
5W - 4L
1,376 SR
Queue Stats
8W - 12L
1,519 Elo+
Party 1
Team Averages
Level 39
1,343 SR
1,475 Elo+

VS

Team Averages
Level 59
1,416 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
M0R3R4
Chaac
Level 101
God Stats
1W - 1L
1,304 SR
Queue Stats
177W - 133L
1,341 Elo+
Party 2
Baba Yaga
Baba Yaga
Nodogodo
Baba Yaga
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
chikeed
Tsukuyomi
Level 49
God Stats
5W - 5L
1,277 SR
Queue Stats
71W - 91L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ResRose
Thanatos
18
3 / 13 / 2
12,021
445
12,287
30,341
12,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
SaShaJinRo
Yemoja
18
1 / 7 / 6
11,691
433
8,103
23,860
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
TNThijs
Cu Chulainn
20
5 / 6 / 2
14,100
522
17,523
29,233
39,528
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Nu Wa
Trippinxy
Nu Wa
20
4 / 6 / 3
13,371
495
16,720
16,792
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
klaas810
Ah Muzen Cab
18
1 / 8 / 4
11,590
429
11,509
21,265
7,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 4 / 1
14,743
546
18,255
20,926
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
 
Shiva
18
3 / 2 / 16
13,578
503
8,160
20,970
19,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
M0R3R4
Chaac
20
9 / 1 / 9
16,319
604
23,164
34,755
58,256
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
Nodogodo
Baba Yaga
20
7 / 5 / 10
15,175
562
24,921
20,427
9,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
chikeed
Tsukuyomi
20
7 / 4 / 13
15,623
579
20,341
20,231
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
14
Kills
40
40
Deaths
16
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
4
1
3.63
W
Shiva
 
Shiva
3
2
16
5.5
W
Chaac
M0R3R4
Chaac
9
1
9
13.5
W
Baba Yaga
Nodogodo
Baba Yaga
7
5
10
2.4
L
Thanatos
ResRose
Thanatos
3
13
2
0.31
L
Yemoja
SaShaJinRo
Yemoja
1
7
6
0.57
L
Cu Chulainn
TNThijs
Cu Chulainn
5
6
2
1
L
Nu Wa
Trippinxy
Nu Wa
4
6
3
0.92
W
Tsukuyomi
chikeed
Tsukuyomi
7
4
13
3.38
L
Ah Muzen Cab
klaas810
Ah Muzen Cab
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,142
Damage
94,841
121,491
Taken
117,309
95,189
Mitigated
106,137
34,621
Healing
44,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,255
7,201
0
8,907
20,926
9,106
5,636
5,579
15,237
0
121,462
W
Shiva
 
Shiva
8,160
1,386
1,423
5,330
20,970
19,521
1,685
6,050
14,752
7,834
33,599
W
Chaac
M0R3R4
Chaac
23,164
6,044
0
15,325
34,755
58,256
3,626
2,448
32,193
0
115,795
W
Baba Yaga
Nodogodo
Baba Yaga
24,921
912
357
6,908
20,427
9,737
2,575
5,286
14,761
126,196
0
L
Thanatos
ResRose
Thanatos
12,287
3,744
0
13,936
30,341
12,572
0
7,607
22,422
0
97,945
L
Yemoja
SaShaJinRo
Yemoja
8,103
1,169
1,440
2,111
23,860
28,936
240
5,149
17,113
40,143
0
L
Cu Chulainn
TNThijs
Cu Chulainn
17,523
3,063
0
8,088
29,233
39,528
0
2,787
26,299
0
95,065
L
Nu Wa
Trippinxy
Nu Wa
16,720
3,718
0
3,279
16,792
6,240
3,305
5,868
10,582
85,391
0
W
Tsukuyomi
chikeed
Tsukuyomi
20,341
4,219
0
6,545
20,231
9,517
1,817
4,548
14,460
0
134,804
L
Ah Muzen Cab
klaas810
Ah Muzen Cab
11,509
3,912
0
5,767
21,265
7,913
0
3,109
17,845
0
88,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,773
Gold Earned
75,438
687
Minions Killed
811
0
Camps Cleared
0
2,336,102
Distance Traveled
2,609,143
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,743
546
147
5
0
486,176
0
W
Shiva
13,578
503
63
2
0
485,603
1
W
Chaac
16,319
604
223
8
0
576,624
2
W
Baba Yaga
15,175
562
187
7
0
473,381
1
L
Thanatos
12,021
445
113
4
0
460,557
5
L
Yemoja
11,691
433
62
2
0
478,975
2
L
Cu Chulainn
14,100
522
188
7
0
511,785
0
L
Nu Wa
13,371
495
168
6
0
425,814
4
W
Tsukuyomi
15,623
579
191
7
0
587,359
5
L
Ah Muzen Cab
11,590
429
156
6
0
458,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role