Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MOGJ
Jormungandr
Level 117
God Stats
7W - 6L
1,500 SR
Queue Stats
160W - 166L
1,500 Elo+
Solo
Cerberus
Cerberus
Synthia_Zockt
Cerberus
Level 44
God Stats
0W - 4L
1,334 SR
Queue Stats
100W - 139L
1,310 Elo+
Party 2
Neith
Neith
anesija12
Neith
Level 29
God Stats
6W - 17L
1,268 SR
Queue Stats
64W - 115L
1,310 Elo+
Party 2
Thanatos
Thanatos
dl Natsu lb
Thanatos
Level 58
God Stats
0W - 2L
1,228 SR
Queue Stats
33W - 30L
1,628 Elo+
Solo
Team Averages
Level 75
1,366 SR
1,449 Elo+

VS

Team Averages
Level 50
1,520 SR
1,465 Elo+
Loki
Loki
AngstyRooster
Loki
Level 41
God Stats
2W - 5L
1,259 SR
Queue Stats
37W - 34L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Antho_Brkl
Hou Yi
Level 44
God Stats
3W - 1L
1,625 SR
Queue Stats
18W - 23L
1,396 Elo+
Party 1
Shiva
Shiva
Exotic_Scum
Shiva
Level 41
God Stats
9W - 7L
1,517 SR
Queue Stats
168W - 172L
1,540 Elo+
Solo
Bacchus
Bacchus
jourdab
Bacchus
Level 61
God Stats
2W - 0L
1,699 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
templesourp
Baron Samedi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 120L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
7 / 8 / 3
8,338
490
10,492
12,377
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MOGJ
Jormungandr
15
4 / 3 / 2
9,227
543
10,293
12,473
9,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Synthia_Zockt
Cerberus
10
0 / 5 / 5
6,885
405
5,343
14,471
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
anesija12
Neith
11
1 / 4 / 2
6,737
396
4,896
8,866
2,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
dl Natsu lb
Thanatos
14
2 / 6 / 4
8,390
494
3,039
15,450
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 4
11,479
675
15,063
9,860
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Antho_Brkl
Hou Yi
15
0 / 3 / 6
8,536
502
5,939
9,189
3,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 6 / 3
9,775
575
12,857
14,668
13,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
jourdab
Bacchus
14
3 / 2 / 9
8,795
517
9,086
16,378
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
templesourp
Baron Samedi
14
3 / 3 / 4
9,072
534
5,481
9,245
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
14
Kills
26
26
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
8
3
1.06
W
15
0
4
17
W
Hou Yi
Antho_Brkl
Hou Yi
0
3
6
1
W
5
6
3
1.08
L
Jormungandr
MOGJ
Jormungandr
4
3
2
1.67
L
Cerberus
Synthia_Zockt
Cerberus
0
5
5
0.5
L
Neith
anesija12
Neith
1
4
2
0.5
L
Thanatos
dl Natsu lb
Thanatos
2
6
4
0.67
W
Bacchus
jourdab
Bacchus
3
2
9
3.75
W
Baron Samedi
templesourp
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
48,426
63,637
Taken
59,340
32,787
Mitigated
41,691
16,562
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,492
488
0
2,229
12,377
5,106
0
3,225
8,984
28,996
0
W
15,063
4,239
0
5,199
9,860
3,401
3,461
2,017
7,704
0
75,302
W
Hou Yi
Antho_Brkl
Hou Yi
5,939
3,397
0
2,848
9,189
3,296
1,886
3,517
5,506
0
53,068
W
12,857
2,937
0
3,121
14,668
13,147
0
9,190
5,432
0
60,391
L
Jormungandr
MOGJ
Jormungandr
10,293
1,796
0
911
12,473
9,508
660
638
11,835
56,346
0
L
Cerberus
Synthia_Zockt
Cerberus
5,343
527
251
2,797
14,471
11,156
0
3,836
10,525
21,356
0
L
Neith
anesija12
Neith
4,896
1,639
299
1,488
8,866
2,030
228
3,359
5,489
0
27,131
L
Thanatos
dl Natsu lb
Thanatos
3,039
1,172
44
8,543
15,450
4,987
74
2,265
12,999
0
40,378
W
Bacchus
jourdab
Bacchus
9,086
1,118
313
3,921
16,378
17,399
0
6,965
9,251
29,306
8,298
W
Baron Samedi
templesourp
Baron Samedi
5,481
1,056
332
1,623
9,245
4,448
820
3,718
5,319
49,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
47,657
354
Minions Killed
498
0
Camps Cleared
0
1,491,422
Distance Traveled
1,590,294
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,338
490
53
3
0
273,684
5
W
Loki
11,479
675
133
8
0
363,594
2
W
Hou Yi
8,536
502
112
7
0
281,614
0
W
Shiva
9,775
575
107
6
0
332,651
3
L
Jormungandr
9,227
543
115
7
0
303,025
2
L
Cerberus
6,885
405
38
2
0
317,731
5
L
Neith
6,737
396
62
4
0
287,336
2
L
Thanatos
8,390
494
86
5
0
309,646
1
W
Bacchus
8,795
517
45
3
0
319,704
2
W
Baron Samedi
9,072
534
101
6
0
292,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role