Player Matchup

Apollo
Apollo
JonaGamer207
Apollo
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
216W - 208L
1,546 Elo+
Party 2
Fafnir
Fafnir
NotGame990
Fafnir
Level 100
God Stats
3W - 2L
1,849 SR
Queue Stats
279W - 277L
1,548 Elo+
Party 2
Merlin
Merlin
Vintao_Divino
Merlin
Level 74
God Stats
1W - 3L
1,730 SR
Queue Stats
206W - 223L
1,431 Elo+
Solo
Shiva
Shiva
katleen_larry
Shiva
Level 124
God Stats
1W - 3L
1,209 SR
Queue Stats
164W - 166L
1,507 Elo+
Party 1
Da Ji
Da Ji
lucasoliveiraaBR
Da Ji
Level 49
God Stats
6W - 9L
1,540 SR
Queue Stats
60W - 83L
1,407 Elo+
Party 1
Team Averages
Level 87
1,566 SR
1,488 Elo+

VS

Team Averages
Level 97
1,506 SR
1,492 Elo+
Shiva
Shiva
HeardPine523742
Shiva
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
54W - 64L
1,461 Elo+
Party 3
Skadi
Skadi
LipeBarbosaX
Skadi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 181L
1,542 Elo+
Party 3
Bacchus
Bacchus
Ordnael-_-
Bacchus
Level 106
God Stats
4W - 10L
1,251 SR
Queue Stats
159W - 189L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RENEG4DO
Morgan Le Fay
Level 84
God Stats
5W - 4L
1,781 SR
Queue Stats
102W - 105L
1,475 Elo+
Solo
Hades
Hades
juakox1999
Hades
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 58L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 7 / 6
9,196
484
11,144
16,104
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
NotGame990
Fafnir
14
6 / 4 / 6
9,827
517
9,248
19,540
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 2
9,294
489
7,893
11,263
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 3
9,527
501
11,858
22,565
13,391
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 2
9,595
505
6,373
15,179
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,925
522
12,735
13,022
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 3 / 8
11,152
587
21,452
10,283
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ordnael-_-
Bacchus
16
8 / 6 / 7
9,539
502
12,351
17,332
18,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
RENEG4DO
Morgan Le Fay
16
2 / 2 / 4
9,767
514
8,492
11,309
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
17
4 / 4 / 5
10,609
558
10,227
15,501
10,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
19
Kills
29
29
Deaths
19
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Apollo
4
7
6
1
W
11
3
8
5
L
Fafnir
NotGame990
Fafnir
6
4
6
2.25
W
Bacchus
Ordnael-_-
Bacchus
8
6
7
1.92
W
Morgan Le Fay
RENEG4DO
Morgan Le Fay
2
2
4
2
L
1
4
2
0.5
W
Hades
4
4
5
1.63
L
4
7
3
0.79
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
65,257
84,651
Taken
67,447
50,376
Mitigated
42,276
19,169
Healing
20,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,735
3,400
312
3,954
13,022
5,902
204
2,744
10,169
0
74,360
L
Apollo
11,144
5,478
0
5,246
16,104
5,863
54
7,491
8,613
0
59,211
W
21,452
12,419
0
870
10,283
2,984
1,901
2,234
8,041
0
72,487
L
Fafnir
NotGame990
Fafnir
9,248
2,619
399
5,437
19,540
21,274
0
6,758
12,782
22,487
6,289
W
Bacchus
Ordnael-_-
Bacchus
12,351
1,935
776
1,138
17,332
18,814
185
5,079
12,207
33,174
0
W
Morgan Le Fay
RENEG4DO
Morgan Le Fay
8,492
328
0
2,873
11,309
4,248
366
5,246
5,817
69,653
0
L
7,893
410
36
1,880
11,263
3,955
183
4,111
7,152
63,319
0
W
Hades
10,227
2,788
401
9,945
15,501
10,328
172
643
14,858
66,484
0
L
11,858
2,582
65
2,445
22,565
13,391
0
10,778
11,787
0
56,737
L
6,373
881
74
3,587
15,179
5,893
882
1,932
13,247
0
61,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
50,992
474
Minions Killed
540
0
Camps Cleared
0
1,628,274
Distance Traveled
1,755,950
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,925
522
118
6
0
397,595
2
L
Apollo
9,196
484
105
6
0
294,781
0
W
Skadi
11,152
587
105
6
0
345,356
5
L
Fafnir
9,827
517
29
2
0
338,596
1
W
Bacchus
9,539
502
30
2
0
324,061
0
W
Morgan Le Fay
9,767
514
132
7
0
371,158
4
L
Merlin
9,294
489
136
7
0
293,449
2
W
Hades
10,609
558
155
8
0
317,780
3
L
Shiva
9,527
501
93
5
0
337,674
0
L
Da Ji
9,595
505
111
6
0
363,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role