Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
Fronoxx
Bellona
Silver I
Level 108
God Stats
7W - 10L
1,563 SR
Queue Stats
49W - 61L
1,459 MMR
Solo
Ravana
Ravana
Silver I
JonyMcB
Ravana
Silver I
Level 105
God Stats
3W - 1L
1,714 SR
Queue Stats
91W - 109L
1,266 MMR
Solo
Khepri
Khepri
Gold III
LORDKORY
Khepri
Gold III
Level 136
God Stats
11W - 7L
1,500 SR
Queue Stats
232W - 237L
1,402 MMR
Solo
Nu Wa
Nu Wa
Gold V
MyLoveKira
Nu Wa
Gold V
Level 160
God Stats
6W - 3L
1,816 SR
Queue Stats
93W - 89L
1,471 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,618 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,647 SR
1,595 MMR
Apollo
Apollo
Silver I
ACtimoteDC
Apollo
Silver I
Level 149
God Stats
6W - 11L
1,600 SR
Queue Stats
130W - 141L
1,236 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Kakabadze
Cabrakan
Platinum II
Level 82
God Stats
2W - 2L
1,626 SR
Queue Stats
113W - 99L
1,874 MMR
Solo
Mulan
Mulan
Platinum III
LegacyHeartX
Mulan
Platinum III
Level 134
God Stats
13W - 17L
1,661 SR
Queue Stats
907W - 944L
1,856 MMR
Solo
Xing Tian
Xing Tian
Bronze III
TeMateiFooi
Xing Tian
Bronze III
Level 158
God Stats
1W - 2L
1,631 SR
Queue Stats
4W - 9L
1,344 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Tiincampy
Morgan Le Fay
Gold IV
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 35L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 1 / 1
8,604
615
8,813
8,410
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Fronoxx
Bellona
11
0 / 4 / 0
6,119
437
2,816
7,491
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
JonyMcB
Ravana
12
3 / 5 / 1
7,219
516
4,585
7,715
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
LORDKORY
Khepri
8
2 / 4 / 3
6,249
446
2,658
8,911
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
12
0 / 3 / 3
6,893
492
5,530
5,402
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ChaacCliodhnaGilgameshGeb

VS

Bans
AtlasErlang ShenBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ACtimoteDC
Apollo
13
2 / 4 / 3
7,693
550
6,193
9,454
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Kakabadze
Cabrakan
16
4 / 2 / 2
9,023
645
5,357
8,362
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 1
7,848
561
5,137
7,038
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
TeMateiFooi
Xing Tian
12
3 / 0 / 5
7,654
547
3,492
8,027
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Tiincampy
Morgan Le Fay
15
3 / 1 / 5
8,645
618
8,433
7,057
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
1
3.5
L
Apollo
ACtimoteDC
Apollo
2
4
3
0.88
W
Bellona
Fronoxx
Bellona
0
4
0
0
W
Ravana
JonyMcB
Ravana
3
5
1
0.7
L
Cabrakan
Kakabadze
Cabrakan
4
2
2
2.5
W
Khepri
LORDKORY
Khepri
2
4
3
0.88
L
5
1
1
5.5
W
Nu Wa
0
3
3
0.5
L
Xing Tian
TeMateiFooi
Xing Tian
3
0
5
5.5
L
Morgan Le Fay
Tiincampy
Morgan Le Fay
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
28,612
37,929
Taken
39,938
16,041
Mitigated
20,490
10,299
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,813
7,444
0
5,284
8,410
2,543
626
2,799
5,611
0
66,776
L
Apollo
ACtimoteDC
Apollo
6,193
4,065
0
2,144
9,454
2,826
1,518
1,528
7,826
0
56,297
W
Bellona
Fronoxx
Bellona
2,816
703
0
1,022
7,491
4,964
0
1,765
5,485
0
31,533
W
Ravana
JonyMcB
Ravana
4,585
1,544
0
1,421
7,715
2,298
0
5,129
2,529
0
40,221
L
Cabrakan
Kakabadze
Cabrakan
5,357
887
0
4,490
8,362
7,392
0
1,619
6,524
63,838
0
W
Khepri
LORDKORY
Khepri
2,658
409
0
1,822
8,911
4,689
0
3,706
5,173
9,430
0
L
5,137
1,206
174
3,718
7,038
3,502
503
745
5,872
683
32,028
W
Nu Wa
5,530
562
0
750
5,402
1,547
0
3,911
1,423
45,207
0
L
Xing Tian
TeMateiFooi
Xing Tian
3,492
399
1,604
1,869
8,027
4,312
0
1,795
6,088
18,486
0
L
Morgan Le Fay
Tiincampy
Morgan Le Fay
8,433
528
0
772
7,057
2,458
0
1,814
5,074
63,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
40,863
380
Minions Killed
444
0
Camps Cleared
0
1,262,546
Distance Traveled
1,317,574
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,604
615
132
9
0
250,600
5
L
Apollo
7,693
550
117
8
0
274,601
4
W
Bellona
6,119
437
71
5
0
258,160
4
W
Ravana
7,219
516
79
6
0
289,215
0
L
Cabrakan
9,023
645
114
8
0
278,719
3
W
Khepri
6,249
446
11
1
0
207,130
3
L
Mulan
7,848
561
63
5
0
224,885
3
W
Nu Wa
6,893
492
87
6
0
257,441
1
L
Xing Tian
7,654
547
27
2
0
258,963
7
L
Morgan Le Fay
8,645
618
123
9
0
280,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role