Player Matchup

Sun Wukong
Sun Wukong
Riimkus-Brabus
Sun Wukong
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 38L
1,331 Elo+
Solo
Rama
Rama
TraverlingGamer
Rama
Level 22
God Stats
6W - 14L
1,432 SR
Queue Stats
99W - 128L
1,383 Elo+
Solo
Sol
Sol
Tshaalex
Sol
Level 53
God Stats
14W - 11L
1,415 SR
Queue Stats
55W - 72L
1,409 Elo+
Solo
Thanatos
Thanatos
VCrypticz
Thanatos
Level 28
God Stats
11W - 11L
1,500 SR
Queue Stats
79W - 97L
1,539 Elo+
Solo
Mercury
Mercury
rubenvg10
Mercury
Level 85
God Stats
2W - 2L
1,739 SR
Queue Stats
24W - 19L
1,549 Elo+
Solo
Team Averages
Level 42
1,517 SR
1,442 Elo+

VS

Team Averages
Level 89
1,560 SR
1,489 Elo+
Cthulhu
Cthulhu
AktiveGereat
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,491 Elo+
Party 1
Anubis
Anubis
DeadlySin_03
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,548 Elo+
Party 1
Izanami
Izanami
Euschwei
Izanami
Level 142
God Stats
6W - 2L
1,534 SR
Queue Stats
37W - 37L
1,290 Elo+
Solo
Shiva
Shiva
Smurfer03_Lol
Shiva
Level 149
God Stats
14W - 6L
1,764 SR
Queue Stats
54W - 47L
1,561 Elo+
Party 1
Yemoja
Yemoja
edelcow212
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Riimkus-Brabus
Sun Wukong
18
4 / 2 / 8
11,259
704
10,958
18,815
11,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 8 / 7
10,310
644
7,779
17,334
3,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 5 / 9
10,919
682
10,175
12,698
2,738
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
VCrypticz
Thanatos
20
12 / 4 / 5
13,283
830
20,507
18,129
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
rubenvg10
Mercury
18
3 / 10 / 8
11,176
699
12,522
20,031
5,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AktiveGereat
Cthulhu
17
0 / 5 / 6
10,926
683
7,641
18,525
19,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
6 / 5 / 5
13,002
813
18,334
16,194
6,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Euschwei
Izanami
20
4 / 3 / 11
13,421
839
12,564
15,769
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 6 / 6
15,017
939
32,273
23,106
13,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
edelcow212
Yemoja
17
0 / 2 / 8
11,554
722
4,118
10,499
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
21
Kills
29
29
Deaths
21
37
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AktiveGereat
Cthulhu
0
5
6
0.6
W
Anubis
6
5
5
1.7
W
Izanami
Euschwei
Izanami
4
3
11
3.17
L
Sun Wukong
Riimkus-Brabus
Sun Wukong
4
2
8
4
W
19
6
6
3.67
L
1
8
7
0.56
L
1
5
9
1.1
L
Thanatos
VCrypticz
Thanatos
12
4
5
3.63
W
Yemoja
edelcow212
Yemoja
0
2
8
2
L
Mercury
rubenvg10
Mercury
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
74,930
87,007
Taken
84,093
27,556
Mitigated
57,875
25,901
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AktiveGereat
Cthulhu
7,641
321
543
1,466
18,525
19,919
316
2,329
16,196
25,468
0
W
Anubis
18,334
0
0
6,518
16,194
6,455
832
1,309
14,885
43,806
0
W
Izanami
Euschwei
Izanami
12,564
9,162
0
6,158
15,769
7,207
8,622
1,406
14,363
0
78,423
L
Sun Wukong
Riimkus-Brabus
Sun Wukong
10,958
2,170
0
5,195
18,815
11,472
0
7,051
11,366
0
26,107
W
32,273
8,251
515
7,213
23,106
13,489
1,221
2,532
20,574
0
79,243
L
7,779
6,816
549
2,271
17,334
3,746
110
4,295
12,867
0
30,542
L
10,175
1,542
0
1,652
12,698
2,738
448
5,206
7,349
42,648
0
L
Thanatos
VCrypticz
Thanatos
20,507
6,014
0
15,142
18,129
4,514
0
7,399
10,548
0
39,246
W
Yemoja
edelcow212
Yemoja
4,118
822
3,708
2,587
10,499
10,805
346
2,599
7,900
20,438
0
L
Mercury
rubenvg10
Mercury
12,522
4,450
0
1,092
20,031
5,086
0
5,248
14,584
0
38,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,947
Gold Earned
63,920
230
Minions Killed
311
0
Camps Cleared
0
1,574,398
Distance Traveled
1,598,575
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,926
683
38
2
0
312,713
0
W
Anubis
13,002
813
45
3
0
300,061
0
W
Izanami
13,421
839
130
8
0
331,797
0
L
Sun Wukong
11,259
704
28
2
0
352,237
0
W
Shiva
15,017
939
85
5
0
340,307
2
L
Rama
10,310
644
41
3
0
262,386
5
L
Sol
10,919
682
60
4
0
269,090
2
L
Thanatos
13,283
830
42
3
0
337,747
0
W
Yemoja
11,554
722
13
1
0
313,697
0
L
Mercury
11,176
699
59
4
0
352,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role