Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Conches
Janus
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 48L
1,571 Elo+
Party 1
Yemoja
Yemoja
Darkent9
Yemoja
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
iDontSimpiDrink
Heimdallr
Level 49
God Stats
0W - 2L
1,283 SR
Queue Stats
19W - 23L
1,337 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,443 Elo+

VS

Team Averages
Level 79
1,467 SR
1,443 Elo+
Shiva
Shiva
Lightningless
Shiva
Level 85
God Stats
4W - 3L
1,278 SR
Queue Stats
244W - 246L
1,537 Elo+
Solo
Horus
Horus
PasterPoul
Horus
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 80L
1,373 Elo+
Party 2
Izanami
Izanami
ShadowWolf231
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,365 Elo+
Party 2
Anubis
Anubis
sdp673290370
Anubis
Level 100
God Stats
95W - 88L
1,559 SR
Queue Stats
137W - 152L
1,501 Elo+
Solo
Ne Zha
Ne Zha
shutnek
Ne Zha
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 3 / 0
7,455
533
8,861
9,273
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
 
Shiva
11
1 / 5 / 3
6,844
489
3,578
10,442
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
Conches
Janus
12
3 / 3 / 2
7,430
531
9,567
7,115
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Darkent9
Yemoja
9
0 / 1 / 1
5,873
420
1,830
7,733
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
iDontSimpiDrink
Heimdallr
9
1 / 5 / 1
5,677
406
2,934
8,831
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,855
561
5,893
11,748
9,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
12
1 / 0 / 8
7,541
539
2,701
7,623
5,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
13
6 / 2 / 2
7,648
546
8,116
8,687
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
3 / 2 / 3
7,846
560
6,103
7,771
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
shutnek
Ne Zha
13
5 / 2 / 7
7,966
569
4,809
8,291
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
17
17
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
L
Shiva
 
Shiva
1
5
3
0.5
L
Janus
Conches
Janus
3
3
2
1.33
L
Yemoja
Darkent9
Yemoja
0
1
1
0.5
W
2
0
1
2.5
W
Horus
1
0
8
5
W
Izanami
6
2
2
3.5
L
Heimdallr
iDontSimpiDrink
Heimdallr
1
5
1
0.3
W
Anubis
3
2
3
2.25
W
Ne Zha
shutnek
Ne Zha
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
27,622
43,394
Taken
44,120
19,389
Mitigated
23,581
12,595
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,861
3,798
0
3,613
9,273
9,300
0
378
8,895
2,953
45,510
L
Shiva
 
Shiva
3,578
778
292
2,657
10,442
3,090
0
2,062
8,380
0
40,190
L
Janus
Conches
Janus
9,567
654
0
910
7,115
1,468
0
1,489
5,626
41,717
0
L
Yemoja
Darkent9
Yemoja
1,830
457
1,555
2,160
7,733
3,352
0
1,540
6,193
7,060
0
W
5,893
2,100
0
4,902
11,748
9,776
0
740
11,008
0
46,168
W
Horus
2,701
1,098
3,816
4,631
7,623
5,136
373
2,917
4,578
0
14,377
W
Izanami
8,116
4,324
0
2,352
8,687
2,541
1,565
3,476
4,981
0
54,060
L
Heimdallr
iDontSimpiDrink
Heimdallr
2,934
1,196
0
1,408
8,831
2,179
0
634
8,197
0
29,986
W
Anubis
6,103
163
0
3,019
7,771
3,420
1,241
2,759
4,790
44,150
0
W
Ne Zha
shutnek
Ne Zha
4,809
1,623
0
1,777
8,291
2,708
961
1,589
6,626
0
48,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
38,856
324
Minions Killed
384
0
Camps Cleared
0
1,260,295
Distance Traveled
1,291,226
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,455
533
102
7
0
221,216
0
L
Shiva
6,844
489
74
5
0
287,526
0
L
Janus
7,430
531
83
6
0
257,743
1
L
Yemoja
5,873
420
10
1
0
230,696
0
W
Shiva
7,855
561
97
7
0
273,593
4
W
Horus
7,541
539
23
2
0
300,070
0
W
Izanami
7,648
546
93
7
0
237,427
5
L
Heimdallr
5,677
406
55
4
0
263,114
1
W
Anubis
7,846
560
85
6
0
214,426
6
W
Ne Zha
7,966
569
86
6
0
265,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role