Player Matchup

Erlang Shen
Erlang Shen
HarrisaMayo
Erlang Shen
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
282W - 305L
1,440 Elo+
Solo
Izanami
Izanami
SohnDesMondes
Izanami
Level 39
God Stats
0W - 2L
1,239 SR
Queue Stats
34W - 47L
1,358 Elo+
Solo
Jormungandr
Jormungandr
U-Fa-il-ed
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 179L
1,445 Elo+
Solo
Scylla
Scylla
foggels
Scylla
Level 42
God Stats
6W - 12L
1,409 SR
Queue Stats
36W - 61L
1,313 Elo+
Solo
Susano
Susano
jucaramel
Susano
Level 85
God Stats
7W - 6L
1,528 SR
Queue Stats
24W - 28L
1,487 Elo+
Solo
Team Averages
Level 58
1,435 SR
1,409 Elo+

VS

Team Averages
Level 60
1,523 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Insensitive-x
Nu Wa
Level 42
God Stats
27W - 19L
1,536 SR
Queue Stats
43W - 39L
1,431 Elo+
Solo
Khepri
Khepri
Serxphim_Prime
Khepri
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo
Bellona
Bellona
SinisterSlayerSS
Bellona
Level 64
God Stats
39W - 29L
1,580 SR
Queue Stats
175W - 189L
1,436 Elo+
Solo
Loki
Loki
francoisstoki
Loki
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
279W - 276L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HarrisaMayo
Erlang Shen
7
1 / 3 / 0
4,641
464
1,680
6,250
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
8
0 / 5 / 0
4,819
482
2,330
5,953
1,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
U-Fa-il-ed
Jormungandr
7
1 / 6 / 0
5,062
506
1,563
7,084
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
foggels
Scylla
8
1 / 2 / 0
4,812
481
3,136
4,090
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
jucaramel
Susano
9
0 / 2 / 0
5,009
501
2,877
7,750
2,227
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
13 / 1 / 0
6,927
693
7,662
4,359
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 1
5,967
597
3,759
1,736
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 7
5,592
559
2,248
3,679
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 0
6,129
613
4,212
5,109
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
5,704
570
2,452
6,141
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
18
18
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
1
0
13
L
Erlang Shen
HarrisaMayo
Erlang Shen
1
3
0
0.33
W
2
0
1
2.5
W
1
0
7
4.5
W
1
0
0
1
L
Izanami
0
5
0
0
L
Jormungandr
U-Fa-il-ed
Jormungandr
1
6
0
0.17
L
Scylla
foggels
Scylla
1
2
0
0.5
W
1
2
1
0.75
L
Susano
jucaramel
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
20,333
31,127
Taken
21,024
9,699
Mitigated
10,458
5,616
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,662
4,100
36
1,602
4,359
1,561
480
1,815
2,544
0
25,176
L
Erlang Shen
HarrisaMayo
Erlang Shen
1,680
635
0
2,198
6,250
2,268
0
1,268
4,902
0
21,783
W
3,759
374
0
801
1,736
493
206
914
822
26,761
0
W
2,248
341
111
1,644
3,679
2,399
0
1,295
2,384
18,145
0
W
4,212
2,065
0
2,824
5,109
4,295
497
0
5,109
0
34,052
L
Izanami
2,330
1,612
0
718
5,953
1,219
0
514
5,401
0
27,505
L
Jormungandr
U-Fa-il-ed
Jormungandr
1,563
415
0
580
7,084
3,127
0
1,431
5,575
16,398
0
L
Scylla
foggels
Scylla
3,136
56
0
358
4,090
858
0
1,336
2,690
26,074
0
W
2,452
673
0
3,425
6,141
1,710
0
675
5,466
0
32,865
L
Susano
jucaramel
Susano
2,877
461
0
1,762
7,750
2,227
0
1,116
6,552
0
24,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
30,319
237
Minions Killed
305
0
Camps Cleared
0
907,327
Distance Traveled
953,690
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,927
693
49
5
0
168,911
2
L
Erlang Shen
4,641
464
40
4
0
184,221
1
W
Nu Wa
5,967
597
70
7
0
182,692
3
W
Khepri
5,592
559
32
3
0
196,712
3
W
Bellona
6,129
613
85
9
0
187,823
0
L
Izanami
4,819
482
55
6
0
190,021
0
L
Jormungandr
5,062
506
32
3
0
159,944
1
L
Scylla
4,812
481
49
5
0
184,703
2
W
Loki
5,704
570
69
7
0
217,552
2
L
Susano
5,009
501
61
6
0
188,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role