Player Matchup

Shiva
Shiva
Antho_Brkl
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,418 Elo+
Party 2
Artemis
Artemis
GalacticTitan23
Artemis
Level 103
God Stats
10W - 18L
1,333 SR
Queue Stats
238W - 247L
1,430 Elo+
Solo
Atlas
Atlas
PatatjesAfgiete
Atlas
Level 127
God Stats
2W - 3L
1,527 SR
Queue Stats
40W - 37L
1,543 Elo+
Solo
Cliodhna
Cliodhna
iVoir
Cliodhna
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo
Hera
Hera
jourdab
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,454 Elo+
Party 2
Team Averages
Level 78
1,472 SR
1,433 Elo+

VS

Team Averages
Level 94
1,487 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FirstSonOfSea
Yemoja
Level 43
God Stats
6W - 1L
1,706 SR
Queue Stats
33W - 34L
1,283 Elo+
Solo
Apollo
Apollo
JKennyAU
Apollo
Level 63
God Stats
3W - 2L
1,512 SR
Queue Stats
14W - 16L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
MischievousOgre
Jormungandr
Level 115
God Stats
3W - 6L
1,275 SR
Queue Stats
69W - 84L
1,401 Elo+
Party 1
Shiva
Shiva
thecroftinator
Shiva
Level 109
God Stats
18W - 18L
1,443 SR
Queue Stats
451W - 501L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
7
0 / 2 / 0
3,541
506
417
3,727
1,925
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
0 / 1 / 1
3,581
512
1,573
2,360
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
4,159
594
1,460
4,622
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
iVoir
Cliodhna
4
0 / 2 / 0
3,366
481
612
3,116
774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
jourdab
Hera
6
0 / 2 / 0
3,843
549
1,823
3,316
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 2
4,287
612
3,938
2,489
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,699
528
650
2,065
1,008
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
JKennyAU
Apollo
6
0 / 1 / 0
3,907
558
793
3,574
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
MischievousOgre
Jormungandr
9
3 / 0 / 0
5,243
749
2,425
2,831
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
3 / 0 / 1
4,732
676
1,752
3,256
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
L
Shiva
0
2
0
0
W
0
1
0
0
L
0
1
1
0.5
W
Apollo
JKennyAU
Apollo
0
1
0
0
W
Jormungandr
MischievousOgre
Jormungandr
3
0
0
3
L
2
0
0
2
L
Cliodhna
iVoir
Cliodhna
0
2
0
0
L
Hera
jourdab
Hera
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,885
Damage
9,558
17,141
Taken
14,215
5,620
Mitigated
5,520
4,526
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,938
381
0
450
2,489
743
0
1,509
980
14,090
0
L
Shiva
417
0
0
1,025
3,727
1,925
0
2,003
1,624
0
7,163
W
650
189
276
18
2,065
1,008
0
568
1,497
7,298
0
L
1,573
634
111
853
2,360
502
0
751
1,509
0
12,768
W
Apollo
JKennyAU
Apollo
793
386
99
1,427
3,574
844
0
535
3,039
0
17,740
W
Jormungandr
MischievousOgre
Jormungandr
2,425
1,224
0
1,311
2,831
1,217
90
0
2,732
24,234
0
L
1,460
407
150
1,348
4,622
1,776
0
1,097
3,383
10,411
0
L
Cliodhna
iVoir
Cliodhna
612
108
0
0
3,116
774
0
1,310
1,668
0
7,950
L
Hera
jourdab
Hera
1,823
416
0
1,039
3,316
643
0
1,118
1,944
15,991
0
W
1,752
367
0
1,332
3,256
1,708
0
671
2,585
0
20,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
21,868
104
Minions Killed
189
0
Camps Cleared
0
541,914
Distance Traveled
650,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,287
612
32
5
0
129,243
0
L
Shiva
3,541
506
11
2
0
111,626
0
W
Yemoja
3,699
528
9
1
0
106,410
0
L
Artemis
3,581
512
22
3
0
106,833
1
W
Apollo
3,907
558
41
6
0
128,739
1
W
Jormungandr
5,243
749
63
9
0
131,285
0
L
Atlas
4,159
594
18
3
0
124,490
1
L
Cliodhna
3,366
481
22
3
0
81,188
0
L
Hera
3,843
549
31
4
0
117,777
1
W
Shiva
4,732
676
44
6
0
154,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role