Player Matchup

Ymir
Ymir
DOVECK
Ymir
Level 43
God Stats
2W - 3L
1,439 SR
Queue Stats
18W - 17L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnlyRouge
Morgan Le Fay
Level 108
God Stats
43W - 30L
1,587 SR
Queue Stats
535W - 445L
1,600 Elo+
Solo
Shiva
Shiva
RIPTazHimself
Shiva
Level 65
God Stats
1W - 0L
1,177 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 72
1,401 SR
1,563 Elo+

VS

Team Averages
Level 91
1,487 SR
1,612 Elo+
Ares
Ares
FlavoredTreats
Ares
Level 126
God Stats
5W - 6L
1,461 SR
Queue Stats
157W - 127L
1,647 Elo+
Solo
Medusa
Medusa
SotaMursuPRO
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,576 Elo+
Party 1
Thoth
Thoth
mrkoltti5
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DOVECK
Ymir
16
6 / 1 / 12
12,571
786
7,317
20,088
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
OnlyRouge
Morgan Le Fay
15
6 / 4 / 12
11,158
697
17,215
14,629
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 10
11,716
732
10,785
12,735
8,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,873
555
8,092
15,336
15,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
16
5 / 3 / 0
11,223
701
17,499
13,007
4,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
mrkoltti5
Thoth
12
0 / 10 / 2
8,523
533
4,631
11,386
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
DOVECK
Ymir
6
1
12
12
L
0
6
3
0.25
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
6
4
12
3
W
7
0
10
12
L
Medusa
5
3
0
1.67
L
Thoth
mrkoltti5
Thoth
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
30,222
47,452
Taken
39,729
39,536
Mitigated
23,845
16,054
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DOVECK
Ymir
7,317
1,634
0
5,718
20,088
25,410
334
5,865
14,223
19,267
0
L
8,092
501
240
2,446
15,336
15,121
0
8,011
6,899
12,901
0
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
17,215
1,566
253
4,936
14,629
5,405
731
4,280
10,349
50,359
0
W
10,785
3,134
2,594
2,553
12,735
8,721
1,488
4,261
8,474
0
41,921
L
Medusa
17,499
5,526
0
1,366
13,007
4,998
0
8,515
4,150
0
64,431
L
Thoth
mrkoltti5
Thoth
4,631
198
68
730
11,386
3,726
0
7,192
3,933
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
28,619
165
Minions Killed
122
11
Camps Cleared
3
852,777
Distance Traveled
713,549
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,571
786
35
2
2
287,848
6
L
Ares
8,873
555
14
1
0
191,632
1
W
Morgan Le Fay
11,158
697
62
4
4
258,093
3
W
Shiva
11,716
732
68
4
5
306,836
2
L
Medusa
11,223
701
77
5
3
321,018
2
L
Thoth
8,523
533
31
2
0
200,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role