Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Driplin
Shiva
Level 58
God Stats
4W - 8L
1,493 SR
Queue Stats
167W - 199L
1,475 Elo+
Solo
Thanatos
Thanatos
Miguto
Thanatos
Level 144
God Stats
0W - 2L
1,298 SR
Queue Stats
241W - 199L
1,497 Elo+
Solo
Rama
Rama
SwimMirror91119
Rama
Level 97
God Stats
4W - 5L
1,293 SR
Queue Stats
477W - 481L
1,485 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,491 Elo+

VS

Team Averages
Level 100
1,556 SR
1,511 Elo+
Geb
Geb
SkaddiDaddy
Geb
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 59L
1,474 Elo+
Party 1
Artemis
Artemis
ZawKex
Artemis
Level 91
God Stats
16W - 10L
1,695 SR
Queue Stats
78W - 79L
1,586 Elo+
Solo
Nu Wa
Nu Wa
jreese
Nu Wa
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
273W - 314L
1,531 Elo+
Solo
Chaac
Chaac
ponyprincess200
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,487 Elo+
Party 1
Arachne
Arachne
stop2341
Arachne
Level 70
God Stats
70W - 43L
1,584 SR
Queue Stats
440W - 450L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
5
0 / 0 / 1
3,316
663
1,667
1,976
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
 
Ganesha
2
0 / 1 / 0
2,581
516
316
1,403
393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
Driplin
Shiva
6
3 / 0 / 0
4,058
812
3,175
3,164
1,286
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Miguto
Thanatos
5
1 / 2 / 0
3,275
655
815
3,905
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,265
653
1,195
3,371
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 4
3,322
664
1,217
2,413
844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ZawKex
Artemis
6
2 / 0 / 2
3,697
739
2,987
2,515
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
jreese
Nu Wa
6
3 / 0 / 0
3,637
727
2,006
853
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,219
644
1,662
3,695
1,151
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
stop2341
Arachne
5
0 / 2 / 0
3,098
620
1,405
3,499
836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
5
5
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
1
0.5
L
Ganesha
 
Ganesha
0
1
0
0
L
Shiva
Driplin
Shiva
3
0
0
3
L
Thanatos
Miguto
Thanatos
1
2
0
0.5
W
0
0
4
2
L
0
2
0
0
W
Artemis
ZawKex
Artemis
2
0
2
3
W
Nu Wa
jreese
Nu Wa
3
0
0
3
W
0
2
0
0
W
Arachne
stop2341
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,168
Damage
9,277
13,819
Taken
12,975
3,643
Mitigated
3,623
5,120
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,667
228
0
811
1,976
456
0
761
1,191
13,943
0
L
Ganesha
 
Ganesha
316
96
0
288
1,403
393
0
382
1,011
1,480
0
L
Shiva
Driplin
Shiva
3,175
1,556
0
626
3,164
1,286
0
51
3,107
0
17,423
L
Thanatos
Miguto
Thanatos
815
456
0
2,562
3,905
1,043
0
1,609
2,174
0
8,953
W
1,217
349
88
730
2,413
844
0
616
1,729
7,441
0
L
1,195
1,159
0
833
3,371
465
0
258
3,113
0
11,615
W
Artemis
ZawKex
Artemis
2,987
1,692
0
1,259
2,515
556
0
177
2,338
0
16,199
W
Nu Wa
jreese
Nu Wa
2,006
540
0
340
853
236
0
524
309
13,003
0
W
1,662
667
0
796
3,695
1,151
0
0
3,695
0
10,718
W
Arachne
stop2341
Arachne
1,405
879
0
661
3,499
836
0
562
2,921
0
13,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,495
Gold Earned
16,973
116
Minions Killed
132
0
Camps Cleared
0
416,492
Distance Traveled
485,798
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,316
663
34
7
0
93,148
1
L
Ganesha
2,581
516
0
0
0
27,751
0
L
Shiva
4,058
812
25
5
0
103,820
2
L
Thanatos
3,275
655
27
5
0
105,697
1
W
Geb
3,322
664
11
2
0
109,486
2
L
Rama
3,265
653
30
6
0
86,076
0
W
Artemis
3,697
739
33
7
0
93,070
0
W
Nu Wa
3,637
727
27
5
0
98,500
0
W
Chaac
3,219
644
23
5
0
96,109
0
W
Arachne
3,098
620
38
8
0
88,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role