Player Matchup

He Bo
He Bo
Matters145
He Bo
Level 159
God Stats
48W - 65L
1,371 SR
Queue Stats
515W - 483L
1,515 Elo+
Solo
Chaac
Chaac
Zaliaskaralius
Chaac
Level 66
God Stats
2W - 4L
1,304 SR
Queue Stats
63W - 77L
1,424 Elo+
Solo
Medusa
Medusa
bestlonger
Medusa
Level 94
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 6L
1,389 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,442 Elo+

VS

Team Averages
Level 116
1,590 SR
1,579 Elo+
Medusa
Medusa
DarkHood69
Medusa
Level 86
God Stats
6W - 6L
1,623 SR
Queue Stats
240W - 280L
1,519 Elo+
Solo
Anubis
Anubis
Falco453
Anubis
Level 106
God Stats
10W - 17L
1,505 SR
Queue Stats
13W - 23L
1,743 Elo+
Solo
Odin
Odin
Tom94Ops
Odin
Level 156
God Stats
6W - 4L
1,641 SR
Queue Stats
53W - 72L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
10 / 2 / 6
11,155
858
18,473
8,975
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 13
10,546
811
12,018
16,171
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
bestlonger
Medusa
14
4 / 4 / 8
10,158
781
8,598
10,970
2,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkHood69
Medusa
14
1 / 8 / 8
8,552
658
12,255
13,901
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Falco453
Anubis
14
6 / 7 / 3
9,753
750
8,690
10,709
4,658
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
2 / 2 / 7
8,697
669
7,200
18,708
15,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
17
Kills
9
9
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
DarkHood69
Medusa
1
8
8
0.63
L
Anubis
Falco453
Anubis
6
7
3
1.07
W
He Bo
10
2
6
6.5
L
Odin
2
2
7
2.75
W
3
3
13
3.17
W
Medusa
bestlonger
Medusa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
28,145
36,116
Taken
43,318
15,442
Mitigated
25,749
11,292
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DarkHood69
Medusa
12,255
3,421
0
1,629
13,901
5,940
0
7,368
6,402
0
37,189
L
Anubis
Falco453
Anubis
8,690
320
0
1,067
10,709
4,658
0
4,032
6,480
22,076
0
W
He Bo
18,473
231
35
1,910
8,975
2,352
772
1,773
7,202
47,559
0
L
Odin
7,200
1,475
0
5,842
18,708
15,151
0
7,704
10,641
0
22,604
W
12,018
3,886
0
7,253
16,171
10,296
731
4,209
11,962
0
26,372
W
Medusa
bestlonger
Medusa
8,598
3,431
0
2,094
10,970
2,794
880
3,137
7,833
0
25,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
27,002
148
Minions Killed
118
6
Camps Cleared
6
716,286
Distance Traveled
669,655
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,552
658
45
3
3
224,648
3
L
Anubis
9,753
750
43
3
2
187,503
4
W
He Bo
11,155
858
66
5
5
243,541
2
L
Odin
8,697
669
30
2
1
257,504
4
W
Chaac
10,546
811
32
2
0
233,396
3
W
Medusa
10,158
781
50
4
1
239,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role