Player Matchup

Arachne
Arachne
FunnyAR
Arachne
Level 65
God Stats
3W - 4L
1,421 SR
Queue Stats
3W - 11L
1,228 Elo+
Party 2
Chaac
Chaac
StromRanger
Chaac
Level 101
God Stats
17W - 29L
1,377 SR
Queue Stats
178W - 211L
1,343 Elo+
Solo
Danzaburou
Danzaburou
ZerokPressL2
Danzaburou
Level 82
God Stats
2W - 3L
1,787 SR
Queue Stats
276W - 271L
1,531 Elo+
Party 1
Zeus
Zeus
xFatMike
Zeus
Level 107
God Stats
107W - 93L
1,475 SR
Queue Stats
259W - 295L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
xsilent_90s
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 184L
1,577 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,419 Elo+

VS

Team Averages
Level 91
1,596 SR
1,454 Elo+
Ah Puch
Ah Puch
DRFFLO
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,428 Elo+
Solo
Shiva
Shiva
OG Sus Lord
Shiva
Level 73
God Stats
22W - 8L
1,729 SR
Queue Stats
565W - 538L
1,544 Elo+
Solo
Cliodhna
Cliodhna
Stevenseagalpapi
Cliodhna
Level 65
God Stats
3W - 5L
1,658 SR
Queue Stats
279W - 283L
1,460 Elo+
Solo
Tyr
Tyr
fralili_91
Tyr
Level 88
God Stats
193W - 191L
1,594 SR
Queue Stats
297W - 328L
1,443 Elo+
Solo
Atlas
Atlas
zak__75__13
Atlas
Level 102
God Stats
9W - 4L
1,499 SR
Queue Stats
95W - 103L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FunnyAR
Arachne
9
2 / 6 / 1
5,887
453
2,966
8,378
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,963
536
4,299
6,606
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZerokPressL2
Danzaburou
11
4 / 5 / 4
7,661
589
8,678
9,218
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
10
1 / 3 / 2
6,219
478
5,472
6,826
1,793
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xsilent_90s
Cthulhu
8
1 / 3 / 6
6,305
485
8,172
11,306
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DRFFLO
Ah Puch
11
5 / 3 / 5
6,817
524
9,813
9,085
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
8 / 3 / 4
7,374
567
5,972
12,161
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 4
7,468
574
6,934
7,857
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,565
505
2,748
6,463
4,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 9
5,890
453
5,004
12,408
9,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
17
17
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DRFFLO
Ah Puch
5
3
5
2.5
L
Arachne
FunnyAR
Arachne
2
6
1
0.42
W
8
3
4
3.33
W
4
1
4
6
L
2
0
2
3
L
Danzaburou
ZerokPressL2
Danzaburou
4
5
4
1.2
W
0
0
2
1
L
Zeus
1
3
2
0.67
L
Cthulhu
xsilent_90s
Cthulhu
1
3
6
1.33
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
30,471
42,334
Taken
47,974
18,520
Mitigated
24,636
9,566
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DRFFLO
Ah Puch
9,813
589
111
3,676
9,085
3,260
192
3,930
5,123
31,976
0
L
Arachne
FunnyAR
Arachne
2,966
2,229
0
856
8,378
2,356
0
3,468
4,910
0
25,986
W
5,972
1,273
517
3,682
12,161
5,048
426
3,402
8,728
0
30,393
W
6,934
668
0
1,065
7,857
2,493
0
854
6,317
0
55,884
L
4,299
1,116
0
3,315
6,606
4,184
828
1,375
5,231
0
30,838
L
Danzaburou
ZerokPressL2
Danzaburou
8,678
3,758
0
2,077
9,218
2,577
0
3,385
5,833
0
41,232
W
2,748
344
0
3,530
6,463
4,715
0
1,006
5,225
5,725
22,752
L
Zeus
5,472
627
0
853
6,826
1,793
0
2,393
4,433
26,373
0
L
Cthulhu
xsilent_90s
Cthulhu
8,172
1,179
648
1,817
11,306
7,610
0
4,630
6,676
21,168
0
W
5,004
2,660
241
2,457
12,408
9,120
172
4,452
7,880
19,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
34,114
294
Minions Killed
297
0
Camps Cleared
0
1,228,595
Distance Traveled
1,364,113
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,817
524
47
4
0
222,267
2
L
Arachne
5,887
453
44
3
0
239,204
3
W
Shiva
7,374
567
59
5
0
292,828
0
W
Cliodhna
7,468
574
98
8
0
292,945
3
L
Chaac
6,963
536
75
6
0
261,587
1
L
Danzaburou
7,661
589
71
5
0
224,343
1
W
Tyr
6,565
505
73
6
0
301,479
0
L
Zeus
6,219
478
69
5
0
241,077
3
L
Cthulhu
6,305
485
35
3
0
262,384
4
W
Atlas
5,890
453
20
2
0
254,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role