Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AnimePickle
Nu Wa
Level 147
God Stats
7W - 1L
2,014 SR
Queue Stats
69W - 44L
1,728 Elo+
Solo
Neith
Neith
LeNamaxté
Neith
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
469W - 342L
1,593 Elo+
Solo
Team Averages
Level 125
1,671 SR
1,607 Elo+

VS

Team Averages
Level 75
1,615 SR
1,515 Elo+
Shiva
Shiva
Atokata
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 1
Tiamat
Tiamat
Thatguy4tw
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
criss421
Cernunnos
Level 155
God Stats
3W - 3L
1,845 SR
Queue Stats
336W - 286L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 2 / 11
7,004
876
2,792
6,639
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 0 / 9
8,174
1,022
11,464
5,012
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
9 / 0 / 9
8,115
1,014
10,214
5,947
2,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Atokata
Shiva
8
0 / 6 / 2
5,215
652
5,239
12,620
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Thatguy4tw
Tiamat
8
0 / 9 / 1
5,161
645
2,418
8,824
2,455
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
criss421
Cernunnos
9
2 / 4 / 0
6,003
750
4,285
6,411
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
11
3.75
W
8
0
9
12.5
L
Shiva
Atokata
Shiva
0
6
2
0.17
W
Neith
9
0
9
13.5
L
Tiamat
Thatguy4tw
Tiamat
0
9
1
0.06
L
Cernunnos
criss421
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
11,942
17,598
Taken
27,855
6,969
Mitigated
8,217
8,478
Healing
1,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,792
1,028
1,781
3,151
6,639
3,164
496
1,078
5,423
12,568
3,031
W
11,464
4,309
0
1,208
5,012
1,729
1,166
1,042
3,850
26,181
0
L
Shiva
Atokata
Shiva
5,239
744
42
505
12,620
4,565
0
6,962
5,392
0
11,341
W
Neith
10,214
4,273
0
2,338
5,947
2,076
768
436
5,399
0
35,801
L
Tiamat
Thatguy4tw
Tiamat
2,418
170
258
593
8,824
2,455
0
4,326
4,231
12,139
0
L
Cernunnos
criss421
Cernunnos
4,285
1,216
0
500
6,411
1,197
0
2,056
4,275
0
19,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
16,379
114
Minions Killed
72
5
Camps Cleared
1
443,093
Distance Traveled
395,183
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,004
876
24
3
0
135,307
1
W
Nu Wa
8,174
1,022
38
5
3
149,933
1
L
Shiva
5,215
652
10
1
0
153,038
4
W
Neith
8,115
1,014
52
7
2
157,853
3
L
Tiamat
5,161
645
19
2
1
110,908
1
L
Cernunnos
6,003
750
43
5
0
131,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role