Player Matchup

Jing Wei
Jing Wei
Danafold
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,528 Elo+
Solo
Nike
Nike
H4RT
Nike
Level 86
God Stats
0W - 6L
1,417 SR
Queue Stats
53W - 71L
1,438 Elo+
Solo
Ymir
Ymir
Ntse
Ymir
Level 142
God Stats
2W - 6L
1,614 SR
Queue Stats
98W - 97L
1,730 Elo+
Solo
Shiva
Shiva
RIPTazHimself
Shiva
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,236 Elo+
Solo
Scylla
Scylla
c018yj4ck
Scylla
Level 123
God Stats
8W - 10L
1,665 SR
Queue Stats
605W - 616L
1,549 Elo+
Solo
Team Averages
Level 112
1,539 SR
1,496 Elo+

VS

Team Averages
Level 113
1,496 SR
1,514 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Zeshirow
Chiron
Level 61
God Stats
8W - 6L
1,417 SR
Queue Stats
90W - 95L
1,481 Elo+
Solo
Discordia
Discordia
crystaliq
Discordia
Level 118
God Stats
7W - 8L
1,302 SR
Queue Stats
515W - 512L
1,501 Elo+
Solo
Nemesis
Nemesis
kootx
Nemesis
Level 153
God Stats
6W - 3L
1,673 SR
Queue Stats
174W - 200L
1,458 Elo+
Solo
Athena
Athena
oMillion
Athena
Level 148
God Stats
3W - 2L
1,585 SR
Queue Stats
276W - 272L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danafold
Jing Wei
18
4 / 5 / 2
11,428
571
10,865
14,021
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
H4RT
Nike
17
3 / 6 / 7
10,535
527
6,270
15,031
13,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
Ntse
Ymir
15
5 / 9 / 7
9,715
486
11,838
21,190
14,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 4 / 8
9,803
490
7,013
17,264
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
c018yj4ck
Scylla
17
6 / 4 / 4
10,516
526
11,541
11,835
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
15 / 3 / 6
13,699
685
26,350
21,059
16,832
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Zeshirow
Chiron
19
2 / 2 / 5
11,908
595
4,062
10,780
3,491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
crystaliq
Discordia
15
0 / 4 / 7
9,776
489
10,257
8,916
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
kootx
Nemesis
17
6 / 4 / 9
11,008
550
4,742
13,664
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
oMillion
Athena
17
5 / 7 / 13
10,875
544
16,525
20,115
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
20
Kills
28
28
Deaths
20
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
3
6
6
L
Jing Wei
Danafold
Jing Wei
4
5
2
1
L
Nike
H4RT
Nike
3
6
7
1.08
L
Ymir
Ntse
Ymir
5
9
7
0.94
L
2
4
8
1.5
W
Chiron
Zeshirow
Chiron
2
2
5
2.25
L
Scylla
c018yj4ck
Scylla
6
4
4
2
W
Discordia
crystaliq
Discordia
0
4
7
0.88
W
Nemesis
kootx
Nemesis
6
4
9
2.63
W
Athena
oMillion
Athena
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
61,936
79,341
Taken
74,534
43,832
Mitigated
32,414
17,210
Healing
29,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
26,350
14,889
0
12,865
21,059
16,832
0
3,734
16,932
0
128,803
L
Jing Wei
Danafold
Jing Wei
10,865
7,900
0
4,859
14,021
5,141
0
2,585
11,436
0
94,021
L
Nike
H4RT
Nike
6,270
619
0
3,098
15,031
13,968
0
3,484
11,339
0
49,917
L
Ymir
Ntse
Ymir
11,838
2,508
0
500
21,190
14,044
0
8,752
12,205
39,185
0
L
7,013
985
406
7,907
17,264
7,200
0
4,230
12,894
0
61,902
W
Chiron
Zeshirow
Chiron
4,062
1,177
382
4,256
10,780
3,491
0
1,916
8,791
0
80,434
L
Scylla
c018yj4ck
Scylla
11,541
629
0
440
11,835
3,479
0
6,369
5,182
67,579
0
W
Discordia
crystaliq
Discordia
10,257
309
0
1,064
8,916
2,133
126
2,959
5,957
58,303
0
W
Nemesis
kootx
Nemesis
4,742
1,359
0
5,743
13,664
4,285
294
4,062
9,395
0
53,869
W
Athena
oMillion
Athena
16,525
5,072
0
5,222
20,115
5,673
0
10,708
9,296
40,354
3,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,997
Gold Earned
57,266
535
Minions Killed
586
0
Camps Cleared
0
1,930,534
Distance Traveled
2,076,066
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,699
685
164
8
0
410,467
0
L
Jing Wei
11,428
571
172
9
0
383,566
4
L
Nike
10,535
527
94
5
0
391,535
6
L
Ymir
9,715
486
49
2
0
359,633
2
L
Shiva
9,803
490
99
5
0
437,773
2
W
Chiron
11,908
595
169
8
0
451,468
6
L
Scylla
10,516
526
121
6
0
358,027
7
W
Discordia
9,776
489
110
6
0
388,404
10
W
Nemesis
11,008
550
87
4
0
425,604
4
W
Athena
10,875
544
56
3
0
400,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role