Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DJAINK27zb
Cthulhu
Level 67
God Stats
2W - 1L
1,601 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 1
Freya
Freya
EdeaCramer
Freya
Level 160
God Stats
8W - 12L
1,317 SR
Queue Stats
10W - 12L
1,413 Elo+
Solo
Hades
Hades
One 4bove 4ll
Hades
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,524 Elo+
Party 1
Kali
Kali
Xerpa9
Kali
Level 160
God Stats
16W - 11L
1,349 SR
Queue Stats
872W - 975L
1,491 Elo+
Solo
Team Averages
Level 133
1,453 SR
1,490 Elo+

VS

Team Averages
Level 97
1,465 SR
1,497 Elo+
Apollo
Apollo
CruncherGG
Apollo
Level 127
God Stats
10W - 17L
1,526 SR
Queue Stats
389W - 357L
1,581 Elo+
Solo
Ares
Ares
DeathStroke15
Ares
Level 78
God Stats
7W - 7L
1,562 SR
Queue Stats
86W - 94L
1,588 Elo+
Solo
Fenrir
Fenrir
HOAQUIM2016
Fenrir
Level 159
God Stats
1W - 4L
1,142 SR
Queue Stats
38W - 38L
1,514 Elo+
Solo
Poseidon
Poseidon
ProAttack883
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,416 Elo+
Solo
Nu Wa
Nu Wa
ledragonnoirone
Nu Wa
Level 54
God Stats
2W - 6L
1,594 SR
Queue Stats
36W - 41L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 7
4,923
985
2,541
4,702
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
DJAINK27zb
Cthulhu
9
2 / 3 / 2
4,946
989
2,522
6,636
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
11
4 / 1 / 4
5,263
1,053
4,532
4,736
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 7
4,866
973
3,347
4,194
2,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
Xerpa9
Kali
11
3 / 0 / 1
5,306
1,061
2,633
3,884
1,330
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CruncherGG
Apollo
10
0 / 2 / 1
4,905
981
3,834
4,402
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
4,756
951
4,005
5,899
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
0 / 2 / 3
4,495
899
2,773
5,247
2,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
ProAttack883
Poseidon
10
3 / 3 / 1
5,110
1,022
4,065
4,699
1,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,001
800
505
151
28
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
4
4
Deaths
10
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
7
4.5
L
Apollo
CruncherGG
Apollo
0
2
1
0.25
W
Cthulhu
DJAINK27zb
Cthulhu
2
3
2
1
L
1
3
1
0.5
W
Freya
4
1
4
6
L
Fenrir
0
2
3
0.75
W
0
0
7
3.5
L
Poseidon
ProAttack883
Poseidon
3
3
1
1.17
W
Kali
Xerpa9
Kali
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
15,182
24,152
Taken
20,398
10,899
Mitigated
9,916
7,302
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,541
535
287
1,052
4,702
2,448
0
1,681
3,021
0
7,273
L
Apollo
CruncherGG
Apollo
3,834
1,958
0
1,264
4,402
1,338
0
1,810
2,556
0
19,339
W
Cthulhu
DJAINK27zb
Cthulhu
2,522
0
92
1,177
6,636
3,139
0
2,783
3,853
5,373
0
L
4,005
188
0
1,440
5,899
4,232
0
3,068
2,775
6,894
0
W
Freya
4,532
2,311
0
1,396
4,736
1,656
0
2,358
2,378
13,358
0
L
Fenrir
2,773
432
0
589
5,247
2,714
0
1,971
3,131
0
8,470
W
3,347
620
207
2,357
4,194
2,326
0
1,287
2,907
14,019
0
L
Poseidon
ProAttack883
Poseidon
4,065
876
31
512
4,699
1,604
111
3,286
1,384
12,698
0
W
Kali
Xerpa9
Kali
2,633
565
0
734
3,884
1,330
0
466
3,418
0
17,812
L
505
149
16
56
151
28
0
0
151
1,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
23,267
110
Minions Killed
72
0
Camps Cleared
0
609,903
Distance Traveled
506,257
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,923
985
9
2
0
133,735
1
L
Apollo
4,905
981
40
8
0
117,898
1
W
Cthulhu
4,946
989
14
3
0
112,741
1
L
Ares
4,756
951
5
1
0
124,623
2
W
Freya
5,263
1,053
23
5
0
126,299
0
L
Fenrir
4,495
899
10
2
0
124,742
1
W
Hades
4,866
973
31
6
0
120,759
2
L
Poseidon
5,110
1,022
17
3
0
93,019
0
W
Kali
5,306
1,061
33
7
0
116,369
3
L
Nu Wa
4,001
800
0
0
0
45,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role