Player Matchup

Cernunnos
Cernunnos
Silver II
AdryPaca
Cernunnos
Silver II
Level 82
God Stats
12W - 9L
1,939 SR
Queue Stats
87W - 93L
1,329 MMR
Solo
Atlas
Atlas
Gold IV
D3C1D3
Atlas
Gold IV
Level 83
God Stats
1W - 6L
1,500 SR
Queue Stats
191W - 203L
1,354 MMR
Solo
Ravana
Ravana
Silver V
Exor9585
Ravana
Silver V
Level 107
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 14L
1,326 MMR
Solo
Nu Wa
Nu Wa
Gold V
Laups
Nu Wa
Gold V
Level 150
God Stats
6W - 10L
1,808 SR
Queue Stats
191W - 183L
1,336 MMR
Solo
Cliodhna
Cliodhna
Gold IV
UserLame
Cliodhna
Gold IV
Level 158
God Stats
9W - 11L
1,297 SR
Queue Stats
501W - 500L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,564 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,585 SR
1,334 MMR
Gilgamesh
Gilgamesh
Gold III
CapinMuffins
Gilgamesh
Gold III
Level 129
God Stats
3W - 2L
1,890 SR
Queue Stats
149W - 148L
1,480 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
MamadSy
Baron Samedi
Silver I
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
245W - 257L
1,313 MMR
Solo
Khepri
Khepri
Bronze III
TheCrudNation
Khepri
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,317 MMR
Party 2
Fenrir
Fenrir
Silver III
peter1314
Fenrir
Silver III
Level 147
God Stats
3W - 4L
1,787 SR
Queue Stats
99W - 99L
1,244 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
seekillraid
Xbalanque
Bronze III
Level 81
God Stats
2W - 2L
1,247 SR
Queue Stats
10W - 23L
1,317 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdryPaca
Cernunnos
9
2 / 2 / 2
6,998
389
4,907
5,750
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
D3C1D3
Atlas
13
1 / 5 / 7
8,571
476
7,890
18,923
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Exor9585
Ravana
15
1 / 4 / 1
9,297
517
8,094
12,295
5,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Laups
Nu Wa
14
4 / 7 / 3
9,040
502
11,364
12,906
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
UserLame
Cliodhna
17
7 / 6 / 4
10,210
567
14,537
16,697
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetBastetAthena

VS

Bans
Morgan Le FayBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapinMuffins
Gilgamesh
19
3 / 0 / 4
11,494
639
10,147
13,350
13,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MamadSy
Baron Samedi
17
6 / 5 / 7
11,185
621
9,919
12,225
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 8
9,207
512
5,202
15,100
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
peter1314
Fenrir
19
12 / 3 / 5
11,819
657
16,308
15,100
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
seekillraid
Xbalanque
16
2 / 4 / 7
9,432
524
12,898
12,596
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
15
Kills
24
24
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AdryPaca
Cernunnos
2
2
2
1.5
W
Gilgamesh
CapinMuffins
Gilgamesh
3
0
4
5
L
Atlas
D3C1D3
Atlas
1
5
7
0.9
L
Ravana
Exor9585
Ravana
1
4
1
0.38
L
Nu Wa
Laups
Nu Wa
4
7
3
0.79
W
Baron Samedi
MamadSy
Baron Samedi
6
5
7
1.9
W
1
3
8
1.67
L
Cliodhna
UserLame
Cliodhna
7
6
4
1.5
W
Fenrir
peter1314
Fenrir
12
3
5
4.83
W
Xbalanque
seekillraid
Xbalanque
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
54,474
66,571
Taken
68,371
38,269
Mitigated
43,932
18,113
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AdryPaca
Cernunnos
4,907
2,661
0
2,463
5,750
1,435
0
1,393
4,353
0
31,711
W
Gilgamesh
CapinMuffins
Gilgamesh
10,147
3,694
0
5,227
13,350
13,110
549
1,839
11,511
0
85,102
L
Atlas
D3C1D3
Atlas
7,890
3,017
119
2,396
18,923
20,872
0
6,409
12,280
24,790
0
L
Ravana
Exor9585
Ravana
8,094
1,235
23
4,574
12,295
5,289
0
77
12,210
0
53,581
L
Nu Wa
Laups
Nu Wa
11,364
2,446
74
1,321
12,906
3,838
643
2,951
9,575
60,497
0
W
Baron Samedi
MamadSy
Baron Samedi
9,919
464
308
5,630
12,225
4,491
1,186
5,011
7,214
66,568
0
W
5,202
740
0
5,150
15,100
15,573
292
4,339
10,761
27,051
0
L
Cliodhna
UserLame
Cliodhna
14,537
1,691
0
7,143
16,697
6,835
0
3,511
13,032
0
76,866
W
Fenrir
peter1314
Fenrir
16,308
4,946
0
6,448
15,100
6,575
1,323
5,325
9,775
0
90,418
W
Xbalanque
seekillraid
Xbalanque
12,898
7,114
0
4,589
12,596
4,183
2,710
2,740
9,856
0
71,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
53,137
469
Minions Killed
597
0
Camps Cleared
0
1,612,283
Distance Traveled
1,852,959
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,998
389
69
4
0
164,247
3
W
Gilgamesh
11,494
639
176
10
0
403,896
5
L
Atlas
8,571
476
26
1
0
349,047
7
L
Ravana
9,297
517
136
8
0
369,136
2
L
Nu Wa
9,040
502
113
6
0
330,594
6
W
Baron Samedi
11,185
621
132
7
0
348,875
6
W
Khepri
9,207
512
24
1
0
367,047
3
L
Cliodhna
10,210
567
125
7
0
399,259
2
W
Fenrir
11,819
657
130
7
0
428,032
2
W
Xbalanque
9,432
524
135
8
0
305,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role