Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GaryTheSnowman
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 62L
1,651 Elo+
Solo
Cernunnos
Cernunnos
LJOatsSoSimple
Cernunnos
Level 126
God Stats
18W - 9L
1,591 SR
Queue Stats
311W - 309L
1,631 Elo+
Solo
Cliodhna
Cliodhna
NikoPapi
Cliodhna
Level 146
God Stats
10W - 5L
1,636 SR
Queue Stats
87W - 88L
1,601 Elo+
Solo
Sylvanus
Sylvanus
Zejackhammerrr
Sylvanus
Level 34
God Stats
2W - 2L
1,283 SR
Queue Stats
22W - 15L
1,518 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,580 Elo+

VS

Team Averages
Level 120
1,479 SR
1,528 Elo+
Gilgamesh
Gilgamesh
DWHallLiu
Gilgamesh
Level 160
God Stats
3W - 4L
1,301 SR
Queue Stats
344W - 320L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Like_A_Clemens
Cthulhu
Level 127
God Stats
2W - 2L
1,769 SR
Queue Stats
48W - 49L
1,625 Elo+
Solo
Nu Wa
Nu Wa
Nurtsinkovin
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,386 Elo+
Solo
Sol
Sol
Rinalda
Sol
Level 127
God Stats
24W - 24L
1,424 SR
Queue Stats
137W - 127L
1,491 Elo+
Solo
Bastet
Bastet
yoem
Bastet
Level 156
God Stats
1W - 1L
1,400 SR
Queue Stats
89W - 92L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 3 / 12
10,428
695
13,649
10,650
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 3 / 7
10,490
699
19,812
14,471
6,451
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LJOatsSoSimple
Cernunnos
20
11 / 1 / 5
12,834
856
24,541
19,381
9,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
NikoPapi
Cliodhna
19
9 / 5 / 7
11,866
791
15,324
19,492
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
1 / 2 / 12
10,821
721
6,314
19,743
22,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DWHallLiu
Gilgamesh
17
3 / 3 / 10
11,007
734
19,750
30,696
29,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 5
10,860
724
14,806
24,746
21,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 4
9,299
620
9,311
13,048
3,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
16
1 / 3 / 7
9,601
640
13,284
11,392
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
yoem
Bastet
17
5 / 5 / 1
10,160
677
15,159
15,117
5,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
22
Kills
14
14
Deaths
22
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
12
2.33
L
Gilgamesh
DWHallLiu
Gilgamesh
3
3
10
2.67
W
0
3
7
1.17
W
Cernunnos
LJOatsSoSimple
Cernunnos
11
1
5
13.5
L
3
3
5
1.83
W
Cliodhna
NikoPapi
Cliodhna
9
5
7
2.5
L
2
8
4
0.5
L
Sol
1
3
7
1.5
W
Sylvanus
1
2
12
3.5
L
Bastet
yoem
Bastet
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,640
Damage
72,310
83,737
Taken
94,999
52,906
Mitigated
63,225
30,817
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,649
3,305
0
1,681
10,650
4,358
757
4,000
6,650
36,799
0
L
Gilgamesh
DWHallLiu
Gilgamesh
19,750
5,020
0
6,680
30,696
29,685
0
12,784
17,186
0
37,766
W
19,812
7,014
0
3,520
14,471
6,451
1,253
6,523
7,948
58,162
0
W
Cernunnos
LJOatsSoSimple
Cernunnos
24,541
11,716
0
9,092
19,381
9,184
1,016
8,882
10,499
0
81,248
L
14,806
352
2,094
10,707
24,746
21,511
0
12,820
11,393
39,983
0
W
Cliodhna
NikoPapi
Cliodhna
15,324
2,350
0
4,344
19,492
10,502
283
6,811
12,681
0
39,868
L
9,311
2,859
0
10
13,048
3,545
0
4,442
8,458
30,697
0
L
Sol
13,284
2,524
0
941
11,392
3,309
0
4,317
6,919
48,931
0
W
Sylvanus
6,314
862
3,927
8,253
19,743
22,411
70
11,185
8,558
9,632
0
L
Bastet
yoem
Bastet
15,159
2,190
0
2,236
15,117
5,175
20
4,970
9,883
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,439
Gold Earned
50,927
303
Minions Killed
250
0
Camps Cleared
0
1,487,220
Distance Traveled
1,459,562
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,428
695
48
3
0
282,615
4
L
Gilgamesh
11,007
734
48
3
0
340,049
5
W
Hera
10,490
699
88
6
0
299,003
1
W
Cernunnos
12,834
856
98
7
0
304,500
2
L
Cthulhu
10,860
724
66
4
0
289,855
0
W
Cliodhna
11,866
791
65
4
0
302,639
3
L
Nu Wa
9,299
620
34
2
0
222,068
3
L
Sol
9,601
640
68
5
0
284,476
2
W
Sylvanus
10,821
721
4
0
0
298,463
3
L
Bastet
10,160
677
34
2
0
323,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role