Player Matchup

Hou Yi
Hou Yi
Platinum IV
Amansama
Hou Yi
Platinum IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 152L
1,681 MMR
Solo
Thoth
Thoth
Platinum V
Deadpond7
Thoth
Platinum V
Level 147
God Stats
12W - 14L
1,461 SR
Queue Stats
50W - 46L
1,745 MMR
Solo
Camazotz
Camazotz
Gold IV
GodOfKings0
Camazotz
Gold IV
Level 136
God Stats
2W - 10L
1,306 SR
Queue Stats
135W - 129L
1,546 MMR
Party 1
Serqet
Serqet
Gold II
Studleyy
Serqet
Gold II
Level 123
God Stats
38W - 35L
1,663 SR
Queue Stats
260W - 254L
1,738 MMR
Solo
Atlas
Atlas
Gold IV
palangi801
Atlas
Gold IV
Level 87
God Stats
3W - 1L
1,372 SR
Queue Stats
25W - 21L
1,575 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,460 SR
1,657 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,639 SR
1,658 MMR
Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
NorthDarkz
Tsukuyomi
Gold V
Level 137
God Stats
8W - 2L
1,734 SR
Queue Stats
26W - 18L
1,710 MMR
Solo
Izanami
Izanami
Silver I
TWxDwuff
Izanami
Silver I
Level 108
God Stats
0W - 1L
1,730 SR
Queue Stats
73W - 54L
1,592 MMR
Party 2
Agni
Agni
Platinum IV
Tony2Fat
Agni
Platinum IV
Level 160
God Stats
13W - 9L
1,656 SR
Queue Stats
101W - 94L
1,806 MMR
Solo
Bacchus
Bacchus
Gold I
windlesstorm
Bacchus
Gold I
Level 100
God Stats
94W - 110L
1,575 SR
Queue Stats
354W - 351L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Amansama
Hou Yi
18
4 / 2 / 6
11,189
559
10,251
16,593
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
Deadpond7
Thoth
17
5 / 3 / 3
10,833
542
11,054
10,244
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
GodOfKings0
Camazotz
17
2 / 4 / 5
10,556
528
5,633
13,050
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Studleyy
Serqet
19
9 / 2 / 5
12,176
609
14,425
14,148
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
16
5 / 2 / 10
10,782
539
8,116
14,391
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtemisAmaterasuAthena

VS

Bans
CliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 4 / 5
8,995
450
3,227
12,060
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
NorthDarkz
Tsukuyomi
16
6 / 5 / 0
10,432
522
14,696
16,492
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TWxDwuff
Izanami
16
4 / 7 / 0
10,213
511
6,746
14,782
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
18
2 / 4 / 1
10,542
527
6,383
11,976
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
windlesstorm
Bacchus
12
0 / 5 / 2
8,164
408
7,918
11,966
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
13
13
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
5
0.88
W
Hou Yi
Amansama
Hou Yi
4
2
6
3.5
W
Thoth
Deadpond7
Thoth
5
3
3
2.17
W
Camazotz
GodOfKings0
Camazotz
2
4
5
1.13
L
Tsukuyomi
NorthDarkz
Tsukuyomi
6
5
0
1.2
W
Serqet
Studleyy
Serqet
9
2
5
5.75
L
Izanami
TWxDwuff
Izanami
4
7
0
0.57
L
Agni
2
4
1
0.63
W
Atlas
5
2
10
5
L
Bacchus
windlesstorm
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,479
Damage
38,970
68,426
Taken
67,276
40,784
Mitigated
30,055
23,804
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,227
2,088
0
2,607
12,060
4,448
0
3,175
8,852
0
53,673
W
Hou Yi
Amansama
Hou Yi
10,251
5,074
0
9,043
16,593
6,090
780
2,626
13,967
0
89,282
W
Thoth
Deadpond7
Thoth
11,054
133
0
2,329
10,244
3,241
0
4,961
5,283
65,644
0
W
Camazotz
GodOfKings0
Camazotz
5,633
958
0
4,914
13,050
10,872
380
693
12,357
0
56,797
L
Tsukuyomi
NorthDarkz
Tsukuyomi
14,696
3,852
0
4,406
16,492
8,114
90
2,439
13,096
0
63,366
W
Serqet
Studleyy
Serqet
14,425
4,520
0
6,306
14,148
6,211
54
1,191
12,957
0
96,789
L
Izanami
TWxDwuff
Izanami
6,746
3,248
226
4,190
14,782
5,110
0
2,451
11,449
0
70,428
L
Agni
6,383
235
0
2,413
11,976
2,987
0
6,369
5,478
95,989
0
W
Atlas
8,116
2,309
0
1,212
14,391
14,370
259
4,684
9,707
31,279
2,449
L
Bacchus
windlesstorm
Bacchus
7,918
1,005
416
2,003
11,966
9,396
0
4,736
6,440
21,934
1,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,536
Gold Earned
48,346
556
Minions Killed
543
0
Camps Cleared
0
2,008,302
Distance Traveled
1,878,265
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,995
450
103
5
0
394,692
0
W
Hou Yi
11,189
559
146
7
0
347,292
9
W
Thoth
10,833
542
112
6
0
391,371
7
W
Camazotz
10,556
528
120
6
0
411,984
1
L
Tsukuyomi
10,432
522
115
6
0
384,302
8
W
Serqet
12,176
609
133
7
0
472,840
4
L
Izanami
10,213
511
129
6
0
320,619
3
L
Agni
10,542
527
158
8
0
381,904
2
W
Atlas
10,782
539
45
2
0
384,815
2
L
Bacchus
8,164
408
38
2
0
396,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role