Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Pyrolytic
Eset
Level 147
God Stats
7W - 5L
1,691 SR
Queue Stats
232W - 151L
1,680 Elo+
Party 2
Jing Wei
Jing Wei
Thyqums
Jing Wei
Level 138
God Stats
2W - 1L
1,715 SR
Queue Stats
171W - 110L
1,635 Elo+
Party 2
Team Averages
Level 144
1,636 SR
1,605 Elo+

VS

Team Averages
Level 95
1,538 SR
1,703 Elo+
Jormungandr
Jormungandr
Grimsin1281
Jormungandr
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 89L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
Keroknoku
Heimdallr
Level 24
God Stats
6W - 4L
1,613 SR
Queue Stats
8W - 5L
1,655 Elo+
Party 1
Loki
Loki
xploadncatjuice
Loki
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 54L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
8 / 2 / 9
10,382
865
12,401
16,168
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
14
7 / 4 / 9
9,751
813
9,553
9,066
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Thyqums
Jing Wei
14
3 / 4 / 11
9,072
756
10,041
11,853
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimsin1281
Jormungandr
11
3 / 6 / 4
8,504
709
7,083
11,291
11,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Keroknoku
Heimdallr
11
1 / 10 / 6
7,591
633
6,448
13,343
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 3
8,904
742
10,513
10,635
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
10
10
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
9
6.25
L
Jormungandr
Grimsin1281
Jormungandr
3
6
4
0.83
L
Heimdallr
Keroknoku
Heimdallr
1
10
6
0.4
W
Eset
7
4
9
2.88
W
Jing Wei
Thyqums
Jing Wei
3
4
11
2.13
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
24,044
37,087
Taken
35,269
20,335
Mitigated
26,129
14,043
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,401
2,090
1,071
5,931
16,168
13,188
219
4,096
11,904
0
29,608
L
Jormungandr
Grimsin1281
Jormungandr
7,083
2,176
0
1,365
11,291
11,087
0
3,300
7,407
23,450
0
L
Heimdallr
Keroknoku
Heimdallr
6,448
2,881
0
845
13,343
5,250
0
3,366
9,685
0
18,435
W
Eset
9,553
359
909
3,164
9,066
2,900
308
1,194
7,569
30,059
0
W
Jing Wei
Thyqums
Jing Wei
10,041
7,733
0
2,968
11,853
4,247
1,843
2,056
9,311
0
33,707
L
10,513
2,117
0
2,986
10,635
9,792
0
2,899
7,348
0
25,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
24,999
134
Minions Killed
101
7
Camps Cleared
3
748,716
Distance Traveled
542,795
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,382
865
41
3
4
299,209
1
L
Jormungandr
8,504
709
30
3
0
158,691
1
L
Heimdallr
7,591
633
41
3
0
156,374
0
W
Eset
9,751
813
56
5
2
199,444
4
W
Jing Wei
9,072
756
37
3
1
250,063
2
L
Loki
8,904
742
30
3
3
227,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role