Player Matchup

Freya
Freya
Durty_cyuchi
Freya
Level 85
God Stats
3W - 4L
1,375 SR
Queue Stats
70W - 85L
1,471 Elo+
Party 1
Nike
Nike
Nikarine
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,435 Elo+
Party 1
Bellona
Bellona
StraightBot
Bellona
Level 8
God Stats
5W - 3L
1,519 SR
Queue Stats
109W - 109L
1,475 Elo+
Party 2
Agni
Agni
datsAlongRun
Agni
Level 36
God Stats
6W - 8L
1,291 SR
Queue Stats
146W - 130L
1,516 Elo+
Party 2
Olorun
Olorun
guccisimo
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,396 Elo+
Solo
Team Averages
Level 32
1,437 SR
1,459 Elo+

VS

Team Averages
Level 110
1,705 SR
1,500 Elo+
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AyoHYFR
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,444 Elo+
Party 3
King Arthur
King Arthur
MilkandCookies00
King Arthur
Level 79
God Stats
1W - 5L
1,810 SR
Queue Stats
110W - 86L
1,555 Elo+
Party 3
Poseidon
Poseidon
RageTheMadSage
Poseidon
Level 127
God Stats
6W - 4L
1,785 SR
Queue Stats
24W - 22L
1,530 Elo+
Party 3
Fenrir
Fenrir
lil-sal56
Fenrir
Level 29
God Stats
17W - 24L
1,931 SR
Queue Stats
743W - 753L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
9,041
753
6,774
14,210
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
2 / 4 / 1
8,213
684
5,842
11,803
9,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
StraightBot
Bellona
14
1 / 3 / 2
8,051
671
3,929
9,382
8,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 1
7,920
660
3,960
6,999
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
guccisimo
Olorun
14
0 / 5 / 4
7,876
656
6,143
10,490
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 4 / 8
10,188
849
7,880
12,992
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
18
7 / 0 / 12
10,928
911
13,179
8,589
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MilkandCookies00
King Arthur
15
3 / 4 / 7
9,320
777
8,143
12,509
7,818
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
17
4 / 0 / 10
10,228
852
6,655
7,370
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lil-sal56
Fenrir
17
4 / 0 / 9
9,901
825
7,063
9,410
5,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
22
22
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
8
2
W
Sol
7
0
12
13
L
4
6
1
0.75
W
King Arthur
MilkandCookies00
King Arthur
3
4
7
1.63
L
Nike
2
4
1
0.63
W
Poseidon
4
0
10
9
L
Bellona
StraightBot
Bellona
1
3
2
0.67
L
0
4
1
0.13
L
Olorun
guccisimo
Olorun
0
5
4
0.4
W
Fenrir
lil-sal56
Fenrir
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
42,920
52,884
Taken
50,870
30,426
Mitigated
32,552
9,054
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,880
533
0
1,988
12,992
12,645
339
3,114
9,878
21,716
0
W
Sol
13,179
5,528
0
4,563
8,589
3,317
3,520
3,732
4,857
51,623
0
L
6,774
2,320
0
3,822
14,210
5,855
0
6,553
7,657
23,581
3,097
W
King Arthur
MilkandCookies00
King Arthur
8,143
1,283
0
621
12,509
7,818
8
4,247
8,262
246
25,265
L
Nike
5,842
1,005
233
997
11,803
9,390
0
7,181
4,622
0
16,912
W
Poseidon
6,655
1,066
0
2,281
7,370
2,915
2,272
1,314
6,056
42,623
0
L
Bellona
StraightBot
Bellona
3,929
936
0
522
9,382
8,555
0
5,635
3,747
0
18,437
L
3,960
482
0
1,000
6,999
2,544
0
3,114
3,885
23,385
0
L
Olorun
guccisimo
Olorun
6,143
2,516
305
2,175
10,490
4,082
160
5,297
5,193
21,739
0
W
Fenrir
lil-sal56
Fenrir
7,063
2,401
0
3,489
9,410
5,857
1,169
3,564
5,846
0
26,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
50,565
176
Minions Killed
262
0
Camps Cleared
0
1,101,595
Distance Traveled
1,265,146
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,188
849
27
2
0
237,070
0
W
Sol
10,928
911
85
7
0
245,913
1
L
Freya
9,041
753
50
4
0
226,653
0
W
King Arthur
9,320
777
41
3
0
214,369
3
L
Nike
8,213
684
27
2
0
235,389
2
W
Poseidon
10,228
852
78
7
0
268,392
0
L
Bellona
8,051
671
34
3
0
223,449
0
L
Agni
7,920
660
43
4
0
213,798
3
L
Olorun
7,876
656
22
2
0
202,306
4
W
Fenrir
9,901
825
31
3
0
299,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role