Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NyneRanger
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,249 Elo+
Party 1
Izanami
Izanami
RangerW9
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,249 Elo+
Party 1
Ares
Ares
RedBaren67
Ares
Level 93
God Stats
7W - 3L
1,747 SR
Queue Stats
282W - 305L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
mineeyes04
Ao Kuang
Level 84
God Stats
5W - 4L
1,316 SR
Queue Stats
310W - 315L
1,434 Elo+
Party 2
Team Averages
Level 73
1,513 SR
1,375 Elo+

VS

Team Averages
Level 101
1,524 SR
1,444 Elo+
Anubis
Anubis
ExiledMario
Anubis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 187L
1,507 Elo+
Solo
Mulan
Mulan
WholesumJit
Mulan
Level 96
God Stats
2W - 1L
1,363 SR
Queue Stats
69W - 70L
1,354 Elo+
Party 3
Heimdallr
Heimdallr
WholesumJosmer
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
chickenjoe74
Loki
Level 140
God Stats
1W - 2L
1,755 SR
Queue Stats
160W - 168L
1,453 Elo+
Solo
Hel
Hel
specter619
Hel
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 261L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 4 / 15
8,901
890
7,789
9,056
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
NyneRanger
Aphrodite
18
8 / 1 / 21
10,040
1,004
10,756
11,249
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RangerW9
Izanami
16
7 / 2 / 17
9,681
968
17,692
7,314
2,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 18
9,566
957
9,215
11,664
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
mineeyes04
Ao Kuang
15
6 / 4 / 17
9,213
921
4,829
12,962
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 6 / 5
7,880
788
10,236
10,911
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 8 / 4
7,302
730
7,200
16,332
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
WholesumJosmer
Heimdallr
14
2 / 7 / 5
7,949
795
6,201
10,206
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
5 / 6 / 5
9,182
918
7,937
10,684
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 6
6,374
637
2,383
6,987
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
32
Kills
12
13
Deaths
32
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
15
2.88
L
Anubis
2
6
5
0.75
W
Aphrodite
NyneRanger
Aphrodite
8
1
21
18.5
W
Izanami
RangerW9
Izanami
7
2
17
7.75
W
7
2
18
8
L
3
8
4
0.63
L
Heimdallr
WholesumJosmer
Heimdallr
2
7
5
0.64
L
5
6
5
1.25
W
Ao Kuang
mineeyes04
Ao Kuang
6
4
17
3.63
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
33,957
52,245
Taken
55,120
34,382
Mitigated
26,341
25,081
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,789
3,552
269
1,131
9,056
3,412
559
1,444
7,530
0
14,785
L
Anubis
10,236
752
371
3,448
10,911
4,455
0
4,913
5,998
21,825
0
W
Aphrodite
NyneRanger
Aphrodite
10,756
2,550
7,284
7,608
11,249
6,476
1,281
2,757
8,416
28,330
0
W
Izanami
RangerW9
Izanami
17,692
12,194
1,930
2,076
7,314
2,892
2,337
1,613
5,636
0
38,953
W
9,215
35
0
840
11,664
14,941
343
4,064
7,530
11,529
0
L
7,200
1,174
400
1,915
16,332
11,449
0
9,361
6,971
0
9,450
L
Heimdallr
WholesumJosmer
Heimdallr
6,201
1,630
52
194
10,206
4,499
0
4,260
5,946
0
13,025
L
7,937
1,546
164
1,233
10,684
3,660
0
3,383
7,301
0
18,204
W
Ao Kuang
mineeyes04
Ao Kuang
4,829
1,209
923
3,020
12,962
6,661
821
2,741
8,589
10,536
0
L
2,383
441
1,836
1,341
6,987
2,278
0
2,883
4,104
5,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
38,687
108
Minions Killed
71
0
Camps Cleared
0
904,925
Distance Traveled
637,092
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,901
890
15
2
0
149,743
0
L
Anubis
7,880
788
29
3
0
138,013
3
W
Aphrodite
10,040
1,004
39
4
0
208,500
1
W
Izanami
9,681
968
43
4
0
179,919
1
W
Ares
9,566
957
1
0
0
189,005
0
L
Mulan
7,302
730
6
1
0
147,274
4
L
Heimdallr
7,949
795
18
2
0
120,512
0
L
Loki
9,182
918
14
1
0
143,106
1
W
Ao Kuang
9,213
921
10
1
0
177,758
0
L
Hel
6,374
637
4
0
0
88,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role