Player Matchup

Pele
Pele
Platinum V
 
Pele
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
Deadpond7
Charybdis
Gold II
Level 147
God Stats
3W - 3L
1,721 SR
Queue Stats
50W - 46L
1,699 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
NorthDarkz
Tsukuyomi
Gold V
Level 137
God Stats
8W - 2L
1,712 SR
Queue Stats
26W - 18L
1,663 MMR
Solo
Thoth
Thoth
Platinum IV
Tony2Fat
Thoth
Platinum IV
Level 160
God Stats
12W - 9L
1,705 SR
Queue Stats
101W - 94L
1,760 MMR
Solo
Bacchus
Bacchus
Gold I
windlesstorm
Bacchus
Gold I
Level 100
God Stats
94W - 110L
1,564 SR
Queue Stats
354W - 351L
1,635 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,640 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,541 SR
1,671 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
Killamachine999
Chiron
Gold IV
Level 145
God Stats
1W - 3L
1,537 SR
Queue Stats
63W - 76L
1,497 MMR
Solo
Awilix
Awilix
Platinum I
PPV JAYN1CE 10
Awilix
Platinum I
Level 158
God Stats
82W - 74L
1,586 SR
Queue Stats
258W - 255L
1,980 MMR
Solo
Eset
Eset
Gold II
Studleyy
Eset
Gold II
Level 123
God Stats
44W - 36L
1,584 SR
Queue Stats
260W - 254L
1,784 MMR
Solo
Hercules
Hercules
Silver I
Wanted 4 Murdah
Hercules
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 66L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 1 / 5
8,909
636
7,960
10,022
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Deadpond7
Charybdis
14
2 / 2 / 3
8,215
587
7,464
9,266
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
NorthDarkz
Tsukuyomi
14
6 / 1 / 2
8,596
614
9,297
9,693
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tony2Fat
Thoth
14
1 / 1 / 3
8,114
580
5,140
4,856
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
windlesstorm
Bacchus
12
3 / 1 / 3
7,622
544
3,828
5,476
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshCliodhnaAtlas

VS

Bans
AmaterasuArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 3
6,815
487
2,151
10,152
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 0
7,130
509
2,648
8,981
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
6,995
500
4,139
8,018
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
12
2 / 6 / 0
7,130
509
7,707
10,018
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
8
0 / 4 / 1
5,645
403
2,298
9,158
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
5
8.5
L
Ares
 
Ares
1
2
3
1.25
W
Charybdis
Deadpond7
Charybdis
2
2
3
1.75
L
2
3
0
0.67
W
Tsukuyomi
NorthDarkz
Tsukuyomi
6
1
2
7
L
1
3
2
0.67
L
Eset
2
6
0
0.33
W
Thoth
Tony2Fat
Thoth
1
1
3
2.5
L
Hercules
0
4
1
0.13
W
Bacchus
windlesstorm
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,689
Damage
18,943
39,313
Taken
46,327
15,945
Mitigated
17,400
14,399
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,960
1,977
0
4,372
10,022
3,106
0
3,526
6,464
0
61,555
L
Ares
 
Ares
2,151
155
301
1,395
10,152
6,809
112
1,223
8,929
14,399
0
W
Charybdis
Deadpond7
Charybdis
7,464
2,913
0
4,151
9,266
2,873
746
788
8,478
0
61,422
L
2,648
1,353
303
2,644
8,981
1,961
0
3,536
5,445
0
42,734
W
Tsukuyomi
NorthDarkz
Tsukuyomi
9,297
3,258
0
2,463
9,693
3,781
425
2,535
6,974
0
43,930
L
4,139
1,871
0
0
8,018
2,312
0
358
7,660
0
48,228
L
Eset
7,707
289
0
1,939
10,018
2,813
0
3,122
6,896
49,782
0
W
Thoth
Tony2Fat
Thoth
5,140
36
0
1,364
4,856
1,499
0
2,371
2,485
56,046
0
L
Hercules
2,298
657
0
3,360
9,158
3,505
0
729
8,429
0
16,991
W
Bacchus
windlesstorm
Bacchus
3,828
713
259
1,790
5,476
4,686
295
638
4,838
17,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
33,715
427
Minions Killed
335
0
Camps Cleared
0
1,381,616
Distance Traveled
1,246,038
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,909
636
107
8
0
296,508
7
L
Ares
6,815
487
25
2
0
265,862
5
W
Charybdis
8,215
587
115
8
0
237,638
4
L
Chiron
7,130
509
91
7
0
265,496
2
W
Tsukuyomi
8,596
614
75
5
0
294,975
3
L
Awilix
6,995
500
86
6
0
301,296
0
L
Eset
7,130
509
87
6
0
243,937
4
W
Thoth
8,114
580
112
8
0
274,176
3
L
Hercules
5,645
403
46
3
0
169,447
2
W
Bacchus
7,622
544
18
1
0
278,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role