Player Matchup

Ra
Ra
Edups
Ra
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 78L
1,564 Elo+
Party 2
Nox
Nox
Witcher__1998
Nox
Level 98
God Stats
2W - 1L
1,768 SR
Queue Stats
5W - 9L
1,330 Elo+
Solo
Mercury
Mercury
dougthedog
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 103L
1,497 Elo+
Party 2
Team Averages
Level 103
1,589 SR
1,464 Elo+

VS

Team Averages
Level 80
1,503 SR
1,432 Elo+
Ymir
Ymir
Marjolila
Ymir
Level 148
God Stats
19W - 18L
1,509 SR
Queue Stats
182W - 134L
1,296 Elo+
Party 1
Neith
Neith
Sugercookie101
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
The_BT7276
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 0 / 10
10,315
737
10,680
4,202
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 0 / 7
10,890
778
15,745
9,140
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dougthedog
Mercury
14
2 / 0 / 14
9,591
685
8,354
8,862
3,594
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 0
7,900
564
3,540
19,385
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 7 / 0
7,215
515
2,771
10,449
2,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
The_BT7276
Baron Samedi
11
0 / 6 / 0
7,297
521
7,666
12,460
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
6
0
10
11
L
Ymir
0
5
0
0
L
0
7
0
0
L
Baron Samedi
The_BT7276
Baron Samedi
0
6
0
0
W
10
0
7
13.5
W
Mercury
dougthedog
Mercury
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
13,977
22,204
Taken
42,294
9,005
Mitigated
25,598
11,081
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,680
716
4,495
2,340
4,202
1,782
623
2,489
1,713
51,620
0
L
Ymir
3,540
358
0
3,921
19,385
18,412
0
11,263
8,122
19,907
0
L
2,771
1,325
61
278
10,449
2,477
0
7,781
2,668
0
14,419
L
Baron Samedi
The_BT7276
Baron Samedi
7,666
244
2,378
3,551
12,460
4,709
0
7,381
5,079
18,411
0
W
15,745
709
0
2,675
9,140
3,629
621
5,542
3,598
37,901
0
W
Mercury
dougthedog
Mercury
8,354
1,265
0
1,571
8,862
3,594
1,195
4,038
4,824
0
25,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
22,412
156
Minions Killed
83
9
Camps Cleared
2
816,087
Distance Traveled
646,620
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,315
737
100
7
3
265,789
1
L
Ymir
7,900
564
32
2
1
218,212
11
L
Neith
7,215
515
34
2
0
210,674
2
L
Baron Samedi
7,297
521
17
1
1
217,734
2
W
Nox
10,890
778
34
2
5
249,732
4
W
Mercury
9,591
685
22
2
1
300,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role