Player Matchup

Shiva
Shiva
Hirasaki-_-
Shiva
Level 108
God Stats
4W - 2L
1,804 SR
Queue Stats
101W - 105L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
Prime293
Sylvanus
Level 119
God Stats
11W - 9L
1,567 SR
Queue Stats
110W - 118L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
Seralith
Ne Zha
Level 46
God Stats
18W - 3L
1,984 SR
Queue Stats
308W - 164L
1,719 Elo+
Party 1
Izanami
Izanami
StarDust90964
Izanami
Level 82
God Stats
6W - 5L
1,693 SR
Queue Stats
122W - 143L
1,351 Elo+
Solo
Hel
Hel
fumikochan
Hel
Level 67
God Stats
12W - 14L
1,346 SR
Queue Stats
915W - 613L
1,711 Elo+
Party 1
Team Averages
Level 84
1,679 SR
1,545 Elo+

VS

Team Averages
Level 76
1,411 SR
1,487 Elo+
Danzaburou
Danzaburou
KAPULE808
Danzaburou
Level 64
God Stats
1W - 2L
1,270 SR
Queue Stats
18W - 15L
1,561 Elo+
Party 2
Bellona
Bellona
Kae0_Kamakane
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
PLAYINGCLEANLY
Sylvanus
Level 59
God Stats
17W - 27L
1,565 SR
Queue Stats
211W - 197L
1,496 Elo+
Party 2
Hercules
Hercules
SirRandom808
Hercules
Level 117
God Stats
12W - 8L
1,566 SR
Queue Stats
85W - 60L
1,588 Elo+
Party 2
Vulcan
Vulcan
SwordslMETİN
Vulcan
Level 35
God Stats
15W - 13L
1,152 SR
Queue Stats
228W - 262L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
11,753
588
18,631
24,950
26,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Prime293
Sylvanus
15
5 / 4 / 12
10,507
525
9,246
20,328
22,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Seralith
Ne Zha
20
9 / 3 / 7
12,953
648
15,284
22,039
9,196
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
6 / 4 / 5
10,748
537
10,771
14,948
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 3
11,649
582
7,864
7,608
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KAPULE808
Danzaburou
13
1 / 7 / 5
8,442
422
8,171
15,033
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
16
0 / 5 / 3
9,807
490
10,636
14,688
16,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
14
5 / 8 / 3
8,948
447
17,022
18,670
13,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hercules
SirRandom808
Hercules
15
3 / 9 / 4
9,768
488
12,071
19,471
7,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 1
10,258
513
11,216
10,180
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
33
Kills
13
13
Deaths
33
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
Danzaburou
KAPULE808
Danzaburou
1
7
5
0.5
L
Bellona
0
5
3
0.3
L
Sylvanus
5
8
3
0.81
W
Sylvanus
Prime293
Sylvanus
5
4
12
2.75
W
Ne Zha
Seralith
Ne Zha
9
3
7
4.17
L
Hercules
SirRandom808
Hercules
3
9
4
0.56
W
Izanami
6
4
5
2.13
L
4
4
1
1.13
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,796
Damage
59,116
89,873
Taken
78,042
64,757
Mitigated
45,530
37,935
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,631
2,613
1,206
2,382
24,950
26,096
58
4,777
20,013
0
73,769
L
Danzaburou
KAPULE808
Danzaburou
8,171
3,929
0
2,353
15,033
4,436
332
2,859
12,174
0
45,221
L
Bellona
10,636
3,915
0
870
14,688
16,135
784
2,214
12,474
4,830
57,907
L
Sylvanus
17,022
5,297
2,560
6,309
18,670
13,959
368
4,625
14,045
43,584
11,468
W
Sylvanus
Prime293
Sylvanus
9,246
1,223
4,960
8,043
20,328
22,516
0
7,578
12,302
23,537
2,563
W
Ne Zha
Seralith
Ne Zha
15,284
7,416
0
12,058
22,039
9,196
0
4,950
16,981
0
116,960
L
Hercules
SirRandom808
Hercules
12,071
4,083
0
2,022
19,471
7,482
0
4,292
15,179
0
49,671
W
Izanami
10,771
5,857
0
3,658
14,948
4,446
106
6,075
8,837
0
86,830
L
11,216
2,623
153
2,604
10,180
3,518
630
2,606
7,574
53,325
0
W
7,864
504
412
5,216
7,608
2,503
153
3,728
3,654
81,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,610
Gold Earned
47,223
680
Minions Killed
486
0
Camps Cleared
0
1,920,790
Distance Traveled
1,779,700
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,753
588
134
7
0
399,074
0
L
Danzaburou
8,442
422
88
4
0
315,095
4
L
Bellona
9,807
490
122
6
0
411,543
3
L
Sylvanus
8,948
447
84
4
0
317,097
1
W
Sylvanus
10,507
525
24
1
0
366,922
9
W
Ne Zha
12,953
648
192
10
0
397,924
1
L
Hercules
9,768
488
84
4
0
344,095
1
W
Izanami
10,748
537
156
8
0
359,752
0
L
Vulcan
10,258
513
108
5
0
391,870
0
W
Hel
11,649
582
174
9
0
397,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role