Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Merc Senpai
Kuzenbo
Level 114
God Stats
7W - 6L
1,284 SR
Queue Stats
114W - 122L
1,411 Elo+
Party 2
Skadi
Skadi
Sekai Lost
Skadi
Level 155
God Stats
16W - 17L
1,705 SR
Queue Stats
466W - 395L
1,544 Elo+
Party 2
King Arthur
King Arthur
TOOLMANLUGO84
King Arthur
Level 129
God Stats
5W - 9L
1,534 SR
Queue Stats
119W - 119L
1,372 Elo+
Party 2
Janus
Janus
Xloy
Janus
Level 121
God Stats
0W - 4L
1,116 SR
Queue Stats
61W - 81L
1,537 Elo+
Party 2
Team Averages
Level 124
1,428 SR
1,473 Elo+

VS

Team Averages
Level 128
1,595 SR
1,561 Elo+
Ymir
Ymir
Don_Dada_83
Ymir
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
504W - 566L
1,518 Elo+
Party 1
Mercury
Mercury
DrewClean
Mercury
Level 148
God Stats
2W - 0L
1,850 SR
Queue Stats
27W - 19L
1,620 Elo+
Solo
Nu Wa
Nu Wa
KazeScythe
Nu Wa
Level 138
God Stats
22W - 23L
1,680 SR
Queue Stats
253W - 276L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
M0M0K1lll4H
Xbalanque
Level 140
God Stats
10W - 12L
1,220 SR
Queue Stats
389W - 419L
1,542 Elo+
Solo
Shiva
Shiva
NJnzy
Shiva
Level 151
God Stats
23W - 14L
1,723 SR
Queue Stats
142W - 117L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
6 / 6 / 4
10,776
599
8,822
13,722
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Merc Senpai
Kuzenbo
11
0 / 5 / 3
7,351
408
4,128
14,341
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
17
5 / 4 / 1
10,216
568
8,774
12,482
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TOOLMANLUGO84
King Arthur
14
2 / 7 / 3
9,108
506
9,214
16,278
9,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Xloy
Janus
16
1 / 2 / 6
9,890
549
9,466
7,409
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
9,645
536
3,659
14,355
12,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
DrewClean
Mercury
19
7 / 2 / 7
11,145
619
8,342
13,955
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
16
7 / 2 / 7
10,332
574
10,700
7,470
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
M0M0K1lll4H
Xbalanque
15
2 / 5 / 4
9,417
523
8,486
11,239
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
NJnzy
Shiva
17
7 / 3 / 5
11,000
611
14,572
15,115
14,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
14
Kills
24
24
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
6
4
1.33
W
1
2
12
3.5
W
Mercury
DrewClean
Mercury
7
2
7
5.25
W
Nu Wa
7
2
7
5.25
W
Xbalanque
M0M0K1lll4H
Xbalanque
2
5
4
0.8
L
Kuzenbo
Merc Senpai
Kuzenbo
0
5
3
0.3
W
Shiva
NJnzy
Shiva
7
3
5
3.17
L
Skadi
5
4
1
1.38
L
King Arthur
TOOLMANLUGO84
King Arthur
2
7
3
0.5
L
Janus
Xloy
Janus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
45,759
64,232
Taken
62,134
32,375
Mitigated
37,325
12,258
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,822
1,907
0
3,789
13,722
4,838
35
2,418
11,210
0
63,471
W
3,659
917
1,989
3,656
14,355
12,905
0
4,421
9,817
36,053
0
W
Mercury
DrewClean
Mercury
8,342
3,860
0
655
13,955
4,950
0
2,256
11,615
0
104,255
W
Nu Wa
10,700
2,846
0
1,548
7,470
1,937
1,943
3,894
3,330
49,011
0
W
Xbalanque
M0M0K1lll4H
Xbalanque
8,486
3,312
0
2,035
11,239
3,004
324
1,509
9,710
0
58,067
L
Kuzenbo
Merc Senpai
Kuzenbo
4,128
1,707
106
2,603
14,341
11,586
189
4,341
9,860
20,987
0
W
Shiva
NJnzy
Shiva
14,572
5,486
464
6,753
15,115
14,529
0
2,701
12,322
0
69,398
L
Skadi
8,774
3,397
0
1,830
12,482
3,813
0
1,725
10,681
0
89,353
L
King Arthur
TOOLMANLUGO84
King Arthur
9,214
865
47
3,383
16,278
9,752
380
3,009
13,160
6,437
42,593
L
Janus
Xloy
Janus
9,466
218
0
500
7,409
2,386
0
2,283
4,962
70,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
51,539
508
Minions Killed
551
0
Camps Cleared
0
1,686,948
Distance Traveled
1,751,913
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,776
599
109
6
0
347,870
2
W
Ymir
9,645
536
67
4
0
314,075
6
W
Mercury
11,145
619
157
9
0
470,350
5
W
Nu Wa
10,332
574
87
5
0
350,514
7
W
Xbalanque
9,417
523
116
6
0
288,106
2
L
Kuzenbo
7,351
408
17
1
0
356,816
2
W
Shiva
11,000
611
124
7
0
328,868
6
L
Skadi
10,216
568
148
8
0
320,553
4
L
King Arthur
9,108
506
85
5
0
305,500
3
L
Janus
9,890
549
149
8
0
356,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role