Player Matchup

Ganesha
Ganesha
AntiBlackCoat
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,469 Elo+
Solo
Danzaburou
Danzaburou
DoloTheLoubs
Danzaburou
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,495 Elo+
Solo
Fenrir
Fenrir
FunnyAR
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,273 Elo+
Solo
Shiva
Shiva
STARMAN11235
Shiva
Level 85
God Stats
2W - 2L
1,390 SR
Queue Stats
172W - 198L
1,412 Elo+
Solo
Discordia
Discordia
dark0_0111
Discordia
Level 146
God Stats
8W - 10L
1,500 SR
Queue Stats
524W - 574L
1,430 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,416 Elo+

VS

Team Averages
Level 76
1,460 SR
1,427 Elo+
Shiva
Shiva
GR_loukas03
Shiva
Level 48
God Stats
16W - 12L
1,516 SR
Queue Stats
245W - 211L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Loli_King_Blaze
Ratatoskr
Level 122
God Stats
12W - 8L
1,500 SR
Queue Stats
318W - 348L
1,459 Elo+
Party 1
Fenrir
Fenrir
SKYTRIX_101
Fenrir
Level 91
God Stats
7W - 12L
1,264 SR
Queue Stats
304W - 342L
1,461 Elo+
Party 1
Hera
Hera
SrMawiiiiii
Hera
Level 66
God Stats
22W - 15L
1,291 SR
Queue Stats
166W - 178L
1,304 Elo+
Solo
Xbalanque
Xbalanque
odyvanchec
Xbalanque
Level 51
God Stats
2W - 0L
1,729 SR
Queue Stats
19W - 30L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 8 / 11
8,384
466
6,672
22,929
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DoloTheLoubs
Danzaburou
14
6 / 8 / 2
9,624
535
13,058
14,814
4,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
FunnyAR
Fenrir
15
4 / 7 / 1
9,166
509
5,845
15,204
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
0 / 2 / 0
5,735
319
1,562
3,718
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
dark0_0111
Discordia
15
5 / 7 / 0
9,827
546
12,456
13,376
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
9,651
536
15,567
16,339
12,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Loli_King_Blaze
Ratatoskr
17
8 / 2 / 11
10,763
598
9,323
16,206
12,855
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
18
13 / 2 / 4
11,047
614
12,162
12,581
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 7 / 5
9,995
555
10,645
10,739
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
odyvanchec
Xbalanque
12
2 / 5 / 3
7,800
433
6,445
8,506
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
32
32
Deaths
17
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
8
11
0.69
L
Danzaburou
DoloTheLoubs
Danzaburou
6
8
2
0.88
L
Fenrir
FunnyAR
Fenrir
4
7
1
0.64
W
4
1
8
8
W
Ratatoskr
Loli_King_Blaze
Ratatoskr
8
2
11
6.75
W
Fenrir
13
2
4
7.5
L
0
2
0
0
W
5
7
5
1.07
L
Discordia
dark0_0111
Discordia
5
7
0
0.71
W
Xbalanque
odyvanchec
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
54,142
70,041
Taken
64,371
41,932
Mitigated
33,365
13,810
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,672
507
0
2,348
22,929
23,791
104
3,685
19,244
17,846
0
L
Danzaburou
DoloTheLoubs
Danzaburou
13,058
5,186
0
3,944
14,814
4,466
0
2,495
12,319
0
58,638
L
Fenrir
FunnyAR
Fenrir
5,845
817
0
3,874
15,204
7,046
0
2,049
13,155
0
49,724
W
15,567
2,478
97
6,605
16,339
12,266
854
4,572
11,414
0
55,467
W
Ratatoskr
Loli_King_Blaze
Ratatoskr
9,323
2,210
0
5,870
16,206
12,855
875
2,777
13,399
744
56,639
W
Fenrir
12,162
3,293
0
4,486
12,581
4,157
0
3,030
9,397
0
65,379
L
1,562
269
0
1,252
3,718
1,985
0
0
3,718
0
10,219
W
10,645
2,710
0
400
10,739
2,285
1,180
5,261
5,110
74,297
0
L
Discordia
dark0_0111
Discordia
12,456
943
10
2,382
13,376
4,644
192
2,416
10,960
55,305
0
W
Xbalanque
odyvanchec
Xbalanque
6,445
2,929
0
1,892
8,506
1,802
201
2,753
5,731
0
34,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
49,256
313
Minions Killed
483
0
Camps Cleared
0
1,301,020
Distance Traveled
1,691,278
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,384
466
3
0
0
321,278
0
L
Danzaburou
9,624
535
89
5
0
305,172
3
L
Fenrir
9,166
509
90
5
0
284,159
7
W
Shiva
9,651
536
79
4
0
388,140
1
W
Ratatoskr
10,763
598
88
5
0
369,647
3
W
Fenrir
11,047
614
96
5
0
384,646
1
L
Shiva
5,735
319
23
1
0
72,330
0
W
Hera
9,995
555
152
8
0
323,997
1
L
Discordia
9,827
546
108
6
0
318,081
1
W
Xbalanque
7,800
433
68
4
0
224,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role