Player Matchup

Serqet
Serqet
Abraclem
Serqet
Level 46
God Stats
6W - 10L
1,267 SR
Queue Stats
230W - 273L
1,304 Elo+
Solo
Ymir
Ymir
cWellss
Ymir
Level 49
God Stats
3W - 6L
1,355 SR
Queue Stats
184W - 192L
1,314 Elo+
Solo
He Bo
He Bo
cebollin_elcapas
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,521 Elo+
Party 1
Hachiman
Hachiman
patalonesman
Hachiman
Level 49
God Stats
11W - 15L
1,423 SR
Queue Stats
41W - 59L
1,489 Elo+
Party 1
Osiris
Osiris
trova-revuelto
Osiris
Level 44
God Stats
3W - 7L
1,309 SR
Queue Stats
13W - 20L
1,394 Elo+
Solo
Team Averages
Level 59
1,371 SR
1,404 Elo+

VS

Team Averages
Level 106
1,394 SR
1,490 Elo+
Ne Zha
Ne Zha
ExTaZz_StoRaK
Ne Zha
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 192L
1,481 Elo+
Solo
Xbalanque
Xbalanque
MissNataliee
Xbalanque
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 22L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Mostik25
Xing Tian
Level 54
God Stats
1W - 1L
1,240 SR
Queue Stats
150W - 165L
1,599 Elo+
Solo
Merlin
Merlin
pieros455
Merlin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 144L
1,492 Elo+
Solo
Shiva
Shiva
zSuperWasya
Shiva
Level 142
God Stats
9W - 12L
1,229 SR
Queue Stats
478W - 532L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Abraclem
Serqet
17
4 / 7 / 4
11,577
463
7,880
18,355
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
cWellss
Ymir
15
1 / 5 / 1
10,103
404
7,411
29,503
19,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 11 / 2
12,434
497
22,799
18,850
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
patalonesman
Hachiman
19
2 / 4 / 2
11,977
479
13,334
17,497
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 5 / 3
11,225
449
9,466
26,824
26,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
15,195
608
24,664
21,080
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MissNataliee
Xbalanque
20
4 / 4 / 9
12,888
516
14,226
16,924
5,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Mostik25
Xing Tian
19
1 / 1 / 13
12,223
489
7,950
21,965
26,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
pieros455
Merlin
20
11 / 7 / 8
15,540
622
18,867
15,695
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 1 / 14
14,396
576
19,869
23,434
30,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
15
Kills
32
32
Deaths
15
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
Abraclem
Serqet
4
7
4
0.86
W
11
2
12
8.5
W
Xbalanque
MissNataliee
Xbalanque
4
4
9
2.13
W
Xing Tian
Mostik25
Xing Tian
1
1
13
7.5
L
Ymir
cWellss
Ymir
1
5
1
0.3
L
8
11
2
0.82
L
Hachiman
patalonesman
Hachiman
2
4
2
0.75
W
Merlin
pieros455
Merlin
11
7
8
2.14
L
0
5
3
0.3
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,890
Damage
85,576
111,029
Taken
99,098
62,303
Mitigated
73,894
28,228
Healing
32,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Abraclem
Serqet
7,880
621
0
4,572
18,355
5,061
0
6,493
11,862
0
52,812
W
24,664
5,853
287
9,489
21,080
7,817
5,010
8,015
12,649
0
117,783
W
Xbalanque
MissNataliee
Xbalanque
14,226
7,611
520
5,241
16,924
5,912
6,074
3,865
12,653
0
96,649
W
Xing Tian
Mostik25
Xing Tian
7,950
300
772
6,023
21,965
26,121
51
6,002
15,199
30,342
0
L
Ymir
cWellss
Ymir
7,411
1,189
2,843
5,908
29,503
19,062
0
5,512
23,991
53,991
0
L
22,799
208
0
828
18,850
5,722
0
7,459
11,391
83,425
0
L
Hachiman
patalonesman
Hachiman
13,334
6,720
0
4,269
17,497
6,258
300
3,159
14,338
0
93,092
W
Merlin
pieros455
Merlin
18,867
581
216
2,670
15,695
3,693
2,325
10,389
4,480
107,912
0
L
9,466
2,715
107
9,701
26,824
26,200
0
4,194
22,630
0
75,435
W
19,869
3,967
687
6,346
23,434
30,351
21
4,843
17,346
0
97,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
70,242
639
Minions Killed
700
0
Camps Cleared
0
2,079,362
Distance Traveled
2,359,371
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,577
463
91
4
0
434,307
0
W
Ne Zha
15,195
608
162
6
0
498,230
1
W
Xbalanque
12,888
516
157
6
0
422,565
5
W
Xing Tian
12,223
489
37
1
0
506,531
2
L
Ymir
10,103
404
68
3
0
411,502
3
L
He Bo
12,434
497
136
5
0
371,205
0
L
Hachiman
11,977
479
185
7
0
436,909
5
W
Merlin
15,540
622
169
7
0
437,621
9
L
Osiris
11,225
449
159
6
0
425,439
6
W
Shiva
14,396
576
175
7
0
494,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role