Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
JaviCastro
Osiris
Platinum V
Level 160
God Stats
16W - 17L
1,446 SR
Queue Stats
438W - 436L
1,704 MMR
Solo
Apollo
Apollo
Platinum V
NotBandes
Apollo
Platinum V
Level 148
God Stats
16W - 9L
1,775 SR
Queue Stats
235W - 218L
1,684 MMR
Party 1
Ullr
Ullr
Platinum V
PaststyleEddy
Ullr
Platinum V
Level 158
God Stats
12W - 4L
1,766 SR
Queue Stats
37W - 25L
1,908 MMR
Party 1
Atlas
Atlas
Platinum II
Saltsniffer
Atlas
Platinum II
Level 125
God Stats
11W - 6L
1,748 SR
Queue Stats
136W - 122L
1,863 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,647 SR
1,732 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,569 SR
1,626 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Drewyy
Arachne
Gold IV
Level 128
God Stats
5W - 2L
1,965 SR
Queue Stats
10W - 7L
1,664 MMR
Solo
Fenrir
Fenrir
Platinum V
PandaMolon
Fenrir
Platinum V
Level 151
God Stats
3W - 3L
1,378 SR
Queue Stats
176W - 168L
1,680 MMR
Solo
Sol
Sol
Platinum III
Spyrono
Sol
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 1 / 1
6,860
624
4,981
4,719
1,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
JaviCastro
Osiris
12
2 / 2 / 1
7,040
640
7,061
8,945
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
NotBandes
Apollo
13
2 / 1 / 1
7,450
677
5,846
7,852
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 1 / 2
7,220
656
5,004
5,675
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 0 / 6
6,255
569
3,793
8,815
4,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GilgameshLokiArtio

VS

Bans
BastetGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 1
5,732
521
5,892
5,891
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
9
0 / 0 / 1
5,273
479
1,397
7,409
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Drewyy
Arachne
9
2 / 3 / 0
5,633
512
2,763
8,495
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
PandaMolon
Fenrir
11
3 / 4 / 0
6,334
576
6,714
11,654
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
10
0 / 1 / 0
5,661
515
3,972
4,781
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
5
5
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
1
3.5
L
Vulcan
 
Vulcan
0
3
1
0.17
L
Khepri
 
Khepri
0
0
1
0.5
L
Arachne
Drewyy
Arachne
2
3
0
0.67
W
Osiris
JaviCastro
Osiris
2
2
1
1.25
W
Apollo
NotBandes
Apollo
2
1
1
2.5
L
Fenrir
PandaMolon
Fenrir
3
4
0
0.75
W
4
1
2
5
W
0
0
6
3
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
20,738
36,006
Taken
38,230
18,037
Mitigated
17,270
15,840
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,981
127
0
1,542
4,719
1,353
0
1,662
2,973
43,531
0
L
Vulcan
 
Vulcan
5,892
349
0
777
5,891
1,932
0
2,364
3,527
38,582
0
L
Khepri
 
Khepri
1,397
228
0
2,581
7,409
4,635
0
2,231
5,178
11,469
0
L
Arachne
Drewyy
Arachne
2,763
1,407
0
1,597
8,495
2,664
0
2,958
5,537
0
28,602
W
Osiris
JaviCastro
Osiris
7,061
3,307
0
4,095
8,945
7,432
0
130
8,815
0
33,953
W
Apollo
NotBandes
Apollo
5,846
3,911
0
4,145
7,852
2,708
1,108
3,751
4,059
0
54,313
L
Fenrir
PandaMolon
Fenrir
6,714
4,149
0
5,536
11,654
7,053
0
698
10,956
0
29,613
W
5,004
1,845
0
2,713
5,675
1,782
0
1,916
3,651
0
38,148
W
3,793
1,378
1,557
1,788
8,815
4,762
0
3,424
5,247
14,683
0
L
Sol
3,972
2,313
0
2,622
4,781
986
0
523
4,258
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
28,633
377
Minions Killed
289
0
Camps Cleared
0
1,132,137
Distance Traveled
1,081,618
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,860
624
92
8
0
233,951
4
L
Vulcan
5,732
521
82
7
0
227,763
4
L
Khepri
5,273
479
6
1
0
206,376
5
L
Arachne
5,633
512
66
6
0
256,523
3
W
Osiris
7,040
640
79
7
0
204,758
3
W
Apollo
7,450
677
106
10
0
207,447
2
L
Fenrir
6,334
576
54
5
0
205,919
2
W
Ullr
7,220
656
82
7
0
248,301
0
W
Atlas
6,255
569
18
2
0
237,680
3
L
Sol
5,661
515
81
7
0
185,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role