Player Matchup

Neith
Neith
Scottytohott11
Neith
Level 51
God Stats
8W - 6L
1,899 SR
Queue Stats
54W - 50L
1,537 Elo+
Party 1
Achilles
Achilles
ShelbyBoss67
Achilles
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 92L
1,436 Elo+
Party 1
Cerberus
Cerberus
dummycody
Cerberus
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
330W - 340L
1,462 Elo+
Party 1
Anubis
Anubis
greenforesthero
Anubis
Level 160
God Stats
43W - 40L
1,755 SR
Queue Stats
652W - 657L
1,522 Elo+
Solo
Vamana
Vamana
son_goku90001
Vamana
Level 81
God Stats
5W - 9L
1,602 SR
Queue Stats
272W - 296L
1,435 Elo+
Solo
Team Averages
Level 78
1,651 SR
1,478 Elo+

VS

Team Averages
Level 112
1,479 SR
1,443 Elo+
Atlas
Atlas
Buttah2x-YT
Atlas
Level 127
God Stats
28W - 13L
1,614 SR
Queue Stats
168W - 165L
1,551 Elo+
Party 2
Shiva
Shiva
CheeksMcbutt
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,197 Elo+
Solo
Jing Wei
Jing Wei
Dev_Yen
Jing Wei
Level 102
God Stats
3W - 2L
1,223 SR
Queue Stats
22W - 22L
1,493 Elo+
Party 2
Arachne
Arachne
IAmMentallylLL
Arachne
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 166L
1,520 Elo+
Solo
Sol
Sol
PutDipinmyLip
Sol
Level 128
God Stats
16W - 15L
1,560 SR
Queue Stats
194W - 198L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,043
549
5,708
6,699
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ShelbyBoss67
Achilles
11
2 / 2 / 0
6,624
602
5,429
8,311
7,122
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
dummycody
Cerberus
10
2 / 5 / 2
6,101
555
5,389
12,569
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 6 / 2
6,936
631
6,066
9,435
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
6,021
547
4,531
9,205
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
6,693
608
5,709
10,903
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 1
6,227
566
2,747
8,482
4,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Dev_Yen
Jing Wei
12
8 / 3 / 1
7,534
685
8,174
8,716
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 3
7,681
698
7,083
8,743
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 4 / 5
7,336
667
8,322
9,188
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
19
19
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
0
2
1
0.25
W
Jing Wei
Dev_Yen
Jing Wei
8
3
1
2.83
W
6
1
3
7.5
W
4
4
5
1.63
L
2
3
2
1
L
Achilles
ShelbyBoss67
Achilles
2
2
0
1
L
Cerberus
dummycody
Cerberus
2
5
2
0.6
L
3
6
2
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
32,035
46,219
Taken
46,032
23,161
Mitigated
18,114
11,719
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,709
3,006
1,868
3,990
10,903
6,009
0
2,138
8,637
16,013
0
W
2,747
732
0
1,230
8,482
4,547
592
0
8,482
0
26,706
W
Jing Wei
Dev_Yen
Jing Wei
8,174
6,617
0
2,873
8,716
2,498
1,070
2,508
6,100
0
39,046
W
7,083
4,785
0
4,839
8,743
2,647
0
1,980
6,628
0
39,066
W
8,322
5,049
0
3,660
9,188
2,413
2,432
4,316
4,730
45,688
0
L
5,708
2,165
76
2,008
6,699
1,969
0
2,989
3,710
0
26,277
L
Achilles
ShelbyBoss67
Achilles
5,429
959
0
1,544
8,311
7,122
0
407
7,904
0
33,966
L
Cerberus
dummycody
Cerberus
5,389
768
189
3,573
12,569
6,084
0
4,593
7,976
19,003
0
L
6,066
321
0
2,863
9,435
4,455
720
2,687
6,748
39,029
0
L
4,531
1,953
0
1,466
9,205
3,531
0
3,355
5,850
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
35,471
336
Minions Killed
305
0
Camps Cleared
0
1,074,300
Distance Traveled
1,157,665
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,693
608
14
1
0
217,134
3
W
Shiva
6,227
566
64
6
0
225,485
0
W
Jing Wei
7,534
685
73
7
0
249,865
1
W
Arachne
7,681
698
73
7
0
270,348
0
W
Sol
7,336
667
81
7
0
194,833
1
L
Neith
6,043
549
51
5
0
219,391
1
L
Achilles
6,624
602
80
7
0
200,494
1
L
Cerberus
6,101
555
58
5
0
229,109
0
L
Anubis
6,936
631
65
6
0
178,725
2
L
Vamana
6,021
547
82
7
0
246,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role