Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
EpiC-Aleeks
Nike
Silver I
Level 127
God Stats
2W - 0L
1,272 SR
Queue Stats
27W - 28L
1,422 MMR
Solo
Khepri
Khepri
Gold V
SΤΕLΙΟS
Khepri
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,480 MMR
Solo
Nox
Nox
Gold III
XTheDeathstrokeX
Nox
Gold III
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
134W - 139L
1,560 MMR
Solo
Cupid
Cupid
Gold V
殇認瓜皮
Cupid
Gold V
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
481W - 484L
1,418 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,411 SR
1,476 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,568 SR
1,488 MMR
Serqet
Serqet
Silver II
Jasa05cz1
Serqet
Silver II
Level 124
God Stats
2W - 3L
1,645 SR
Queue Stats
17W - 33L
1,548 MMR
Solo
Mulan
Mulan
Gold V
JuicyJordanJ
Mulan
Gold V
Level 77
God Stats
2W - 2L
1,857 SR
Queue Stats
42W - 41L
1,539 MMR
Solo
Ymir
Ymir
Gold IV
MossyKossy
Ymir
Gold IV
Level 158
God Stats
0W - 4L
1,187 SR
Queue Stats
117W - 111L
1,419 MMR
Solo
Merlin
Merlin
Bronze IV
NoxikRost
Merlin
Bronze IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,546 MMR
Solo
Medusa
Medusa
Gold V
RainbowOfFarts
Medusa
Gold V
Level 141
God Stats
19W - 15L
1,648 SR
Queue Stats
150W - 150L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 0 / 6
8,650
577
6,470
9,878
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 2 / 2
8,743
583
8,900
11,480
10,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
12
0 / 1 / 9
7,328
489
2,465
8,114
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 2 / 2
8,299
553
6,198
6,043
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 3
8,714
581
5,557
9,275
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebBastetKaliThoth

VS

Bans
SobekCliodhnaArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jasa05cz1
Serqet
13
0 / 2 / 3
7,185
479
4,196
10,559
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 5 / 1
6,614
441
4,184
9,834
3,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 2
7,418
495
5,075
9,170
5,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
NoxikRost
Merlin
13
2 / 3 / 0
7,664
511
3,235
7,037
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 0
8,326
555
7,992
8,276
2,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
7
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
6
7
W
3
2
2
2
L
Serqet
Jasa05cz1
Serqet
0
2
3
0.75
L
0
5
1
0.1
L
1
3
2
0.67
L
Merlin
NoxikRost
Merlin
2
3
0
0.67
L
3
3
0
1
W
Khepri
0
1
9
4.5
W
5
2
2
3
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
24,682
44,790
Taken
44,876
25,714
Mitigated
18,366
16,274
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,470
486
0
5,025
9,878
4,431
326
1,176
8,480
56,260
0
W
8,900
517
0
3,500
11,480
10,467
301
1,212
10,110
11,531
42,048
L
Serqet
Jasa05cz1
Serqet
4,196
1,083
0
330
10,559
4,475
0
3,169
7,390
0
43,681
L
4,184
964
0
1,652
9,834
3,826
0
1,993
7,841
0
33,471
L
5,075
1,086
1,243
1,475
9,170
5,944
0
5,191
3,647
24,562
5,526
L
Merlin
NoxikRost
Merlin
3,235
47
0
1,051
7,037
1,778
0
5,612
1,425
46,497
0
L
7,992
3,064
0
1,287
8,276
2,343
96
1,851
6,425
0
57,684
W
Khepri
2,465
256
0
1,799
8,114
6,741
565
2,200
5,782
18,949
0
W
6,198
313
0
1,225
6,043
1,974
510
2,181
3,601
48,818
0
W
5,557
2,176
197
4,528
9,275
2,101
672
257
8,784
0
53,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
37,207
441
Minions Killed
411
0
Camps Cleared
0
1,470,320
Distance Traveled
1,326,417
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,650
577
87
6
0
320,391
7
W
Nike
8,743
583
120
8
0
253,308
2
L
Serqet
7,185
479
81
5
0
333,273
5
L
Mulan
6,614
441
89
6
0
171,822
3
L
Ymir
7,418
495
51
3
0
268,227
6
L
Merlin
7,664
511
99
7
0
284,595
7
L
Medusa
8,326
555
91
6
0
268,500
6
W
Khepri
7,328
489
22
1
0
307,566
2
W
Nox
8,299
553
101
7
0
310,076
3
W
Cupid
8,714
581
111
7
0
278,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role